feature/imgui-sdl
points-test
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Last change
on this file since 203ab1b was 27c40ce, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
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Update vulkangame to correctly display a window in Windows and add some commented-out code for a generic system for processing UI events
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Property mode
set to
100644
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File size:
1.1 KB
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| 1 | #ifndef _GAME_GUI_H
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| 2 | #define _GAME_GUI_H
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| 3 |
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| 4 | #include <string>
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| 5 | #include <vector>
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| 6 |
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| 7 | #ifdef GAMEGUI_INCLUDE_VULKAN
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| 8 | #include <vulkan/vulkan.h>
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| 9 | #endif
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| 10 |
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| 11 | // TODO: Remove the line below once the couts in the game-gui-* files are moved
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| 12 | #include <iostream>
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| 13 |
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| 14 | using namespace std;
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| 15 |
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| 16 | /*
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| 17 | struct MouseEvent {
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| 18 | int button;
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| 19 | int action;
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| 20 | int x;
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| 21 | int y;
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| 22 | };
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| 23 | */
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| 24 |
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| 25 | class GameGui {
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| 26 | public:
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| 27 | virtual ~GameGui() {};
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| 28 |
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| 29 | virtual string& getError() = 0;
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| 30 |
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| 31 | virtual bool init() = 0;
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| 32 | virtual void shutdown() = 0;
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| 33 |
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| 34 | virtual void* createWindow(const string& title, int width, int height, bool fullscreen) = 0;
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| 35 | virtual void destroyWindow() = 0;
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| 36 |
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| 37 | /*
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| 38 | virtual void processEvents() = 0;
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| 39 |
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| 40 | virtual int pollMouseEvent(MouseEvent* event) = 0;
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| 41 |
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| 42 | virtual unsigned char getKeyEvent(unsigned int key) = 0;
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| 43 | virtual bool isKeyPressed(unsigned int key) = 0;
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| 44 | */
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| 45 |
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| 46 | #ifdef GAMEGUI_INCLUDE_VULKAN
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| 47 | virtual bool createVulkanSurface(VkInstance instance, VkSurfaceKHR* surface) = 0;
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| 48 | #endif
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| 49 |
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| 50 | virtual vector<const char*> getRequiredExtensions() = 0;
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| 51 | virtual void getWindowSize(int* width, int* height) = 0;
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| 52 | };
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| 53 |
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| 54 | #endif // _GAME_GUI_H
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