feature/imgui-sdl
|
Last change
on this file since aa7707d was aa7707d, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago |
|
Update the Vulkan SDK version and get the latest code compiling on Windows
|
-
Property mode
set to
100644
|
|
File size:
703 bytes
|
| Line | |
|---|
| 1 | #include <iostream>
|
|---|
| 2 |
|
|---|
| 3 | #include "consts.hpp"
|
|---|
| 4 | #include "crash-logger.hpp"
|
|---|
| 5 |
|
|---|
| 6 | #include "vulkan-game.hpp"
|
|---|
| 7 |
|
|---|
| 8 | using namespace std;
|
|---|
| 9 |
|
|---|
| 10 | int __main(int argc, char* argv[]);
|
|---|
| 11 |
|
|---|
| 12 | int main(int argc, char* argv[]) {
|
|---|
| 13 | // TODO: Add date & time to the crash log
|
|---|
| 14 | CrashLogger logger(__main, argc, argv);
|
|---|
| 15 |
|
|---|
| 16 | exit(0);
|
|---|
| 17 | }
|
|---|
| 18 |
|
|---|
| 19 | int __main(int argc, char* argv[]) {
|
|---|
| 20 | const int MAX_FRAMES_IN_FLIGHT = 2;
|
|---|
| 21 |
|
|---|
| 22 | cout << "Starting Vulkan Game..." << endl;
|
|---|
| 23 |
|
|---|
| 24 | VulkanGame game(MAX_FRAMES_IN_FLIGHT);
|
|---|
| 25 |
|
|---|
| 26 | try {
|
|---|
| 27 | game.run(800, 600, GUI_FLAGS_WINDOW_FULLSCREEN);
|
|---|
| 28 | } catch (const exception& e) {
|
|---|
| 29 | cerr << e.what() << endl;
|
|---|
| 30 | return EXIT_FAILURE;
|
|---|
| 31 | }
|
|---|
| 32 |
|
|---|
| 33 | cout << "Finished running the game" << endl;
|
|---|
| 34 |
|
|---|
| 35 | return EXIT_SUCCESS;
|
|---|
| 36 | }
|
|---|
Note:
See
TracBrowser
for help on using the repository browser.