[57d43d0] | 1 |
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| 2 | ////////////////////////////////////////////////////////////
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| 3 | // Headers
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| 4 | ////////////////////////////////////////////////////////////
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| 5 | #define GLAD_VULKAN_IMPLEMENTATION
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| 6 | #include "vulkan.h"
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| 7 |
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| 8 | // Include graphics because we use sf::Image for loading images
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| 9 | #include <SFML/Graphics.hpp>
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| 10 |
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| 11 | #include <SFML/Window.hpp>
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| 12 | #include <vector>
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| 13 | #include <limits>
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| 14 | #include <cstring>
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| 15 | #include <cmath>
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| 16 |
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| 17 |
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| 18 | ////////////////////////////////////////////////////////////
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| 19 | // Helper functions
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| 20 | ////////////////////////////////////////////////////////////
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| 21 | namespace
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| 22 | {
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| 23 | typedef float Vec3[3];
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| 24 | typedef float Matrix[4][4];
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| 25 |
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| 26 | // Multiply 2 matrices
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| 27 | void matrixMultiply(Matrix& result, const Matrix& left, const Matrix& right)
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| 28 | {
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| 29 | Matrix temp;
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| 30 |
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| 31 | for (int i = 0; i < 4; i++)
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| 32 | {
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| 33 | for (int j = 0; j < 4; j++)
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| 34 | temp[i][j] = left[0][j] * right[i][0] + left[1][j] * right[i][1] + left[2][j] * right[i][2] + left[3][j] * right[i][3];
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| 35 | }
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| 36 |
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| 37 | std::memcpy(result, temp, sizeof(Matrix));
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| 38 | }
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| 39 |
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| 40 | // Rotate a matrix around the x-axis
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| 41 | void matrixRotateX(Matrix& result, float angle)
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| 42 | {
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| 43 | Matrix matrix = {
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| 44 | {1.f, 0.f, 0.f, 0.f},
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| 45 | {0.f, std::cos(angle), std::sin(angle), 0.f},
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| 46 | {0.f, -std::sin(angle), std::cos(angle), 0.f},
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| 47 | {0.f, 0.f, 0.f, 1.f}
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| 48 | };
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| 49 |
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| 50 | matrixMultiply(result, result, matrix);
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| 51 | }
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| 52 |
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| 53 | // Rotate a matrix around the y-axis
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| 54 | void matrixRotateY(Matrix& result, float angle)
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| 55 | {
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| 56 | Matrix matrix = {
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| 57 | { std::cos(angle), 0.f, std::sin(angle), 0.f},
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| 58 | { 0.f, 1.f, 0.f, 0.f},
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| 59 | {-std::sin(angle), 0.f, std::cos(angle), 0.f},
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| 60 | { 0.f, 0.f, 0.f, 1.f}
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| 61 | };
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| 62 |
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| 63 | matrixMultiply(result, result, matrix);
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| 64 | }
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| 65 |
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| 66 | // Rotate a matrix around the z-axis
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| 67 | void matrixRotateZ(Matrix& result, float angle)
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| 68 | {
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| 69 | Matrix matrix = {
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| 70 | { std::cos(angle), std::sin(angle), 0.f, 0.f},
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| 71 | {-std::sin(angle), std::cos(angle), 0.f, 0.f},
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| 72 | { 0.f, 0.f, 1.f, 0.f},
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| 73 | { 0.f, 0.f, 0.f, 1.f}
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| 74 | };
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| 75 |
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| 76 | matrixMultiply(result, result, matrix);
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| 77 | }
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| 78 |
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| 79 | // Construct a lookat view matrix
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| 80 | void matrixLookAt(Matrix& result, const Vec3& eye, const Vec3& center, const Vec3& up)
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| 81 | {
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| 82 | // Forward-looking vector
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| 83 | Vec3 forward = {
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| 84 | center[0] - eye[0],
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| 85 | center[1] - eye[1],
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| 86 | center[2] - eye[2]
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| 87 | };
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| 88 |
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| 89 | // Normalize
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| 90 | float factor = 1.0f / std::sqrt(forward[0] * forward[0] + forward[1] * forward[1] + forward[2] * forward[2]);
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| 91 |
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| 92 | for (int i = 0; i < 3; i++)
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| 93 | forward[i] = forward[i] * factor;
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| 94 |
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| 95 | // Side vector (Forward cross product Up)
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| 96 | Vec3 side = {
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| 97 | forward[1] * up[2] - forward[2] * up[1],
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| 98 | forward[2] * up[0] - forward[0] * up[2],
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| 99 | forward[0] * up[1] - forward[1] * up[0]
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| 100 | };
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| 101 |
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| 102 | // Normalize
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| 103 | factor = 1.0f / std::sqrt(side[0] * side[0] + side[1] * side[1] + side[2] * side[2]);
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| 104 |
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| 105 | for (int i = 0; i < 3; i++)
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| 106 | side[i] = side[i] * factor;
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| 107 |
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| 108 | result[0][0] = side[0];
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| 109 | result[0][1] = side[1] * forward[2] - side[2] * forward[1];
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| 110 | result[0][2] = -forward[0];
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| 111 | result[0][3] = 0.f;
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| 112 |
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| 113 | result[1][0] = side[1];
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| 114 | result[1][1] = side[2] * forward[0] - side[0] * forward[2];
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| 115 | result[1][2] = -forward[1];
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| 116 | result[1][3] = 0.f;
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| 117 |
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| 118 | result[2][0] = side[2];
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| 119 | result[2][1] = side[0] * forward[1] - side[1] * forward[0];
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| 120 | result[2][2] = -forward[2];
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| 121 | result[2][3] = 0.f;
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| 122 |
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| 123 | result[3][0] = (-eye[0]) * result[0][0] + (-eye[1]) * result[1][0] + (-eye[2]) * result[2][0];
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| 124 | result[3][1] = (-eye[0]) * result[0][1] + (-eye[1]) * result[1][1] + (-eye[2]) * result[2][1];
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| 125 | result[3][2] = (-eye[0]) * result[0][2] + (-eye[1]) * result[1][2] + (-eye[2]) * result[2][2];
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| 126 | result[3][3] = (-eye[0]) * result[0][3] + (-eye[1]) * result[1][3] + (-eye[2]) * result[2][3] + 1.0f;
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| 127 | }
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| 128 |
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| 129 | // Construct a perspective projection matrix
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| 130 | void matrixPerspective(Matrix& result, float fov, float aspect, float nearPlane, float farPlane)
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| 131 | {
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| 132 | const float a = 1.f / std::tan(fov / 2.f);
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| 133 |
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| 134 | result[0][0] = a / aspect;
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| 135 | result[0][1] = 0.f;
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| 136 | result[0][2] = 0.f;
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| 137 | result[0][3] = 0.f;
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| 138 |
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| 139 | result[1][0] = 0.f;
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| 140 | result[1][1] = -a;
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| 141 | result[1][2] = 0.f;
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| 142 | result[1][3] = 0.f;
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| 143 |
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| 144 | result[2][0] = 0.f;
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| 145 | result[2][1] = 0.f;
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| 146 | result[2][2] = -((farPlane + nearPlane) / (farPlane - nearPlane));
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| 147 | result[2][3] = -1.f;
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| 148 |
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| 149 | result[3][0] = 0.f;
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| 150 | result[3][1] = 0.f;
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| 151 | result[3][2] = -((2.f * farPlane * nearPlane) / (farPlane - nearPlane));
