feature/imgui-sdl
points-test
Last change
on this file since b05e2b5 was 8a6d19d, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 8 years ago |
Implement movement in a basic 3D scene and add some examples from the new OpenGL tutorials site
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Property mode
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100644
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File size:
285 bytes
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[8a6d19d] | 1 | #version 330 core
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| 2 |
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| 3 | // Interpolated values from the vertex shaders
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| 4 | in vec3 fragmentColor;
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| 5 |
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| 6 | // Ouput data
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| 7 | out vec3 color;
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| 8 |
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| 9 | void main(){
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| 10 |
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| 11 | // Output color = color specified in the vertex shader,
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| 12 | // interpolated between all 3 surrounding vertices
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| 13 | color = fragmentColor;
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| 14 |
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| 15 | }
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