source:
opengl-game/shaders/explosion.frag@
845a2cb
| Last change on this file since 845a2cb was 845a2cb, checked in by , 6 years ago | |
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| File size: 224 bytes | |
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| 1 | #version 450 |
| 2 | #extension GL_ARB_separate_shader_objects : enable |
| 3 | |
| 4 | layout(location = 0) in float opacity; |
| 5 | |
| 6 | layout(location = 0) out vec4 frag_color; |
| 7 | |
| 8 | void main() { |
| 9 | frag_color = vec4(1.0, opacity * opacity, 0.0, opacity); |
| 10 | } |
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