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| 152 | result[3][3] = 0.f;
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| 153 | }
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| 154 |
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| 155 | // Clamp a value between low and high values
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| 156 | template<typename T>
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| 157 | T clamp(T value, T low, T high)
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| 158 | {
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| 159 | return (value <= low) ? low : ((value >= high) ? high : value);
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| 160 | }
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| 161 |
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| 162 | // Helper function we pass to GLAD to load Vulkan functions via SFML
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| 163 | GLADapiproc getVulkanFunction(const char* name)
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| 164 | {
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| 165 | return reinterpret_cast<GLADapiproc>(sf::Vulkan::getFunction(name));
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| 166 | }
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| 167 |
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| 168 | // Debug we pass to Vulkan to call when it detects warnings or errors
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| 169 | VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugReportFlagsEXT, VkDebugReportObjectTypeEXT, uint64_t, size_t, int32_t, const char*, const char* pMessage, void*)
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| 170 | {
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| 171 | sf::err() << pMessage << std::endl;
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| 172 |
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| 173 | return VK_FALSE;
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| 174 | }
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| 175 | }
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| 176 |
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| 177 |
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| 178 | ////////////////////////////////////////////////////////////
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| 179 | // VulkanExample class
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| 180 | ////////////////////////////////////////////////////////////
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| 181 | class VulkanExample
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| 182 | {
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| 183 | public:
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| 184 | // Constructor
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| 185 | VulkanExample() :
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| 186 | window(sf::VideoMode(800, 600), "SFML window with Vulkan", sf::Style::Default),
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| 187 | vulkanAvailable(sf::Vulkan::isAvailable()),
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| 188 | maxFramesInFlight(2),
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| 189 | currentFrame(0),
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| 190 | swapchainOutOfDate(false),
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| 191 | instance(0),
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| 192 | debugReportCallback(0),
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| 193 | surface(0),
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| 194 | gpu(0),
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| 195 | queueFamilyIndex(-1),
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| 196 | device(0),
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| 197 | queue(0),
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| 198 | swapchainFormat(),
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| 199 | swapchainExtent(),
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| 200 | swapchain(0),
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| 201 | depthFormat(VK_FORMAT_UNDEFINED),
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| 202 | depthImage(0),
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| 203 | depthImageMemory(0),
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| 204 | depthImageView(0),
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| 205 | vertexShaderModule(0),
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| 206 | fragmentShaderModule(0),
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| 207 | descriptorSetLayout(0),
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| 208 | pipelineLayout(0),
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| 209 | renderPass(0),
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| 210 | graphicsPipeline(0),
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| 211 | commandPool(0),
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| 212 | vertexBuffer(0),
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| 213 | vertexBufferMemory(0),
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| 214 | indexBuffer(0),
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| 215 | indexBufferMemory(0),
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| 216 | textureImage(0),
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| 217 | textureImageMemory(0),
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| 218 | textureImageView(0),
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| 219 | textureSampler(0),
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| 220 | descriptorPool(0)
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| 221 | {
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| 222 | // Vulkan setup procedure
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| 223 | if (vulkanAvailable) setupInstance();
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| 224 | if (vulkanAvailable) setupDebugReportCallback();
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| 225 | if (vulkanAvailable) setupSurface();
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| 226 | if (vulkanAvailable) setupPhysicalDevice();
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| 227 | if (vulkanAvailable) setupLogicalDevice();
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| 228 | if (vulkanAvailable) setupSwapchain();
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| 229 | if (vulkanAvailable) setupSwapchainImages();
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| 230 | if (vulkanAvailable) setupShaders();
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| 231 | if (vulkanAvailable) setupRenderpass();
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| 232 | if (vulkanAvailable) setupDescriptorSetLayout();
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| 233 | if (vulkanAvailable) setupPipelineLayout();
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| 234 | if (vulkanAvailable) setupPipeline();
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| 235 | if (vulkanAvailable) setupCommandPool();
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| 236 | if (vulkanAvailable) setupVertexBuffer();
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| 237 | if (vulkanAvailable) setupIndexBuffer();
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| 238 | if (vulkanAvailable) setupUniformBuffers();
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| 239 | if (vulkanAvailable) setupDepthImage();
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| 240 | if (vulkanAvailable) setupDepthImageView();
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| 241 | if (vulkanAvailable) setupTextureImage();
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| 242 | if (vulkanAvailable) setupTextureImageView();
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| 243 | if (vulkanAvailable) setupTextureSampler();
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| 244 | if (vulkanAvailable) setupFramebuffers();
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| 245 | if (vulkanAvailable) setupDescriptorPool();
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| 246 | if (vulkanAvailable) setupDescriptorSets();
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| 247 | if (vulkanAvailable) setupCommandBuffers();
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| 248 | if (vulkanAvailable) setupDraw();
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| 249 | if (vulkanAvailable) setupSemaphores();
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| 250 | if (vulkanAvailable) setupFences();
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| 251 |
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| 252 | // If something went wrong, notify the user by setting the window title
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| 253 | if (!vulkanAvailable)
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| 254 | window.setTitle("SFML window with Vulkan (Vulkan not available)");
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| 255 | }
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| 256 |
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| 257 |
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| 258 | // Destructor
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| 259 | ~VulkanExample()
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| 260 | {
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| 261 | // Wait until there are no pending frames
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| 262 | if (device)
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| 263 | vkDeviceWaitIdle(device);
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| 264 |
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| 265 | // Teardown swapchain
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| 266 | cleanupSwapchain();
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| 267 |
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| 268 | // Vulkan teardown procedure
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| 269 | for (std::size_t i = 0; i < fences.size(); i++)
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| 270 | vkDestroyFence(device, fences[i], 0);
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| 271 |
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| 272 | for (std::size_t i = 0; i < renderFinishedSemaphores.size(); i++)
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| 273 | vkDestroySemaphore(device, renderFinishedSemaphores[i], 0);
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| 274 |
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| 275 | for (std::size_t i = 0; i < imageAvailableSemaphores.size(); i++)
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| 276 | vkDestroySemaphore(device, imageAvailableSemaphores[i], 0);
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| 277 |
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| 278 | if (descriptorPool)
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| 279 | vkDestroyDescriptorPool(device, descriptorPool, 0);
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| 280 |
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| 281 | for (std::size_t i = 0; i < uniformBuffersMemory.size(); i++)
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| 282 | vkFreeMemory(device, uniformBuffersMemory[i], 0);
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| 283 |
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| 284 | for (std::size_t i = 0; i < uniformBuffers.size(); i++)
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| 285 | vkDestroyBuffer(device, uniformBuffers[i], 0);
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| 286 |
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| 287 | if (textureSampler)
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| 288 | vkDestroySampler(device, textureSampler, 0);
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| 289 |
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| 290 | if (textureImageView)
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| 291 | vkDestroyImageView(device, textureImageView, 0);
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| 292 |
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| 293 | if (textureImageMemory)
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| 294 | vkFreeMemory(device, textureImageMemory, 0);
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| 295 |
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| 296 | if (textureImage)
