feature/imgui-sdl
points-test
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Last change
on this file since 17714b8 was 17714b8, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago |
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Update the README and makefile to correctly setup and build vulkangame with SDL2 on Ubuntu
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Property mode
set to
100644
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File size:
680 bytes
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| 1 | - Upgrade the UI from ImGui to SDL
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| 2 | - Could probably use the existing window / event system
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| 3 | - Create buttons with text and events in SDL
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| 4 | - Create shader configs in Vulkan and sample vertex data for all the shaders currently used in OpenGL
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| 5 | - Rewrite the system to store scene objects, copy their vertex data to vertex buffers and
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| 6 | resize the vertex buffers as needed to be used with Vulkan
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| 7 | - Implement the ability to listen for mouse clicks and keystrokes
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| 8 | - Assuming SDL supports detecting key presses and key releases, re-implement the key state array
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| 9 | - On mouse clicks, re-implement the ability to detect clicks on scene objects
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| 10 | - Implement the actual game functionality
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