source:
opengl-game/gl-shaders@
78c3045
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| asteroid.frag | 1.6 KB | 4d84c72 | 6 years | Move the OpenGL shaders to a gl-shaders folder | |
| asteroid.vert | 1.1 KB | 4d84c72 | 6 years | Move the OpenGL shaders to a gl-shaders folder | |
| explosion.frag | 136 bytes | 4d84c72 | 6 years | Move the OpenGL shaders to a gl-shaders folder | |
| explosion.vert | 1.2 KB | 52a02e6 | 6 years | Add a primitive topology parameter to the GraphicsPipeline_Vulkan … | |
| laser.frag | 510 bytes | 6d95ade | 6 years | In OpenGLRef, stop passing position_eye from the laser vertex shader … | |
| laser.vert | 474 bytes | 6d95ade | 6 years | In OpenGLRef, stop passing position_eye from the laser vertex shader … | |
| ship.frag | 1.6 KB | 2ff4d3e | 6 years | Change the light properties in the OpenGLRef ship shader to match … | |
| ship.vert | 932 bytes | 4d84c72 | 6 years | Move the OpenGL shaders to a gl-shaders folder | |
|
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