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| 297 | vkDestroyImage(device, textureImage, 0);
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| 298 |
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| 299 | if (indexBufferMemory)
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| 300 | vkFreeMemory(device, indexBufferMemory, 0);
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| 301 |
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| 302 | if (indexBuffer)
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| 303 | vkDestroyBuffer(device, indexBuffer, 0);
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| 304 |
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| 305 | if (vertexBufferMemory)
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| 306 | vkFreeMemory(device, vertexBufferMemory, 0);
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| 307 |
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| 308 | if (vertexBuffer)
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| 309 | vkDestroyBuffer(device, vertexBuffer, 0);
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| 310 |
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| 311 | if (commandPool)
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| 312 | vkDestroyCommandPool(device, commandPool, 0);
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| 313 |
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| 314 | if (descriptorSetLayout)
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| 315 | vkDestroyDescriptorSetLayout(device, descriptorSetLayout, 0);
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| 316 |
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| 317 | if (fragmentShaderModule)
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| 318 | vkDestroyShaderModule(device, fragmentShaderModule, 0);
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| 319 |
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| 320 | if (vertexShaderModule)
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| 321 | vkDestroyShaderModule(device, vertexShaderModule, 0);
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| 322 |
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| 323 | if (device)
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| 324 | vkDestroyDevice(device, 0);
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| 325 |
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| 326 | if (surface)
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| 327 | vkDestroySurfaceKHR(instance, surface, 0);
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| 328 |
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| 329 | if (debugReportCallback)
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| 330 | vkDestroyDebugReportCallbackEXT(instance, debugReportCallback, 0);
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| 331 |
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| 332 | if (instance)
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| 333 | vkDestroyInstance(instance, 0);
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| 334 | }
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| 335 |
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| 336 | // Cleanup swapchain
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| 337 | void cleanupSwapchain()
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| 338 | {
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| 339 | // Swapchain teardown procedure
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| 340 | for (std::size_t i = 0; i < fences.size(); i++)
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| 341 | vkWaitForFences(device, 1, &fences[i], VK_TRUE, std::numeric_limits<uint64_t>::max());
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| 342 |
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| 343 | if (commandBuffers.size())
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| 344 | vkFreeCommandBuffers(device, commandPool, commandBuffers.size(), &commandBuffers[0]);
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| 345 |
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| 346 | commandBuffers.clear();
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| 347 |
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| 348 | for (std::size_t i = 0; i < swapchainFramebuffers.size(); i++)
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| 349 | vkDestroyFramebuffer(device, swapchainFramebuffers[i], 0);
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| 350 |
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| 351 | swapchainFramebuffers.clear();
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| 352 |
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| 353 | if (graphicsPipeline)
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| 354 | vkDestroyPipeline(device, graphicsPipeline, 0);
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| 355 |
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| 356 | if (renderPass)
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| 357 | vkDestroyRenderPass(device, renderPass, 0);
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| 358 |
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| 359 | if (pipelineLayout)
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| 360 | vkDestroyPipelineLayout(device, pipelineLayout, 0);
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| 361 |
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| 362 | if (depthImageView)
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| 363 | vkDestroyImageView(device, depthImageView, 0);
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| 364 |
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| 365 | if (depthImageMemory)
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| 366 | vkFreeMemory(device, depthImageMemory, 0);
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| 367 |
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| 368 | if (depthImage)
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| 369 | vkDestroyImage(device, depthImage, 0);
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| 370 |
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| 371 | for (std::size_t i = 0; i < swapchainImageViews.size(); i++)
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| 372 | vkDestroyImageView(device, swapchainImageViews[i], 0);
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| 373 |
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| 374 | swapchainImageViews.clear();
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| 375 |
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| 376 | if (swapchain)
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| 377 | vkDestroySwapchainKHR(device, swapchain, 0);
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| 378 | }
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| 379 |
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| 380 | // Cleanup and recreate swapchain
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| 381 | void recreateSwapchain()
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| 382 | {
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| 383 | // Wait until there are no pending frames
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| 384 | vkDeviceWaitIdle(device);
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| 385 |
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| 386 | // Cleanup swapchain
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| 387 | cleanupSwapchain();
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| 388 |
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| 389 | // Swapchain setup procedure
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| 390 | if (vulkanAvailable) setupSwapchain();
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| 391 | if (vulkanAvailable) setupSwapchainImages();
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| 392 | if (vulkanAvailable) setupPipelineLayout();
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| 393 | if (vulkanAvailable) setupRenderpass();
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| 394 | if (vulkanAvailable) setupPipeline();
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| 395 | if (vulkanAvailable) setupDepthImage();
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| 396 | if (vulkanAvailable) setupDepthImageView();
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| 397 | if (vulkanAvailable) setupFramebuffers();
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| 398 | if (vulkanAvailable) setupCommandBuffers();
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| 399 | if (vulkanAvailable) setupDraw();
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| 400 | }
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| 401 |
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| 402 | // Setup Vulkan instance
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| 403 | void setupInstance()
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| 404 | {
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| 405 | // Load bootstrap entry points
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| 406 | gladLoadVulkan(0, getVulkanFunction);
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| 407 |
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| 408 | if (!vkCreateInstance)
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| 409 | {
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| 410 | vulkanAvailable = false;
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| 411 | return;
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| 412 | }
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| 413 |
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| 414 | // Retrieve the available instance layers
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| 415 | uint32_t objectCount = 0;
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| 416 |
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| 417 | std::vector<VkLayerProperties> layers;
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| 418 |
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| 419 | if (vkEnumerateInstanceLayerProperties(&objectCount, 0) != VK_SUCCESS)
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| 420 | {
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| 421 | vulkanAvailable = false;
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| 422 | return;
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| 423 | }
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| 424 |
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| 425 | layers.resize(objectCount);
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| 426 |
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| 427 | if (vkEnumerateInstanceLayerProperties(&objectCount, &layers[0]) != VK_SUCCESS)
|
---|
| 428 | {
|
---|
| 429 | vulkanAvailable = false;
|
---|
| 430 | return;
|
---|
| 431 | }
|
---|
| 432 |
|
---|
| 433 | // Activate the layers we are interested in
|
---|
| 434 | std::vector<const char*> validationLayers;
|
---|
| 435 |
|
---|
| 436 | for (std::size_t i = 0; i < layers.size(); i++)
|
---|
| 437 | {
|
---|
| 438 | // VK_LAYER_LUNARG_standard_validation, meta-layer for the following layers:
|
---|
| 439 | // -- VK_LAYER_GOOGLE_threading
|
---|
| 440 | // -- VK_LAYER_LUNARG_parameter_validation
|
---|
| 441 | // -- VK_LAYER_LUNARG_device_limits
|
---|
| 442 | // -- VK_LAYER_LUNARG_object_tracker
|
---|
| 443 | // -- VK_LAYER_LUNARG_image
|
---|
| 444 | // -- VK_LAYER_LUNARG_core_validation
|
---|
| 445 | // -- VK_LAYER_LUNARG_swapchain
|
---|
| 446 | // -- VK_LAYER_GOOGLE_unique_objects
|
---|
| 447 | // These layers perform error checking and warn about bad or sub-optimal Vulkan API usage
|
---|
| 448 | // VK_LAYER_LUNARG_monitor appends an FPS counter to the window title
|
---|
| 449 | if (!std::strcmp(layers[i].layerName, "VK_LAYER_LUNARG_standard_validation"))
|
---|
| 450 | {
|
---|
| 451 | validationLayers.push_back("VK_LAYER_LUNARG_standard_validation");
|
---|
| 452 | }
|
---|
| 453 | else if (!std::strcmp(layers[i].layerName, "VK_LAYER_LUNARG_monitor"))
|
---|
| 454 | {
|
---|
| 455 | validationLayers.push_back("VK_LAYER_LUNARG_monitor");
|
---|
| 456 | }
|
---|
| 457 | }
|
---|
| 458 |
|
---|
| 459 | // Retrieve the extensions we need to enable in order to use Vulkan with SFML
|
---|
| 460 | std::vector<const char*> requiredExtentions = sf::Vulkan::getGraphicsRequiredInstanceExtensions();
|
---|
| 461 | requiredExtentions.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
|
---|
| 462 |
|
---|
| 463 | // Register our application information
|
---|
| 464 | VkApplicationInfo applicationInfo = VkApplicationInfo();
