feature/imgui-sdl
points-test
Last change
on this file since ee75487 was 7d2b0b9, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
Add and begin implementing a GraphicsPipeline class to hold info for the Vulkan graphics pipeline
|
-
Property mode
set to
100644
|
File size:
286 bytes
|
Rev | Line | |
---|
[7d2b0b9] | 1 | #ifndef _GRAPHICS_PIPELINE_H
|
---|
| 2 | #define _GRAPHICS_PIPELINE_H
|
---|
| 3 |
|
---|
| 4 | #include <string>
|
---|
| 5 |
|
---|
| 6 | using namespace std;
|
---|
| 7 |
|
---|
| 8 | class GraphicsPipeline {
|
---|
| 9 | public:
|
---|
| 10 | virtual ~GraphicsPipeline() {};
|
---|
| 11 |
|
---|
| 12 | virtual void createPipeline(string vertShaderFile, string fragShaderFile) = 0;
|
---|
| 13 | };
|
---|
| 14 |
|
---|
| 15 | #endif // _GRAPHICS_PIPELINE_H
|
---|
Note:
See
TracBrowser
for help on using the repository browser.