feature/imgui-sdl
points-test
Last change
on this file since 7c929fc was 7c929fc, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago |
In VulkanGame, make lighting work correctly in the ship shader before the MVP matrices are applied
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Property mode
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100644
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File size:
192 bytes
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1 | In opengl, (-1, -1) is lower left
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2 | In vulkan, it is upper left, so I set the projection matrix [1][1] cell to -1 to flip the y-axis and make it match opengl
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3 |
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4 | +z goes into the screen (in Vulkan)
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