|
---|
| 465 | applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
---|
| 466 | applicationInfo.pApplicationName = "SFML Vulkan Test";
|
---|
| 467 | applicationInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 468 | applicationInfo.pEngineName = "SFML Vulkan Test Engine";
|
---|
| 469 | applicationInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 470 | applicationInfo.apiVersion = VK_API_VERSION_1_0;
|
---|
| 471 |
|
---|
| 472 | VkInstanceCreateInfo instanceCreateInfo = VkInstanceCreateInfo();
|
---|
| 473 | instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
---|
| 474 | instanceCreateInfo.pApplicationInfo = &applicationInfo;
|
---|
| 475 | instanceCreateInfo.enabledLayerCount = validationLayers.size();
|
---|
| 476 | instanceCreateInfo.ppEnabledLayerNames = &validationLayers[0];
|
---|
| 477 | instanceCreateInfo.enabledExtensionCount = requiredExtentions.size();
|
---|
| 478 | instanceCreateInfo.ppEnabledExtensionNames = &requiredExtentions[0];
|
---|
| 479 |
|
---|
| 480 | // Try to create a Vulkan instance with debug report enabled
|
---|
| 481 | VkResult result = vkCreateInstance(&instanceCreateInfo, 0, &instance);
|
---|
| 482 |
|
---|
| 483 | // If an extension is missing, try disabling debug report
|
---|
| 484 | if (result == VK_ERROR_EXTENSION_NOT_PRESENT)
|
---|
| 485 | {
|
---|
| 486 | requiredExtentions.pop_back();
|
---|
| 487 |
|
---|
| 488 | instanceCreateInfo.enabledExtensionCount = requiredExtentions.size();
|
---|
| 489 | instanceCreateInfo.ppEnabledExtensionNames = &requiredExtentions[0];
|
---|
| 490 |
|
---|
| 491 | result = vkCreateInstance(&instanceCreateInfo, 0, &instance);
|
---|
| 492 | }
|
---|
| 493 |
|
---|
| 494 | // If instance creation still fails, give up
|
---|
| 495 | if (result != VK_SUCCESS)
|
---|
| 496 | {
|
---|
| 497 | vulkanAvailable = false;
|
---|
| 498 | return;
|
---|
| 499 | }
|
---|
| 500 |
|
---|
| 501 | // Load instance entry points
|
---|
| 502 | gladLoadVulkan(0, getVulkanFunction);
|
---|
| 503 | }
|
---|
| 504 |
|
---|
| 505 | // Setup our debug callback function to be called by Vulkan
|
---|
| 506 | void setupDebugReportCallback()
|
---|
| 507 | {
|
---|
| 508 | // Don't try to register the callback if the extension is not available
|
---|
| 509 | if (!vkCreateDebugReportCallbackEXT)
|
---|
| 510 | return;
|
---|
| 511 |
|
---|
| 512 | // Register for warnings and errors
|
---|
| 513 | VkDebugReportCallbackCreateInfoEXT debugReportCallbackCreateInfo = VkDebugReportCallbackCreateInfoEXT();
|
---|
| 514 | debugReportCallbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
|
---|
| 515 | debugReportCallbackCreateInfo.flags = VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | VK_DEBUG_REPORT_ERROR_BIT_EXT;
|
---|
| 516 | debugReportCallbackCreateInfo.pfnCallback = debugCallback;
|
---|
| 517 |
|
---|
| 518 | // Create the debug callback
|
---|
| 519 | if (vkCreateDebugReportCallbackEXT(instance, &debugReportCallbackCreateInfo, 0, &debugReportCallback) != VK_SUCCESS)
|
---|
| 520 | {
|
---|
| 521 | vulkanAvailable = false;
|
---|
| 522 | return;
|
---|
| 523 | }
|
---|
| 524 | }
|
---|
| 525 |
|
---|
| 526 | // Setup the SFML window Vulkan rendering surface
|
---|
| 527 | void setupSurface()
|
---|
| 528 | {
|
---|
| 529 | if (!window.createVulkanSurface(instance, surface))
|
---|
| 530 | vulkanAvailable = false;
|
---|
| 531 | }
|
---|
| 532 |
|
---|
| 533 | // Select a GPU to use and query its capabilities
|
---|
| 534 | void setupPhysicalDevice()
|
---|
| 535 | {
|
---|
| 536 | // Last sanity check
|
---|
| 537 | if (!vkEnumeratePhysicalDevices || !vkCreateDevice || !vkGetPhysicalDeviceProperties)
|
---|
| 538 | {
|
---|
| 539 | vulkanAvailable = false;
|
---|
| 540 | return;
|
---|
| 541 | }
|
---|
| 542 |
|
---|
| 543 | // Retrieve list of GPUs
|
---|
| 544 | uint32_t objectCount = 0;
|
---|
| 545 |
|
---|
| 546 | std::vector<VkPhysicalDevice> devices;
|
---|
| 547 |
|
---|
| 548 | if (vkEnumeratePhysicalDevices(instance, &objectCount, 0) != VK_SUCCESS)
|
---|
| 549 | {
|
---|
| 550 | vulkanAvailable = false;
|
---|
| 551 | return;
|
---|
| 552 | }
|
---|
| 553 |
|
---|
| 554 | devices.resize(objectCount);
|
---|
| 555 |
|
---|
| 556 | if (vkEnumeratePhysicalDevices(instance, &objectCount, &devices[0]) != VK_SUCCESS)
|
---|
| 557 | {
|
---|
| 558 | vulkanAvailable = false;
|
---|
| 559 | return;
|
---|
| 560 | }
|
---|
| 561 |
|
---|
| 562 | // Look for a GPU that supports swapchains
|
---|
| 563 | for (std::size_t i = 0; i < devices.size(); i++)
|
---|
| 564 | {
|
---|
| 565 | VkPhysicalDeviceProperties deviceProperties;
|
---|
| 566 | vkGetPhysicalDeviceProperties(devices[i], &deviceProperties);
|
---|
| 567 |
|
---|
| 568 | std::vector<VkExtensionProperties> extensions;
|
---|
| 569 |
|
---|
| 570 | if (vkEnumerateDeviceExtensionProperties(devices[i], 0, &objectCount, 0) != VK_SUCCESS)
|
---|
| 571 | {
|
---|
| 572 | vulkanAvailable = false;
|
---|
| 573 | return;
|
---|
| 574 | }
|
---|
| 575 |
|
---|
| 576 | extensions.resize(objectCount);
|
---|
| 577 |
|
---|
| 578 | if (vkEnumerateDeviceExtensionProperties(devices[i], 0, &objectCount, &extensions[0]) != VK_SUCCESS)
|
---|
| 579 | {
|
---|
| 580 | vulkanAvailable = false;
|
---|
| 581 | return;
|
---|
| 582 | }
|
---|
| 583 |
|
---|
| 584 | bool supportsSwapchain = false;
|
---|
| 585 |
|
---|
| 586 | for (std::size_t j = 0; j < extensions.size(); j++)
|
---|
| 587 | {
|
---|
| 588 | if (!std::strcmp(extensions[j].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME))
|
---|
| 589 | {
|
---|
| 590 | supportsSwapchain = true;
|
---|
| 591 | break;
|
---|
| 592 | }
|
---|
| 593 | }
|
---|
| 594 |
|
---|
| 595 | if (!supportsSwapchain)
|
---|
| 596 | continue;
|
---|
| 597 |
|
---|
| 598 | // Prefer discrete over integrated GPUs if multiple are available
|
---|
| 599 | if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
|
---|
| 600 | {
|
---|
| 601 | gpu = devices[i];
|
---|
| 602 | break;
|
---|
| 603 | }
|
---|
| 604 | else if (deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
|
---|
| 605 | {
|
---|
| 606 | gpu = devices[i];
|
---|
| 607 | }
|
---|
| 608 | }
|
---|
| 609 |
|
---|
| 610 | if (!gpu)
|
---|
| 611 | {
|
---|
| 612 | vulkanAvailable = false;
|
---|
| 613 | return;
|
---|
| 614 | }
|
---|
| 615 |
|
---|
| 616 | // Load physical device entry points
|
---|
| 617 | gladLoadVulkan(gpu, getVulkanFunction);
|
---|
| 618 |
|
---|
| 619 | // Check what depth formats are available and select one
|
---|
| 620 | VkFormatProperties formatProperties = VkFormatProperties();
|
---|
| 621 |
|
---|
| 622 | vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D24_UNORM_S8_UINT, &formatProperties);
|
---|
| 623 |
|
---|
| 624 | if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
---|
| 625 | depthFormat = VK_FORMAT_D24_UNORM_S8_UINT;
|
---|
| 626 | }
|
---|
| 627 | else
|
---|
| 628 | {
|
---|
| 629 | vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProperties);
|
---|
| 630 |
|
---|
| 631 | if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
---|
| 632 | depthFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
|
---|
| 633 | }
|
---|
| 634 | else
|
---|
| 635 | {
|
---|
| 636 | vkGetPhysicalDeviceFormatProperties(gpu, VK_FORMAT_D32_SFLOAT, &formatProperties);
|
---|
| 637 |
|
---|
| 638 | if (formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
---|
| 639 | depthFormat = VK_FORMAT_D32_SFLOAT;
|
---|
| 640 | }
|
---|
| 641 | else
|
---|
| 642 | {
|
---|
| 643 | vulkanAvailable = false;
|
---|
| 644 | return;
|
---|
| 645 | }
|
---|
| 646 | }
|
---|
| 647 | }
|
---|
| 648 | }
|
---|
| 649 |
|
---|
| 650 | // Setup logical device and device queue
|
---|
| 651 | void setupLogicalDevice()
|
---|
| 652 | {
|
---|
| 653 | // Select a queue family that supports graphics operations and surface presentation
|
---|
| 654 | uint32_t objectCount = 0;
|
---|
| 655 |
|
---|
| 656 | std::vector<VkQueueFamilyProperties> queueFamilyProperties;
|
---|
| 657 |
|
---|
| 658 | vkGetPhysicalDeviceQueueFamilyProperties(gpu, &objectCount, 0);
|
---|
| 659 |
|
---|
| 660 | queueFamilyProperties.resize(objectCount);
|
---|
| 661 |
|
---|
| 662 | vkGetPhysicalDeviceQueueFamilyProperties(gpu, &objectCount, &queueFamilyProperties[0]);
|
---|
| 663 |
|
---|
| 664 | for (std::size_t i = 0; i < queueFamilyProperties.size(); i++)
|
---|
| 665 | {
|
---|
| 666 | VkBool32 surfaceSupported = VK_FALSE;
|
---|
| 667 |
|
---|
| 668 | vkGetPhysicalDeviceSurfaceSupportKHR(gpu, i, surface, &surfaceSupported);
|
---|
| 669 |
|
---|
| 670 | if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) && (surfaceSupported == VK_TRUE))
|
---|
| 671 | {
|
---|
| 672 | queueFamilyIndex = i;
|
---|
| 673 | break;
|
---|
| 674 | }
|
---|
| 675 | }
|
---|
| 676 |
|
---|
| 677 | if (queueFamilyIndex < 0)
|
---|
| 678 | {
|
---|
| 679 | vulkanAvailable = false;
|
---|
| 680 | return;
|
---|
| 681 | }
|
---|
| 682 |
|
---|
| 683 | float queuePriority = 1.0f;
|
---|
| 684 |
|
---|
| 685 | VkDeviceQueueCreateInfo deviceQueueCreateInfo = VkDeviceQueueCreateInfo();
|
---|
| 686 | deviceQueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
---|
| 687 | deviceQueueCreateInfo.queueCount = 1;
|
---|
| 688 | deviceQueueCreateInfo.queueFamilyIndex = queueFamilyIndex;
|
---|
| 689 | deviceQueueCreateInfo.pQueuePriorities = &queuePriority;
|
---|
| 690 |
|
---|
| 691 | // Enable the swapchain extension
|
---|
| 692 | const char* extentions[1] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
|
---|
| 693 |
|
---|
| 694 | // Enable anisotropic filtering
|
---|
| 695 | VkPhysicalDeviceFeatures physicalDeviceFeatures = VkPhysicalDeviceFeatures();
|
---|
| 696 | physicalDeviceFeatures.samplerAnisotropy = VK_TRUE;
|
---|
| 697 |
|
---|
| 698 | VkDeviceCreateInfo deviceCreateInfo = VkDeviceCreateInfo();
|
---|
| 699 | deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
---|
| 700 | deviceCreateInfo.enabledExtensionCount = 1;
|
---|
| 701 | deviceCreateInfo.ppEnabledExtensionNames = extentions;
|
---|
| 702 | deviceCreateInfo.queueCreateInfoCount = 1;
|
---|
| 703 | deviceCreateInfo.pQueueCreateInfos = &deviceQueueCreateInfo;
|
---|
| 704 | deviceCreateInfo.pEnabledFeatures = &physicalDeviceFeatures;
|
---|
| 705 |
|
---|
| 706 | // Create our logical device
|
---|
| 707 | if (vkCreateDevice(gpu, &deviceCreateInfo, 0, &device) != VK_SUCCESS)
|
---|
| 708 | {
|
---|
| 709 | vulkanAvailable = false;
|
---|
| 710 | return;
|
---|
| 711 | }
|
---|
| 712 |
|
---|
| 713 | // Retrieve a handle to the logical device command queue
|
---|
| 714 | vkGetDeviceQueue(device, queueFamilyIndex, 0, &queue);
|
---|
| 715 | }
|
---|
| 716 |
|
---|
| 717 | // Query surface formats and set up swapchain
|
---|
| 718 | void setupSwapchain()
|
---|
| 719 | {
|
---|
| 720 | // Select a surface format that supports RGBA color format
|
---|
| 721 | uint32_t objectCount = 0;
|
---|
| 722 |
|
---|
| 723 | std::vector<VkSurfaceFormatKHR> surfaceFormats;
|
---|
| 724 |
|
---|
| 725 | if (vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &objectCount, 0) != VK_SUCCESS)
|
---|
| 726 | {
|
---|
| 727 | vulkanAvailable = false;
|
---|
| 728 | return;
|
---|
| 729 | }
|
---|
| 730 |
|
---|
| 731 | surfaceFormats.resize(objectCount);
|
---|
| 732 |
|
---|
| 733 | if (vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &objectCount, &surfaceFormats[0]) != VK_SUCCESS)
|
---|
| 734 | {
|
---|
| 735 | vulkanAvailable = false;
|
---|
| 736 | return;
|
---|
| 737 | }
|
---|
| 738 |
|
---|
| 739 | if ((surfaceFormats.size() == 1) && (surfaceFormats[0].format == VK_FORMAT_UNDEFINED))
|
---|
| 740 | {
|
---|
| 741 | swapchainFormat.format = VK_FORMAT_B8G8R8A8_UNORM;
|
---|
| 742 | swapchainFormat.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
|
---|
| 743 | }
|
---|
| 744 | else if (!surfaceFormats.empty())
|
---|
| 745 | {
|
---|
| 746 | for (std::size_t i = 0; i < surfaceFormats.size(); i++)
|
---|
| 747 | {
|
---|
| 748 | if ((surfaceFormats[i].format == VK_FORMAT_B8G8R8A8_UNORM) && (surfaceFormats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR))
|
---|
| 749 | {
|
---|
| 750 | swapchainFormat.format = VK_FORMAT_B8G8R8A8_UNORM;
|
---|
| 751 | swapchainFormat.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
|
---|
| 752 |
|
---|
| 753 | break;
|
---|
| 754 | }
|
---|
| 755 | }
|
---|
| 756 |
|
---|
| 757 | if (swapchainFormat.format == VK_FORMAT_UNDEFINED)
|
---|
| 758 | swapchainFormat = surfaceFormats[0];
|
---|
| 759 | }
|
---|
| 760 | else
|
---|
| 761 | {
|
---|
| 762 | vulkanAvailable = false;
|
---|
| 763 | return;
|
---|
| 764 | }
|
---|
| 765 |
|
---|
| 766 | // Select a swapchain present mode
|
---|
| 767 | std::vector<VkPresentModeKHR> presentModes;
|
---|
| 768 |
|
---|
| 769 | if (vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &objectCount, 0) != VK_SUCCESS)
|
---|
| 770 | {
|
---|
| 771 | vulkanAvailable = false;
|
---|
| 772 | return;
|
---|
| 773 | }
|
---|
| 774 |
