feature/imgui-sdl
points-test
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Last change
on this file since 5b02676 was 7d2b0b9, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
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Add and begin implementing a GraphicsPipeline class to hold info for the Vulkan graphics pipeline
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Property mode
set to
100644
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File size:
286 bytes
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| 1 | #ifndef _GRAPHICS_PIPELINE_H
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| 2 | #define _GRAPHICS_PIPELINE_H
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| 3 |
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| 4 | #include <string>
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| 5 |
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| 6 | using namespace std;
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| 7 |
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| 8 | class GraphicsPipeline {
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| 9 | public:
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| 10 | virtual ~GraphicsPipeline() {};
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| 11 |
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| 12 | virtual void createPipeline(string vertShaderFile, string fragShaderFile) = 0;
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| 13 | };
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| 14 |
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| 15 | #endif // _GRAPHICS_PIPELINE_H
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