source:
opengl-game/game-gui-sdl.hpp@
1add0ed
| Last change on this file since 1add0ed was cd1cb0f, checked in by , 6 years ago | |
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| File size: 1009 bytes | |
| Rev | Line | |
|---|---|---|
| [0e6ecf3] | 1 | #ifndef _GAME_GUI_SDL_H |
| 2 | #define _GAME_GUI_SDL_H | |
| 3 | ||
| [98f3232] | 4 | #include "game-gui.hpp" |
| [f898c5f] | 5 | |
| [0e6ecf3] | 6 | #include <SDL2/SDL.h> |
| [5f3dba8] | 7 | #include <SDL2/SDL_image.h> |
| 8 | #include <SDL2/SDL_ttf.h> | |
| [a6f6833] | 9 | |
| 10 | #ifdef GAMEGUI_INCLUDE_VULKAN | |
| 11 | #include <SDL2/SDL_vulkan.h> | |
| 12 | #endif | |
| [0e6ecf3] | 13 | |
| [98f3232] | 14 | class GameGui_SDL : public GameGui { |
| [f898c5f] | 15 | public: |
| [cd1cb0f] | 16 | GameGui_SDL(); |
| 17 | ||
| [7fc5e27] | 18 | string& getError(); |
| [d5f2b42] | 19 | |
| [7fc5e27] | 20 | bool init(); |
| 21 | void shutdown(); | |
| [0e6ecf3] | 22 | |
| [7fc5e27] | 23 | void* createWindow(const string& title, int width, int height, bool fullscreen); |
| 24 | void destroyWindow(); | |
| [0e6ecf3] | 25 | |
| [f6521fb] | 26 | void processEvents(); |
| 27 | int pollEvent(UIEvent* event); | |
| [cd1cb0f] | 28 | bool keyPressed(unsigned int key); |
| [f6521fb] | 29 | |
| [a6f6833] | 30 | void refreshWindowSize(); |
| 31 | int getWindowWidth(); | |
| 32 | int getWindowHeight(); | |
| 33 | ||
| [4eb4d0a] | 34 | #ifdef GAMEGUI_INCLUDE_VULKAN |
| [7fc5e27] | 35 | bool createVulkanSurface(VkInstance instance, VkSurfaceKHR* surface); |
| 36 | vector<const char*> getRequiredExtensions(); | |
| [a6f6833] | 37 | #endif |
| [0e6ecf3] | 38 | |
| 39 | private: | |
| 40 | SDL_Window* window; | |
| [a6f6833] | 41 | int windowWidth, windowHeight; |
| [cd1cb0f] | 42 | const Uint8* keyState; |
| [d5f2b42] | 43 | |
| 44 | static string s_errorMessage; | |
| [0e6ecf3] | 45 | }; |
| 46 | ||
| 47 | #endif // _GAME_GUI_SDL_H |
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