feature/imgui-sdl
points-test
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Last change
on this file since 5529ab5 was d8cb15e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago |
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Implement GetError() in game-gui-glfw and start using game-gui-glfw in opengl-game to show a window
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Property mode
set to
100644
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File size:
412 bytes
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| 1 | #ifndef _OPENGL_GAME_H
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| 2 | #define _OPENGL_GAME_H
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| 3 |
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| 4 | #include "game-gui-glfw.hpp"
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| 5 |
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| 6 | const int SCREEN_WIDTH = 800;
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| 7 | const int SCREEN_HEIGHT = 600;
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| 8 |
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| 9 | class OpenGLGame {
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| 10 | public:
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| 11 | OpenGLGame();
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| 12 | ~OpenGLGame();
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| 13 |
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| 14 | void run();
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| 15 |
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| 16 | private:
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| 17 | GameGui* gui;
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| 18 | GLFWwindow* window;
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| 19 |
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| 20 | bool initWindow();
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| 21 | void initOpenGL();
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| 22 | void mainLoop();
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| 23 | void cleanup();
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| 24 | };
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| 25 |
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| 26 | #endif // _OPENGL_GAME_H
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