|
---|
| 775 | presentModes.resize(objectCount);
|
---|
| 776 |
|
---|
| 777 | if (vkGetPhysicalDeviceSurfacePresentModesKHR(gpu, surface, &objectCount, &presentModes[0]) != VK_SUCCESS)
|
---|
| 778 | {
|
---|
| 779 | vulkanAvailable = false;
|
---|
| 780 | return;
|
---|
| 781 | }
|
---|
| 782 |
|
---|
| 783 | // Prefer mailbox over FIFO if it is available
|
---|
| 784 | VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
|
---|
| 785 |
|
---|
| 786 | for (std::size_t i = 0; i < presentModes.size(); i++)
|
---|
| 787 | {
|
---|
| 788 | if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR)
|
---|
| 789 | {
|
---|
| 790 | presentMode = presentModes[i];
|
---|
| 791 | break;
|
---|
| 792 | }
|
---|
| 793 | }
|
---|
| 794 |
|
---|
| 795 | // Determine size and count of swapchain images
|
---|
| 796 | VkSurfaceCapabilitiesKHR surfaceCapabilities;
|
---|
| 797 |
|
---|
| 798 | if (vkGetPhysicalDeviceSurfaceCapabilitiesKHR(gpu, surface, &surfaceCapabilities) != VK_SUCCESS)
|
---|
| 799 | {
|
---|
| 800 | vulkanAvailable = false;
|
---|
| 801 | return;
|
---|
| 802 | }
|
---|
| 803 |
|
---|
| 804 | swapchainExtent.width = clamp<uint32_t>(window.getSize().x, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width);
|
---|
| 805 | swapchainExtent.height = clamp<uint32_t>(window.getSize().y, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height);
|
---|
| 806 |
|
---|
| 807 | uint32_t imageCount = clamp<uint32_t>(2, surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount);
|
---|
| 808 |
|
---|
| 809 | VkSwapchainCreateInfoKHR swapchainCreateInfo = VkSwapchainCreateInfoKHR();
|
---|
| 810 | swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
---|
| 811 | swapchainCreateInfo.surface = surface;
|
---|
| 812 | swapchainCreateInfo.minImageCount = imageCount;
|
---|
| 813 | swapchainCreateInfo.imageFormat = swapchainFormat.format;
|
---|
| 814 | swapchainCreateInfo.imageColorSpace = swapchainFormat.colorSpace;
|
---|
| 815 | swapchainCreateInfo.imageExtent = swapchainExtent;
|
---|
| 816 | swapchainCreateInfo.imageArrayLayers = 1;
|
---|
| 817 | swapchainCreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
---|
| 818 | swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
| 819 | swapchainCreateInfo.preTransform = surfaceCapabilities.currentTransform;
|
---|
| 820 | swapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
---|
| 821 | swapchainCreateInfo.presentMode = presentMode;
|
---|
| 822 | swapchainCreateInfo.clipped = VK_TRUE;
|
---|
| 823 | swapchainCreateInfo.oldSwapchain = VK_NULL_HANDLE;
|
---|
| 824 |
|
---|
| 825 | // Create the swapchain
|
---|
| 826 | if (vkCreateSwapchainKHR(device, &swapchainCreateInfo, 0, &swapchain) != VK_SUCCESS)
|
---|
| 827 | {
|
---|
| 828 | vulkanAvailable = false;
|
---|
| 829 | return;
|
---|
| 830 | }
|
---|
| 831 | }
|
---|
| 832 |
|
---|
| 833 | // Retrieve the swapchain images and create image views for them
|
---|
| 834 | void setupSwapchainImages()
|
---|
| 835 | {
|
---|
| 836 | // Retrieve swapchain images
|
---|
| 837 | uint32_t objectCount = 0;
|
---|
| 838 |
|
---|
| 839 | if (vkGetSwapchainImagesKHR(device, swapchain, &objectCount, 0) != VK_SUCCESS)
|
---|
| 840 | {
|
---|
| 841 | vulkanAvailable = false;
|
---|
| 842 | return;
|
---|
| 843 | }
|
---|
| 844 |
|
---|
| 845 | swapchainImages.resize(objectCount);
|
---|
| 846 | swapchainImageViews.resize(objectCount);
|
---|
| 847 |
|
---|
| 848 | if (vkGetSwapchainImagesKHR(device, swapchain, &objectCount, &swapchainImages[0]) != VK_SUCCESS)
|
---|
| 849 | {
|
---|
| 850 | vulkanAvailable = false;
|
---|
| 851 | return;
|
---|
| 852 | }
|
---|
| 853 |
|
---|
| 854 | VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo();
|
---|
| 855 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
---|
| 856 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
---|
| 857 | imageViewCreateInfo.format = swapchainFormat.format;
|
---|
| 858 | imageViewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
---|
| 859 | imageViewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
---|
| 860 | imageViewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
---|
| 861 | imageViewCreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
---|
| 862 | imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
| 863 | imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
---|
| 864 | imageViewCreateInfo.subresourceRange.levelCount = 1;
|
---|
| 865 | imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
---|
| 866 | imageViewCreateInfo.subresourceRange.layerCount = 1;
|
---|
| 867 |
|
---|
| 868 | // Create an image view for each swapchain image
|
---|
| 869 | for (std::size_t i = 0; i < swapchainImages.size(); i++)
|
---|
| 870 | {
|
---|
| 871 | imageViewCreateInfo.image = swapchainImages[i];
|
---|
| 872 |
|
---|
| 873 | if (vkCreateImageView(device, &imageViewCreateInfo, 0, &swapchainImageViews[i]) != VK_SUCCESS)
|
---|
| 874 | {
|
---|
| 875 | vulkanAvailable = false;
|
---|
| 876 | return;
|
---|
| 877 | }
|
---|
| 878 | }
|
---|
| 879 | }
|
---|
| 880 |
|
---|
| 881 | // Load vertex and fragment shader modules
|
---|
| 882 | void setupShaders()
|
---|
| 883 | {
|
---|
| 884 | VkShaderModuleCreateInfo shaderModuleCreateInfo = VkShaderModuleCreateInfo();
|
---|
| 885 | shaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
---|
| 886 |
|
---|
| 887 | // Use the vertex shader SPIR-V code to create a vertex shader module
|
---|
| 888 | {
|
---|
| 889 | sf::FileInputStream file;
|
---|
| 890 |
|
---|
| 891 | if (!file.open("resources/shader.vert.spv"))
|
---|
| 892 | {
|
---|
| 893 | vulkanAvailable = false;
|
---|
| 894 | return;
|
---|
| 895 | }
|
---|
| 896 |
|
---|
| 897 | std::vector<char> buffer(static_cast<std::size_t>(file.getSize()));
|
---|
| 898 |
|
---|
| 899 | if (file.read(&buffer[0], file.getSize()) != file.getSize())
|
---|
| 900 | {
|
---|
| 901 | vulkanAvailable = false;
|
---|
| 902 | return;
|
---|
| 903 | }
|
---|
| 904 |
|
---|
| 905 | shaderModuleCreateInfo.codeSize = buffer.size();
|
---|
| 906 | shaderModuleCreateInfo.pCode = reinterpret_cast<const uint32_t*>(&buffer[0]);
|
---|
| 907 |
|
---|
| 908 | if (vkCreateShaderModule(device, &shaderModuleCreateInfo, 0, &vertexShaderModule) != VK_SUCCESS)
|
---|
| 909 | {
|
---|
| 910 | vulkanAvailable = false;
|
---|
| 911 | return;
|
---|
| 912 | }
|
---|
| 913 | }
|
---|
| 914 |
|
---|
| 915 | // Use the fragment shader SPIR-V code to create a fragment shader module
|
---|
| 916 | {
|
---|
| 917 | sf::FileInputStream file;
|
---|
| 918 |
|
---|
| 919 | if (!file.open("resources/shader.frag.spv"))
|
---|
| 920 | {
|
---|
| 921 | vulkanAvailable = false;
|
---|
| 922 | return;
|
---|
| 923 | }
|
---|
| 924 |
|
---|
| 925 | std::vector<char> buffer(static_cast<std::size_t>(file.getSize()));
|
---|
| 926 |
|
---|
| 927 | if (file.read(&buffer[0], file.getSize()) != file.getSize())
|
---|
| 928 | {
|
---|
| 929 | vulkanAvailable = false;
|
---|
| 930 | return;
|
---|
| 931 | }
|
---|
| 932 |
|
---|
| 933 | shaderModuleCreateInfo.codeSize = buffer.size();
|
---|
| 934 | shaderModuleCreateInfo.pCode = reinterpret_cast<const uint32_t*>(&buffer[0]);
|
---|
| 935 |
|
---|
| 936 | if (vkCreateShaderModule(device, &shaderModuleCreateInfo, 0, &fragmentShaderModule) != VK_SUCCESS)
|
---|
| 937 | {
|
---|
| 938 | vulkanAvailable = false;
|
---|
| 939 | return;
|
---|
| 940 | }
|
---|
| 941 | }
|
---|
| 942 |
|
---|
| 943 | // Prepare the shader stage information for later pipeline creation
|
---|
| 944 | shaderStages[0] = VkPipelineShaderStageCreateInfo();
|
---|
| 945 | shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
---|
| 946 | shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
---|
| 947 | shaderStages[0].module = vertexShaderModule;
|
---|
| 948 | shaderStages[0].pName = "main";
|
---|
| 949 |
|
---|
| 950 | shaderStages[1] = VkPipelineShaderStageCreateInfo();
|
---|
| 951 | shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
---|
| 952 | shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
---|
| 953 | shaderStages[1].module = fragmentShaderModule;
|
---|
| 954 | shaderStages[1].pName = "main";
|
---|
| 955 | }
|
---|
| 956 |
|
---|
| 957 | // Setup renderpass and its subpass dependencies
|
---|
| 958 | void setupRenderpass()
|
---|
| 959 | {
|
---|
| 960 | VkAttachmentDescription attachmentDescriptions[2];
|
---|
| 961 |
|
---|
| 962 | // Color attachment
|
---|
| 963 | attachmentDescriptions[0] = VkAttachmentDescription();
|
---|
| 964 | attachmentDescriptions[0].format = swapchainFormat.format;
|
---|
| 965 | attachmentDescriptions[0].samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 966 | attachmentDescriptions[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
---|
| 967 | attachmentDescriptions[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
---|
| 968 | attachmentDescriptions[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
| 969 | attachmentDescriptions[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 970 | attachmentDescriptions[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 971 | attachmentDescriptions[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
---|
| 972 |
|
---|
| 973 | // Depth attachment
|
---|
| 974 | attachmentDescriptions[1] = VkAttachmentDescription();
|
---|
| 975 | attachmentDescriptions[1].format = depthFormat;
|
---|
| 976 | attachmentDescriptions[1].samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 977 | attachmentDescriptions[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
---|
| 978 | attachmentDescriptions[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 979 | attachmentDescriptions[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
| 980 | attachmentDescriptions[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
| 981 | attachmentDescriptions[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 982 | attachmentDescriptions[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
---|
| 983 |
|
---|
| 984 | VkAttachmentReference attachmentReferences[2];
|
---|
| 985 |
|
---|
| 986 | attachmentReferences[0] = VkAttachmentReference();
|
---|
| 987 | attachmentReferences[0].attachment = 0;
|
---|
| 988 | attachmentReferences[0].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
---|
| 989 |
|
---|
| 990 | attachmentReferences[1] = VkAttachmentReference();
|
---|
| 991 | attachmentReferences[1].attachment = 1;
|
---|
| 992 | attachmentReferences[1].layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
---|
| 993 |
|
---|
| 994 | // Set up the renderpass to depend on commands that execute before the renderpass begins
|
---|
| 995 | VkSubpassDescription subpassDescription = VkSubpassDescription();
|
---|
| 996 | subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
---|
| 997 | subpassDescription.colorAttachmentCount = 1;
|
---|
| 998 | subpassDescription.pColorAttachments = &attachmentReferences[0];
|
---|
| 999 | subpassDescription.pDepthStencilAttachment = &attachmentReferences[1];
|
---|
| 1000 |
|
---|
| 1001 | VkSubpassDependency subpassDependency = VkSubpassDependency();
|
---|
| 1002 | subpassDependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
---|
| 1003 | subpassDependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
| 1004 | subpassDependency.srcAccessMask = 0;
|
---|
| 1005 | subpassDependency.dstSubpass = 0;
|
---|
| 1006 | subpassDependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
| 1007 | subpassDependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
---|
| 1008 |
|
---|
| 1009 | VkRenderPassCreateInfo renderPassCreateInfo = VkRenderPassCreateInfo();
|
---|
| 1010 | renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
---|
| 1011 | renderPassCreateInfo.attachmentCount = 2;
|
---|
| 1012 | renderPassCreateInfo.pAttachments = attachmentDescriptions;
|
---|
| 1013 | renderPassCreateInfo.subpassCount = 1;
|
---|
| 1014 | renderPassCreateInfo.pSubpasses = &subpassDescription;
|
---|
| 1015 | renderPassCreateInfo.dependencyCount = 1;
|
---|
| 1016 | renderPassCreateInfo.pDependencies = &subpassDependency;
|
---|
| 1017 |
|
---|
| 1018 | // Create the renderpass
|
---|
| 1019 | if (vkCreateRenderPass(device, &renderPassCreateInfo, 0, &renderPass) != VK_SUCCESS)
|
---|
| 1020 | {
|
---|
| 1021 | vulkanAvailable = false;
|
---|
| 1022 | return;
|
---|
| 1023 | }
|
---|
| 1024 | }
|
---|
| 1025 |
|
---|
| 1026 | // Set up uniform buffer and texture sampler descriptor set layouts
|
---|
| 1027 | void setupDescriptorSetLayout()
|
---|
| 1028 | {
|
---|
| 1029 | VkDescriptorSetLayoutBinding descriptorSetLayoutBindings[2];
|
---|
| 1030 |
|
---|
| 1031 | // Layout binding for uniform buffer
|
---|
| 1032 | descriptorSetLayoutBindings[0] = VkDescriptorSetLayoutBinding();
|
---|
| 1033 | descriptorSetLayoutBindings[0].binding = 0;
|
---|
| 1034 | descriptorSetLayoutBindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
---|
| 1035 | descriptorSetLayoutBindings[0].descriptorCount = 1;
