feature/imgui-sdl
points-test
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Last change
on this file since 203ab1b was 27c40ce, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
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Update vulkangame to correctly display a window in Windows and add some commented-out code for a generic system for processing UI events
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File size:
514 bytes
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| 1 | #ifndef _RTWO_CONSTS_H
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| 2 | #define _RTWO_CONSTS_H
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| 3 |
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| 4 | #define GAME_VERSION "0.01.000"
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| 5 |
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| 6 | #define RTWO_SUCCESS true
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| 7 | #define RTWO_ERROR false
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| 8 |
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| 9 | #define CRASH_LOG_FILE "crash.log"
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| 10 |
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| 11 | // TODO: Would prefer to use enums, but couldn't find a great way to use them in bitmasks
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| 12 | constexpr unsigned char GUI_FLAGS_WINDOW_FULLSCREEN { 1 << 0 };
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| 13 |
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| 14 | /*
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| 15 | constexpr unsigned char RTWO_KEY_EVENT_NONE { 0 };
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| 16 | constexpr unsigned char RTWO_KEY_EVENT_PRESSED { 1 };
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| 17 | constexpr unsigned char RTWO_KEY_EVENT_RELEASED { 2 };
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| 18 | */
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| 19 |
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| 20 | #endif // _RTWO_CONSTS_H
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