feature/imgui-sdl
Last change
on this file was 87cfede, checked in by Dmitry Portnoy <dportnoy@…>, 15 months ago |
Update makefile to work in Linux, and update the build docs
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[27e580e] | 1 | Go back to the original sdl+vulkan example and check if I have made any differences to my copies of the sdl implementation and vulkan implementation classes.
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| 2 |
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| 3 | Confirm the following:
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| 4 |
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| 5 | I believe minImageCount is basically hard-coded to 2 right now. There is code to set it based on the present mode, but that only runs if the image count is set to 0 initially, so will only run when that is done and some asserts checking that the min image count is >= 2 are removed.
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| 6 |
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| 7 | There is also a check that caps the swapchain min image count between the min and max image count returned by the surface capabilities. Verify that I can instead run this check on g_minImageCount directly (this is true if g_minImageCount isn't used for anything else).
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| 8 |
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| 9 | CONCLUSION
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| 10 | ===========
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| 11 |
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| 12 | Everything above has been confirmed
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| 13 |
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| 14 | Since the VkSurface is only ever created once, I think the min and max images for it shouldn't change, so I should be able to check those values once at the start of the program and not worry about them again.
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| 15 |
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| 16 | This means that I could also probably keep using the structure I had that stored the surface capabilities, surface format, and present mode.
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