|
---|
| 1036 | descriptorSetLayoutBindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
---|
| 1037 |
|
---|
| 1038 | // Layout binding for texture sampler
|
---|
| 1039 | descriptorSetLayoutBindings[1] = VkDescriptorSetLayoutBinding();
|
---|
| 1040 | descriptorSetLayoutBindings[1].binding = 1;
|
---|
| 1041 | descriptorSetLayoutBindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
| 1042 | descriptorSetLayoutBindings[1].descriptorCount = 1;
|
---|
| 1043 | descriptorSetLayoutBindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
---|
| 1044 |
|
---|
| 1045 | VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = VkDescriptorSetLayoutCreateInfo();
|
---|
| 1046 | descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
---|
| 1047 | descriptorSetLayoutCreateInfo.bindingCount = 2;
|
---|
| 1048 | descriptorSetLayoutCreateInfo.pBindings = descriptorSetLayoutBindings;
|
---|
| 1049 |
|
---|
| 1050 | // Create descriptor set layout
|
---|
| 1051 | if (vkCreateDescriptorSetLayout(device, &descriptorSetLayoutCreateInfo, 0, &descriptorSetLayout) != VK_SUCCESS)
|
---|
| 1052 | {
|
---|
| 1053 | vulkanAvailable = false;
|
---|
| 1054 | return;
|
---|
| 1055 | }
|
---|
| 1056 | }
|
---|
| 1057 |
|
---|
| 1058 | // Set up pipeline layout
|
---|
| 1059 | void setupPipelineLayout()
|
---|
| 1060 | {
|
---|
| 1061 | VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = VkPipelineLayoutCreateInfo();
|
---|
| 1062 | pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
---|
| 1063 | pipelineLayoutCreateInfo.setLayoutCount = 1;
|
---|
| 1064 | pipelineLayoutCreateInfo.pSetLayouts = &descriptorSetLayout;
|
---|
| 1065 |
|
---|
| 1066 | // Create pipeline layout
|
---|
| 1067 | if (vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, 0, &pipelineLayout) != VK_SUCCESS)
|
---|
| 1068 | {
|
---|
| 1069 | vulkanAvailable = false;
|
---|
| 1070 | return;
|
---|
| 1071 | }
|
---|
| 1072 | }
|
---|
| 1073 |
|
---|
| 1074 | // Set up rendering pipeline
|
---|
| 1075 | void setupPipeline()
|
---|
| 1076 | {
|
---|
| 1077 | // Set up how the vertex shader pulls data out of our vertex buffer
|
---|
| 1078 | VkVertexInputBindingDescription vertexInputBindingDescription = VkVertexInputBindingDescription();
|
---|
| 1079 | vertexInputBindingDescription.binding = 0;
|
---|
| 1080 | vertexInputBindingDescription.stride = sizeof(float) * 9;
|
---|
| 1081 | vertexInputBindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
---|
| 1082 |
|
---|
| 1083 | // Set up how the vertex buffer data is interpreted as attributes by the vertex shader
|
---|
| 1084 | VkVertexInputAttributeDescription vertexInputAttributeDescriptions[3];
|
---|
| 1085 |
|
---|
| 1086 | // Position attribute
|
---|
| 1087 | vertexInputAttributeDescriptions[0] = VkVertexInputAttributeDescription();
|
---|
| 1088 | vertexInputAttributeDescriptions[0].binding = 0;
|
---|
| 1089 | vertexInputAttributeDescriptions[0].location = 0;
|
---|
| 1090 | vertexInputAttributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
---|
| 1091 | vertexInputAttributeDescriptions[0].offset = sizeof(float) * 0;
|
---|
| 1092 |
|
---|
| 1093 | // Color attribute
|
---|
| 1094 | vertexInputAttributeDescriptions[1] = VkVertexInputAttributeDescription();
|
---|
| 1095 | vertexInputAttributeDescriptions[1].binding = 0;
|
---|
| 1096 | vertexInputAttributeDescriptions[1].location = 1;
|
---|
| 1097 | vertexInputAttributeDescriptions[1].format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
---|
| 1098 | vertexInputAttributeDescriptions[1].offset = sizeof(float) * 3;
|
---|
| 1099 |
|
---|
| 1100 | // Texture coordinate attribute
|
---|
| 1101 | vertexInputAttributeDescriptions[2] = VkVertexInputAttributeDescription();
|
---|
| 1102 | vertexInputAttributeDescriptions[2].binding = 0;
|
---|
| 1103 | vertexInputAttributeDescriptions[2].location = 2;
|
---|
| 1104 | vertexInputAttributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
|
---|
| 1105 | vertexInputAttributeDescriptions[2].offset = sizeof(float) * 7;
|
---|
| 1106 |
|
---|
| 1107 | VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo = VkPipelineVertexInputStateCreateInfo();
|
---|
| 1108 | vertexInputStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
---|
| 1109 | vertexInputStateCreateInfo.vertexBindingDescriptionCount = 1;
|
---|
| 1110 | vertexInputStateCreateInfo.pVertexBindingDescriptions = &vertexInputBindingDescription;
|
---|
| 1111 | vertexInputStateCreateInfo.vertexAttributeDescriptionCount = 3;
|
---|
| 1112 | vertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexInputAttributeDescriptions;
|
---|
| 1113 |
|
---|
| 1114 | // We want to generate a triangle list with our vertex data
|
---|
| 1115 | VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo = VkPipelineInputAssemblyStateCreateInfo();
|
---|
| 1116 | inputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
---|
| 1117 | inputAssemblyStateCreateInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
---|
| 1118 | inputAssemblyStateCreateInfo.primitiveRestartEnable = VK_FALSE;
|
---|
| 1119 |
|
---|
| 1120 | // Set up the viewport
|
---|
| 1121 | VkViewport viewport = VkViewport();
|
---|
| 1122 | viewport.x = 0.0f;
|
---|
| 1123 | viewport.y = 0.0f;
|
---|
| 1124 | viewport.width = static_cast<float>(swapchainExtent.width);
|
---|
| 1125 | viewport.height = static_cast<float>(swapchainExtent.height);
|
---|
| 1126 | viewport.minDepth = 0.0f;
|
---|
| 1127 | viewport.maxDepth = 1.f;
|
---|
| 1128 |
|
---|
| 1129 | // Set up the scissor region
|
---|
| 1130 | VkRect2D scissor = VkRect2D();
|
---|
| 1131 | scissor.offset.x = 0;
|
---|
| 1132 | scissor.offset.y = 0;
|
---|
| 1133 | scissor.extent = swapchainExtent;
|
---|
| 1134 |
|
---|
| 1135 | VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo = VkPipelineViewportStateCreateInfo();
|
---|
| 1136 | pipelineViewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
---|
| 1137 | pipelineViewportStateCreateInfo.viewportCount = 1;
|
---|
| 1138 | pipelineViewportStateCreateInfo.pViewports = &viewport;
|
---|
| 1139 | pipelineViewportStateCreateInfo.scissorCount = 1;
|
---|
| 1140 | pipelineViewportStateCreateInfo.pScissors = &scissor;
|
---|
| 1141 |
|
---|
| 1142 | // Set up rasterization parameters: fill polygons, no backface culling, front face is counter-clockwise
|
---|
| 1143 | VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo = VkPipelineRasterizationStateCreateInfo();
|
---|
| 1144 | pipelineRasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
---|
| 1145 | pipelineRasterizationStateCreateInfo.depthClampEnable = VK_FALSE;
|
---|
| 1146 | pipelineRasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE;
|
---|
| 1147 | pipelineRasterizationStateCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
|
---|
| 1148 | pipelineRasterizationStateCreateInfo.lineWidth = 1.0f;
|
---|
| 1149 | pipelineRasterizationStateCreateInfo.cullMode = VK_CULL_MODE_NONE;
|
---|
| 1150 | pipelineRasterizationStateCreateInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
---|
| 1151 | pipelineRasterizationStateCreateInfo.depthBiasEnable = VK_FALSE;
|
---|
| 1152 |
|
---|
| 1153 | // Enable depth testing and disable scissor testing
|
---|
| 1154 | VkPipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo = VkPipelineDepthStencilStateCreateInfo();
|
---|
| 1155 | pipelineDepthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
---|
| 1156 | pipelineDepthStencilStateCreateInfo.depthTestEnable = VK_TRUE;
|
---|
| 1157 | pipelineDepthStencilStateCreateInfo.depthWriteEnable = VK_TRUE;
|
---|
| 1158 | pipelineDepthStencilStateCreateInfo.depthCompareOp = VK_COMPARE_OP_LESS;
|
---|
| 1159 | pipelineDepthStencilStateCreateInfo.depthBoundsTestEnable = VK_FALSE;
|
---|
| 1160 | pipelineDepthStencilStateCreateInfo.stencilTestEnable = VK_FALSE;
|
---|
| 1161 |
|
---|
| 1162 | // Enable multi-sampling
|
---|
| 1163 | VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = VkPipelineMultisampleStateCreateInfo();
|
---|
| 1164 | pipelineMultisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
---|
| 1165 | pipelineMultisampleStateCreateInfo.sampleShadingEnable = VK_FALSE;
|
---|
| 1166 | pipelineMultisampleStateCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 1167 |
|
---|
| 1168 | // Set up blending parameters
|
---|
| 1169 | VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState = VkPipelineColorBlendAttachmentState();
|
---|
| 1170 | pipelineColorBlendAttachmentState.blendEnable = VK_TRUE;
|
---|
| 1171 | pipelineColorBlendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
|
---|
| 1172 | pipelineColorBlendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
---|
| 1173 | pipelineColorBlendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD;
|
---|
| 1174 | pipelineColorBlendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
---|
| 1175 | pipelineColorBlendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
---|
| 1176 | pipelineColorBlendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
|
---|
| 1177 | pipelineColorBlendAttachmentState.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
---|
| 1178 |
|
---|
| 1179 | VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = VkPipelineColorBlendStateCreateInfo();
|
---|
| 1180 | pipelineColorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
---|
| 1181 | pipelineColorBlendStateCreateInfo.logicOpEnable = VK_FALSE;
|
---|
| 1182 | pipelineColorBlendStateCreateInfo.attachmentCount = 1;
|
---|
| 1183 | pipelineColorBlendStateCreateInfo.pAttachments = &pipelineColorBlendAttachmentState;
|
---|
| 1184 |
|
---|
| 1185 | VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo = VkGraphicsPipelineCreateInfo();
|
---|
| 1186 | graphicsPipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
---|
| 1187 | graphicsPipelineCreateInfo.stageCount = 2;
|
---|
| 1188 | graphicsPipelineCreateInfo.pStages = shaderStages;
|
---|
| 1189 | graphicsPipelineCreateInfo.pVertexInputState = &vertexInputStateCreateInfo;
|
---|
| 1190 | graphicsPipelineCreateInfo.pInputAssemblyState = &inputAssemblyStateCreateInfo;
|
---|
| 1191 | graphicsPipelineCreateInfo.pViewportState = &pipelineViewportStateCreateInfo;
|
---|
| 1192 | graphicsPipelineCreateInfo.pRasterizationState = &pipelineRasterizationStateCreateInfo;
|
---|
| 1193 | graphicsPipelineCreateInfo.pDepthStencilState = &pipelineDepthStencilStateCreateInfo;
|
---|
| 1194 | graphicsPipelineCreateInfo.pMultisampleState = &pipelineMultisampleStateCreateInfo;
|
---|
| 1195 | graphicsPipelineCreateInfo.pColorBlendState = &pipelineColorBlendStateCreateInfo;
|
---|
| 1196 | graphicsPipelineCreateInfo.layout = pipelineLayout;
|
---|
| 1197 | graphicsPipelineCreateInfo.renderPass = renderPass;
|
---|
| 1198 | graphicsPipelineCreateInfo.subpass = 0;
|
---|
| 1199 |
|
---|
| 1200 | // Create our graphics pipeline
|
---|
| 1201 | if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphicsPipelineCreateInfo, 0, &graphicsPipeline) != VK_SUCCESS)
|
---|
| 1202 | {
|
---|
| 1203 | vulkanAvailable = false;
|
---|
| 1204 | return;
|
---|
| 1205 | }
|
---|
| 1206 | }
|
---|
| 1207 |
|
---|
| 1208 | // Use our renderpass and swapchain images to create the corresponding framebuffers
|
---|
| 1209 | void setupFramebuffers()
|
---|
| 1210 | {
|
---|
| 1211 | swapchainFramebuffers.resize(swapchainImageViews.size());
|
---|
| 1212 |
|
---|
| 1213 | VkFramebufferCreateInfo framebufferCreateInfo = VkFramebufferCreateInfo();
|
---|
| 1214 | framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
---|
| 1215 | framebufferCreateInfo.renderPass = renderPass;
|
---|
| 1216 | framebufferCreateInfo.attachmentCount = 2;
|
---|
| 1217 | framebufferCreateInfo.width = swapchainExtent.width;
|
---|
| 1218 | framebufferCreateInfo.height = swapchainExtent.height;
|
---|
| 1219 | framebufferCreateInfo.layers = 1;
|
---|
| 1220 |
|
---|
| 1221 | for (std::size_t i = 0; i < swapchainFramebuffers.size(); i++)
|
---|
| 1222 | {
|
---|
| 1223 | // Each framebuffer consists of a corresponding swapchain image and the shared depth image
|
---|
| 1224 | VkImageView attachments[] = { swapchainImageViews[i], depthImageView };
|
---|
| 1225 |
|
---|
| 1226 | framebufferCreateInfo.pAttachments = attachments;
|
---|
| 1227 |
|
---|
| 1228 | // Create the framebuffer
|
---|
| 1229 | if (vkCreateFramebuffer(device, &framebufferCreateInfo, 0, &swapchainFramebuffers[i]) != VK_SUCCESS)
|
---|
| 1230 | {
|
---|
| 1231 | vulkanAvailable = false;
|
---|
| 1232 | return;
|
---|
| 1233 | }
|
---|
| 1234 | }
|
---|
| 1235 | }
|
---|
| 1236 |
|
---|
| 1237 | // Set up our command pool
|
---|
| 1238 | void setupCommandPool()
|
---|
| 1239 | {
|
---|
| 1240 | // We want to be able to reset command buffers after submitting them
|
---|
| 1241 | VkCommandPoolCreateInfo commandPoolCreateInfo = VkCommandPoolCreateInfo();
|
---|
| 1242 | commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
---|
