feature/imgui-sdl
        points-test
      
      
        
          | Last change
 on this file since 6877ef3 was             8a6d19d, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 8 years ago | 
        
          | 
Implement movement in a basic 3D scene and add some examples from the new OpenGL tutorials site
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Property                 mode
 set to                 100644 | 
        
          | File size:
            285 bytes | 
      
      
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| 1 | #version 330 core | 
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| 2 |  | 
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| 3 | // Interpolated values from the vertex shaders | 
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| 4 | in vec3 fragmentColor; | 
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| 5 |  | 
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| 6 | // Ouput data | 
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| 7 | out vec3 color; | 
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| 8 |  | 
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| 9 | void main(){ | 
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| 10 |  | 
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| 11 | // Output color = color specified in the vertex shader, | 
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| 12 | // interpolated between all 3 surrounding vertices | 
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| 13 | color = fragmentColor; | 
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| 14 |  | 
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| 15 | } | 
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