| 1243 | commandPoolCreateInfo.queueFamilyIndex = queueFamilyIndex;
|
---|
| 1244 | commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
---|
| 1245 |
|
---|
| 1246 | // Create our command pool
|
---|
| 1247 | if (vkCreateCommandPool(device, &commandPoolCreateInfo, 0, &commandPool) != VK_SUCCESS)
|
---|
| 1248 | {
|
---|
| 1249 | vulkanAvailable = false;
|
---|
| 1250 | return;
|
---|
| 1251 | }
|
---|
| 1252 | }
|
---|
| 1253 |
|
---|
| 1254 | // Helper to create a generic buffer with the specified size, usage and memory flags
|
---|
| 1255 | bool createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& memory)
|
---|
| 1256 | {
|
---|
| 1257 | // We only have a single queue so we can request exclusive access
|
---|
| 1258 | VkBufferCreateInfo bufferCreateInfo = VkBufferCreateInfo();
|
---|
| 1259 | bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
---|
| 1260 | bufferCreateInfo.size = size;
|
---|
| 1261 | bufferCreateInfo.usage = usage;
|
---|
| 1262 | bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
| 1263 |
|
---|
| 1264 | // Create the buffer, this does not allocate any memory for it yet
|
---|
| 1265 | if (vkCreateBuffer(device, &bufferCreateInfo, 0, &buffer) != VK_SUCCESS)
|
---|
| 1266 | return false;
|
---|
| 1267 |
|
---|
| 1268 | // Check what kind of memory we need to request from the GPU
|
---|
| 1269 | VkMemoryRequirements memoryRequirements = VkMemoryRequirements();
|
---|
| 1270 | vkGetBufferMemoryRequirements(device, buffer, &memoryRequirements);
|
---|
| 1271 |
|
---|
| 1272 | // Check what GPU memory type is available for us to allocate out of
|
---|
| 1273 | VkPhysicalDeviceMemoryProperties memoryProperties = VkPhysicalDeviceMemoryProperties();
|
---|
| 1274 | vkGetPhysicalDeviceMemoryProperties(gpu, &memoryProperties);
|
---|
| 1275 |
|
---|
| 1276 | uint32_t memoryType = 0;
|
---|
| 1277 |
|
---|
| 1278 | for (; memoryType < memoryProperties.memoryTypeCount; memoryType++)
|
---|
| 1279 | {
|
---|
| 1280 | if ((memoryRequirements.memoryTypeBits & (1 << memoryType)) &&
|
---|
| 1281 | ((memoryProperties.memoryTypes[memoryType].propertyFlags & properties) == properties))
|
---|
| 1282 | break;
|
---|
| 1283 | }
|
---|
| 1284 |
|
---|
| 1285 | if (memoryType == memoryProperties.memoryTypeCount)
|
---|
| 1286 | return false;
|
---|
| 1287 |
|
---|
| 1288 | VkMemoryAllocateInfo memoryAllocateInfo = VkMemoryAllocateInfo();
|
---|
| 1289 | memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
---|
| 1290 | memoryAllocateInfo.allocationSize = memoryRequirements.size;
|
---|
| 1291 | memoryAllocateInfo.memoryTypeIndex = memoryType;
|
---|
| 1292 |
|
---|
| 1293 | // Allocate the memory out of the GPU pool for the required memory type
|
---|
| 1294 | if (vkAllocateMemory(device, &memoryAllocateInfo, 0, &memory) != VK_SUCCESS)
|
---|
| 1295 | return false;
|
---|
| 1296 |
|
---|
| 1297 | // Bind the allocated memory to our buffer object
|
---|
| 1298 | if (vkBindBufferMemory(device, buffer, memory, 0) != VK_SUCCESS)
|
---|
| 1299 | return false;
|
---|
| 1300 |
|
---|
| 1301 | return true;
|
---|
| 1302 | }
|
---|
| 1303 |
|
---|
| 1304 | // Helper to copy the contents of one buffer to another buffer
|
---|
| 1305 | bool copyBuffer(VkBuffer dst, VkBuffer src, VkDeviceSize size)
|
---|
| 1306 | {
|
---|
| 1307 | // Allocate a primary command buffer out of our command pool
|
---|
| 1308 | VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo();
|
---|
| 1309 | commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
| 1310 | commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
| 1311 | commandBufferAllocateInfo.commandPool = commandPool;
|
---|
| 1312 | commandBufferAllocateInfo.commandBufferCount = 1;
|
---|
| 1313 |
|
---|
| 1314 | VkCommandBuffer commandBuffer;
|
---|
| 1315 |
|
---|
| 1316 | if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS)
|
---|
| 1317 | return false;
|
---|
| 1318 |
|
---|
| 1319 | // Begin the command buffer
|
---|
| 1320 | VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo();
|
---|
| 1321 | commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
---|
| 1322 | commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
---|
| 1323 |
|
---|
| 1324 | if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 1325 | {
|
---|
| 1326 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1327 |
|
---|
| 1328 | return false;
|
---|
| 1329 | }
|
---|
| 1330 |
|
---|
| 1331 | // Add our buffer copy command
|
---|
| 1332 | VkBufferCopy bufferCopy = VkBufferCopy();
|
---|
| 1333 | bufferCopy.srcOffset = 0;
|
---|
| 1334 | bufferCopy.dstOffset = 0;
|
---|
| 1335 | bufferCopy.size = size;
|
---|
| 1336 |
|
---|
| 1337 | vkCmdCopyBuffer(commandBuffer, src, dst, 1, &bufferCopy);
|
---|
| 1338 |
|
---|
| 1339 | // End and submit the command buffer
|
---|
| 1340 | vkEndCommandBuffer(commandBuffer);
|
---|
| 1341 |
|
---|
| 1342 | VkSubmitInfo submitInfo = VkSubmitInfo();
|
---|
| 1343 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
---|
| 1344 | submitInfo.commandBufferCount = 1;
|
---|
| 1345 | submitInfo.pCommandBuffers = &commandBuffer;
|
---|
| 1346 |
|
---|
| 1347 | if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS)
|
---|
| 1348 | {
|
---|
| 1349 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1350 |
|
---|
| 1351 | return false;
|
---|
| 1352 | }
|
---|
| 1353 |
|
---|
| 1354 | // Ensure the command buffer has been processed
|
---|
| 1355 | if (vkQueueWaitIdle(queue) != VK_SUCCESS)
|
---|
| 1356 | {
|
---|
| 1357 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1358 |
|
---|
| 1359 | return false;
|
---|
| 1360 | }
|
---|
| 1361 |
|
---|
| 1362 | // Free the command buffer
|
---|
| 1363 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1364 |
|
---|
| 1365 | return true;
|
---|
| 1366 | }
|
---|
| 1367 |
|
---|
| 1368 | // Create our vertex buffer and upload its data
|
---|
| 1369 | void setupVertexBuffer()
|
---|
| 1370 | {
|
---|
| 1371 | float vertexData[] = {
|
---|
| 1372 | // X Y Z R G B A U V
|
---|
| 1373 | -0.5f, -0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1374 | 0.5f, -0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 1375 | 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1376 | -0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1377 |
|
---|
| 1378 | -0.5f, -0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 1379 | 0.5f, -0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1380 | 0.5f, 0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1381 | -0.5f, 0.5f, -0.5f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1382 |
|
---|
| 1383 | 0.5f, -0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1384 | 0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 1385 | 0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1386 | 0.5f, -0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1387 |
|
---|
| 1388 | -0.5f, -0.5f, -0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1389 | -0.5f, 0.5f, -0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1390 | -0.5f, 0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 1391 | -0.5f, -0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1392 |
|
---|
| 1393 | -0.5f, -0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1394 | 0.5f, -0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 1395 | 0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1396 | -0.5f, -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1397 |
|
---|
| 1398 | -0.5f, 0.5f, -0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f,
|
---|
| 1399 | 0.5f, 0.5f, -0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f,
|
---|
| 1400 | 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
---|
| 1401 | -0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f
|
---|
| 1402 | };
|
---|
| 1403 |
|
---|
| 1404 | // Create a staging buffer that is writable by the CPU
|
---|
| 1405 | VkBuffer stagingBuffer = 0;
|
---|
| 1406 | VkDeviceMemory stagingBufferMemory = 0;
|
---|
| 1407 |
|
---|
| 1408 | if (!createBuffer(
|
---|
| 1409 | sizeof(vertexData),
|
---|
| 1410 | VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
---|
| 1411 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
---|
| 1412 | stagingBuffer,
|
---|
| 1413 | stagingBufferMemory
|
---|
| 1414 | ))
|
---|
| 1415 | {
|
---|
| 1416 | vulkanAvailable = false;
|
---|
| 1417 | return;
|
---|
| 1418 | }
|
---|
| 1419 |
|
---|
| 1420 | void* ptr;
|
---|
| 1421 |
|
---|
| 1422 | // Map the buffer into our address space
|
---|
| 1423 | if (vkMapMemory(device, stagingBufferMemory, 0, sizeof(vertexData), 0, &ptr) != VK_SUCCESS)
|
---|
| 1424 | {
|
---|
| 1425 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1426 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1427 |
|
---|
| 1428 | vulkanAvailable = false;
|
---|
| 1429 | return;
|
---|
| 1430 | }
|
---|
| 1431 |
|
---|
| 1432 | // Copy the vertex data into the buffer
|
---|
| 1433 | std::memcpy(ptr, vertexData, sizeof(vertexData));
|
---|
| 1434 |
|
---|
| 1435 | // Unmap the buffer
|
---|
| 1436 | vkUnmapMemory(device, stagingBufferMemory);
|
---|
| 1437 |
|
---|
| 1438 | // Create the GPU local vertex buffer
|
---|
| 1439 | if (!createBuffer(
|
---|
| 1440 | sizeof(vertexData),
|
---|
| 1441 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
---|
| 1442 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
---|
| 1443 | vertexBuffer,
|
---|
| 1444 | vertexBufferMemory
|
---|
| 1445 | ))
|
---|
| 1446 | {
|
---|
| 1447 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1448 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1449 |
|
---|
| 1450 | vulkanAvailable = false;
|
---|
| 1451 | return;
|
---|
| 1452 | }
|
---|
| 1453 |
|
---|
| 1454 | // Copy the contents of the staging buffer into the GPU vertex buffer
|
---|
| 1455 | vulkanAvailable = copyBuffer(vertexBuffer, stagingBuffer, sizeof(vertexData));
|
---|
| 1456 |
|
---|
| 1457 | // Free the staging buffer and its memory
|
---|
| 1458 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1459 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1460 | }
|
---|
| 1461 |
|
---|
| 1462 | // Create our index buffer and upload its data
|
---|
| 1463 | void setupIndexBuffer()
|
---|
| 1464 | {
|
---|
| 1465 | uint16_t indexData[] = {
|
---|
| 1466 | 0, 1, 2,
|
---|
| 1467 | 2, 3, 0,
|
---|
| 1468 |
|
---|
| 1469 | 4, 5, 6,
|
---|
| 1470 | 6, 7, 4,
|
---|
| 1471 |
|
---|
| 1472 | 8, 9, 10,
|
---|
| 1473 | 10, 11, 8,
|
---|
| 1474 |
|
---|
| 1475 | 12, 13, 14,
|
---|
| 1476 | 14, 15, 12,
|
---|
| 1477 |
|
---|
| 1478 | 16, 17, 18,
|
---|
| 1479 | 18, 19, 16,
|
---|
| 1480 |
|
---|
| 1481 | 20, 21, 22,
|
---|
| 1482 | 22, 23, 20
|
---|
| 1483 | };
|
---|
| 1484 |
|
---|
| 1485 | // Create a staging buffer that is writable by the CPU
|
---|
| 1486 | VkBuffer stagingBuffer = 0;
|
---|
| 1487 | VkDeviceMemory stagingBufferMemory = 0;
|
---|
| 1488 |
|
---|
| 1489 | if (!createBuffer(
|
---|
| 1490 | sizeof(indexData),
|
---|
| 1491 | VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
---|
| 1492 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
---|
| 1493 | stagingBuffer,
|
---|
| 1494 | stagingBufferMemory
|
---|
| 1495 | ))
|
---|
| 1496 | {
|
---|
| 1497 | vulkanAvailable = false;
|
---|
| 1498 | return;
|
---|
| 1499 | }
|
---|
| 1500 |
|
---|
| 1501 | void* ptr;
|
---|
| 1502 |
|
---|
| 1503 | // Map the buffer into our address space
|
---|
| 1504 | if (vkMapMemory(device, stagingBufferMemory, 0, sizeof(indexData), 0, &ptr) != VK_SUCCESS)
|
---|
| 1505 | {
|
---|
| 1506 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1507 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1508 |
|
---|
| 1509 | vulkanAvailable = false;
|
---|
| 1510 | return;
|
---|
| 1511 | }
|
---|
| 1512 |
|
---|
| 1513 | // Copy the index data into the buffer
|
---|
| 1514 | std::memcpy(ptr, indexData, sizeof(indexData));
|
---|
| 1515 |
|
---|
| 1516 | // Unmap the buffer
|
---|
| 1517 | vkUnmapMemory(device, stagingBufferMemory);
|
---|
| 1518 |
|
---|
| 1519 | // Create the GPU local index buffer
|
---|
| 1520 | if (!createBuffer(
|
---|
| 1521 | sizeof(indexData),
|
---|
| 1522 | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
---|
| 1523 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
---|
| 1524 | indexBuffer,
|
---|
| 1525 | indexBufferMemory
|
---|
| 1526 | ))
|
---|
| 1527 | {
|
---|
| 1528 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1529 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1530 |
|
---|
| 1531 | vulkanAvailable = false;
|
---|
| 1532 | return;
|
---|
| 1533 | }
|
---|
| 1534 |
|
---|
| 1535 | // Copy the contents of the staging buffer into the GPU index buffer
|
---|
| 1536 | vulkanAvailable = copyBuffer(indexBuffer, stagingBuffer, sizeof(indexData));
|
---|
| 1537 |
|
---|
| 1538 | // Free the staging buffer and its memory
|
---|
| 1539 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1540 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1541 | }
|
---|
| 1542 |
|
---|
| 1543 | // Create our uniform buffer but don't upload any data yet
|
---|
| 1544 | void setupUniformBuffers()
|
---|
| 1545 | {
|
---|
| 1546 | // Create a uniform buffer for every frame that might be in flight to prevent clobbering
|
---|
| 1547 | for (size_t i = 0; i < swapchainImages.size(); i++)
|
---|
| 1548 | {
|
---|
| 1549 | uniformBuffers.push_back(0);
|
---|
| 1550 | uniformBuffersMemory.push_back(0);
|
---|
| 1551 |
|
---|
| 1552 | // The uniform buffer will be host visible and coherent since we use it for streaming data every frame
|
---|
| 1553 | if (!createBuffer(
|
---|
| 1554 | sizeof(Matrix) * 3,
|
---|
| 1555 | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
---|
| 1556 | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
---|
| 1557 | uniformBuffers[i],
|
---|
| 1558 | uniformBuffersMemory[i]
|
---|
| 1559 | ))
|
---|
| 1560 | {
|
---|
| 1561 | vulkanAvailable = false;
|
---|
| 1562 | return;
|
---|
| 1563 | }
|
---|
| 1564 | }
|
---|
| 1565 | }
|
---|
| 1566 |
|
---|
| 1567 | // Helper to create a generic image with the specified size, format, usage and memory flags
|
---|
| 1568 | bool createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory)
|
---|
| 1569 | {
|
---|
| 1570 | // We only have a single queue so we can request exclusive access
|
---|
| 1571 | VkImageCreateInfo imageCreateInfo = VkImageCreateInfo();
|
---|
| 1572 | imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
---|
| 1573 | imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
---|
| 1574 | imageCreateInfo.extent.width = width;
|
---|
| 1575 | imageCreateInfo.extent.height = height;
|
---|
| 1576 | imageCreateInfo.extent.depth = 1;
|
---|
| 1577 | imageCreateInfo.mipLevels = 1;
|
---|
| 1578 | imageCreateInfo.arrayLayers = 1;
|
---|
| 1579 | imageCreateInfo.format = format;
|
---|
| 1580 | imageCreateInfo.tiling = tiling;
|
---|
| 1581 | imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 1582 | imageCreateInfo.usage = usage;
|
---|
| 1583 | imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
| 1584 | imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
| 1585 |
|
---|
| 1586 | // Create the image, this does not allocate any memory for it yet
|
---|
| 1587 | if (vkCreateImage(device, &imageCreateInfo, 0, &image) != VK_SUCCESS)
|
---|
| 1588 | return false;
|
---|
| 1589 |
|
---|
| 1590 | // Check what kind of memory we need to request from the GPU
|
---|
| 1591 | VkMemoryRequirements memoryRequirements = VkMemoryRequirements();
|
---|
| 1592 | vkGetImageMemoryRequirements(device, image, &memoryRequirements);
|
---|
| 1593 |
|
---|
| 1594 | // Check what GPU memory type is available for us to allocate out of
|
---|
| 1595 | VkPhysicalDeviceMemoryProperties memoryProperties = VkPhysicalDeviceMemoryProperties();
|
---|
| 1596 | vkGetPhysicalDeviceMemoryProperties(gpu, &memoryProperties);
|
---|
| 1597 |
|
---|
| 1598 | uint32_t memoryType = 0;
|
---|
| 1599 |
|
---|
| 1600 | for (; memoryType < memoryProperties.memoryTypeCount; memoryType++)
|
---|
| 1601 | {
|
---|
| 1602 | if ((memoryRequirements.memoryTypeBits & (1 << memoryType)) &&
|
---|
| 1603 | ((memoryProperties.memoryTypes[memoryType].propertyFlags & properties) == properties))
|
---|
| 1604 | break;
|
---|
| 1605 | }
|
---|
| 1606 |
|
---|
| 1607 | if (memoryType == memoryProperties.memoryTypeCount)
|
---|
| 1608 | return false;
|
---|
| 1609 |
|
---|
| 1610 | VkMemoryAllocateInfo memoryAllocateInfo = VkMemoryAllocateInfo();
|
---|
| 1611 | memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
---|
| 1612 | memoryAllocateInfo.allocationSize = memoryRequirements.size;
|
---|
| 1613 | memoryAllocateInfo.memoryTypeIndex = memoryType;
|
---|
| 1614 |
|
---|
| 1615 | // Allocate the memory out of the GPU pool for the required memory type
|
---|
| 1616 | if (vkAllocateMemory(device, &memoryAllocateInfo, 0, &imageMemory) != VK_SUCCESS)
|
---|
| 1617 | return false;
|
---|
| 1618 |
|
---|
| 1619 | // Bind the allocated memory to our image object
|
---|
| 1620 | if (vkBindImageMemory(device, image, imageMemory, 0) != VK_SUCCESS)
|
---|
| 1621 | return false;
|
---|
| 1622 |
|
---|
| 1623 | return true;
|
---|
| 1624 | }
|
---|
| 1625 |
|
---|
| 1626 | // Create our depth image and transition it into the proper layout
|
---|
| 1627 | void setupDepthImage()
|
---|
| 1628 | {
|
---|
| 1629 | // Create our depth image
|
---|
| 1630 | if (!createImage(
|
---|
| 1631 | swapchainExtent.width,
|
---|
| 1632 | swapchainExtent.height,
|
---|
| 1633 | depthFormat,
|
---|
| 1634 | VK_IMAGE_TILING_OPTIMAL,
|
---|
| 1635 | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
|
---|
| 1636 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
---|
| 1637 | depthImage,
|
---|
| 1638 | depthImageMemory
|
---|
| 1639 | ))
|
---|
| 1640 | {
|
---|
| 1641 | vulkanAvailable = false;
|
---|
| 1642 | return;
|
---|
| 1643 | }
|
---|
| 1644 |
|
---|
| 1645 | // Allocate a command buffer
|
---|
| 1646 | VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo();
|
---|
| 1647 | commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
| 1648 | commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
| 1649 | commandBufferAllocateInfo.commandPool = commandPool;
|
---|
| 1650 | commandBufferAllocateInfo.commandBufferCount = 1;
|
---|
| 1651 |
|
---|
| 1652 | VkCommandBuffer commandBuffer;
|
---|
| 1653 |
|
---|
| 1654 | if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS)
|
---|
| 1655 | {
|
---|
| 1656 | vulkanAvailable = false;
|
---|
| 1657 | return;
|
---|
| 1658 | }
|
---|
| 1659 |
|
---|
| 1660 | // Begin the command buffer
|
---|
| 1661 | VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo();
|
---|
| 1662 | commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
---|
| 1663 | commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
---|
| 1664 |
|
---|
| 1665 | VkSubmitInfo submitInfo = VkSubmitInfo();
|
---|
| 1666 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
---|
| 1667 | submitInfo.commandBufferCount = 1;
|
---|
| 1668 | submitInfo.pCommandBuffers = &commandBuffer;
|
---|
| 1669 |
|
---|
| 1670 | if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 1671 | {
|
---|
| 1672 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1673 |
|
---|
| 1674 | vulkanAvailable = false;
|
---|
| 1675 | return;
|
---|
| 1676 | }
|
---|
| 1677 |
|
---|
| 1678 | // Submit a barrier to transition the image layout to depth stencil optimal
|
---|
| 1679 | VkImageMemoryBarrier barrier = VkImageMemoryBarrier();
|
---|
| 1680 | barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
---|
| 1681 | barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 1682 | barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
---|
| 1683 | barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
| 1684 | barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
| 1685 | barrier.image = depthImage;
|
---|
| 1686 | barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | ((depthFormat == VK_FORMAT_D32_SFLOAT) ? 0 : VK_IMAGE_ASPECT_STENCIL_BIT);
|
---|
| 1687 | barrier.subresourceRange.baseMipLevel = 0;
|
---|
| 1688 | barrier.subresourceRange.levelCount = 1;
|
---|
| 1689 | barrier.subresourceRange.baseArrayLayer = 0;
|
---|
| 1690 | barrier.subresourceRange.layerCount = 1;
|
---|
| 1691 | barrier.srcAccessMask = 0;
|
---|
| 1692 | barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
---|
| 1693 |
|
---|
| 1694 | vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT, 0, 0, 0, 0, 0, 1, &barrier);
|
---|
| 1695 |
|
---|
| 1696 | // End and submit the command buffer
|
---|
| 1697 | if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
|
---|
| 1698 | {
|
---|
| 1699 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1700 |
|
---|
| 1701 | vulkanAvailable = false;
|
---|
| 1702 | return;
|
---|
| 1703 | }
|
---|
| 1704 |
|
---|
| 1705 | if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS)
|
---|
| 1706 | {
|
---|
| 1707 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1708 |
|
---|
| 1709 | vulkanAvailable = false;
|
---|
| 1710 | return;
|
---|
| 1711 | }
|
---|
| 1712 |
|
---|
| 1713 | // Ensure the command buffer has been processed
|
---|
| 1714 | if (vkQueueWaitIdle(queue) != VK_SUCCESS)
|
---|
| 1715 | {
|
---|
| 1716 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1717 |
|
---|
| 1718 | vulkanAvailable = false;
|
---|
| 1719 | return;
|
---|
| 1720 | }
|
---|
| 1721 |
|
---|
| 1722 | // Free the command buffer
|
---|
| 1723 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1724 | }
|
---|
| 1725 |
|
---|
| 1726 | // Create an image view for our depth image
|
---|
| 1727 | void setupDepthImageView()
|
---|
| 1728 | {
|
---|
| 1729 | VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo();
|
---|
| 1730 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
---|
| 1731 | imageViewCreateInfo.image = depthImage;
|
---|
| 1732 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
---|
| 1733 | imageViewCreateInfo.format = depthFormat;
|
---|
| 1734 | imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | ((depthFormat == VK_FORMAT_D32_SFLOAT) ? 0 : VK_IMAGE_ASPECT_STENCIL_BIT);
|
---|
| 1735 | imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
---|
| 1736 | imageViewCreateInfo.subresourceRange.levelCount = 1;
|
---|
| 1737 | imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
---|
| 1738 | imageViewCreateInfo.subresourceRange.layerCount = 1;
|
---|
| 1739 |
|
---|
| 1740 | // Create the depth image view
|
---|
| 1741 | if (vkCreateImageView(device, &imageViewCreateInfo, 0, &depthImageView) != VK_SUCCESS)
|
---|
| 1742 | {
|
---|
| 1743 | vulkanAvailable = false;
|
---|
| 1744 | return;
|
---|
| 1745 | }
|
---|
| 1746 | }
|
---|
| 1747 |
|
---|
| 1748 | // Create an image for our texture data
|
---|
| 1749 | void setupTextureImage()
|
---|
| 1750 | {
|
---|
| 1751 | // Load the image data
|
---|
| 1752 | sf::Image imageData;
|
---|
| 1753 |
|
---|
| 1754 | if (!imageData.loadFromFile("resources/logo.png"))
|
---|
| 1755 | {
|
---|
| 1756 | vulkanAvailable = false;
|
---|
| 1757 | return;
|
---|
| 1758 | }
|
---|
| 1759 |
|
---|
| 1760 | // Create a staging buffer to transfer the data with
|
---|
| 1761 | VkDeviceSize imageSize = imageData.getSize().x * imageData.getSize().y * 4;
|
---|
| 1762 |
|
---|
| 1763 | VkBuffer stagingBuffer;
|
---|
| 1764 | VkDeviceMemory stagingBufferMemory;
|
---|
| 1765 | createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
|
---|
| 1766 |
|
---|
| 1767 | void* ptr;
|
---|
| 1768 |
|
---|
| 1769 | // Map the buffer into our address space
|
---|
| 1770 | if (vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &ptr) != VK_SUCCESS)
|
---|
| 1771 | {
|
---|
| 1772 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1773 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1774 |
|
---|
| 1775 | vulkanAvailable = false;
|
---|
| 1776 | return;
|
---|
| 1777 | }
|
---|
| 1778 |
|
---|
| 1779 | // Copy the image data into the buffer
|
---|
| 1780 | std::memcpy(ptr, imageData.getPixelsPtr(), static_cast<size_t>(imageSize));
|
---|
| 1781 |
|
---|
| 1782 | // Unmap the buffer
|
---|
| 1783 | vkUnmapMemory(device, stagingBufferMemory);
|
---|
| 1784 |
|
---|
| 1785 | // Create a GPU local image
|
---|
| 1786 | if (!createImage(
|
---|
| 1787 | imageData.getSize().x,
|
---|
| 1788 | imageData.getSize().y,
|
---|
| 1789 | VK_FORMAT_R8G8B8A8_UNORM,
|
---|
| 1790 | VK_IMAGE_TILING_OPTIMAL,
|
---|
| 1791 | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
---|
| 1792 | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
---|
| 1793 | textureImage,
|
---|
| 1794 | textureImageMemory
|
---|
| 1795 | ))
|
---|
| 1796 | {
|
---|
| 1797 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1798 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1799 |
|
---|
| 1800 | vulkanAvailable = false;
|
---|
| 1801 | return;
|
---|
| 1802 | }
|
---|
| 1803 |
|
---|
| 1804 | // Create a command buffer
|
---|
| 1805 | VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo();
|
---|
| 1806 | commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
| 1807 | commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
| 1808 | commandBufferAllocateInfo.commandPool = commandPool;
|
---|
| 1809 | commandBufferAllocateInfo.commandBufferCount = 1;
|
---|
| 1810 |
|
---|
| 1811 | VkCommandBuffer commandBuffer;
|
---|
| 1812 |
|
---|
| 1813 | if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffer) != VK_SUCCESS)
|
---|
| 1814 | {
|
---|
| 1815 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1816 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1817 |
|
---|
| 1818 | vulkanAvailable = false;
|
---|
| 1819 | return;
|
---|
| 1820 | }
|
---|
| 1821 |
|
---|
| 1822 | // Begin the command buffer
|
---|
| 1823 | VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo();
|
---|
| 1824 | commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
---|
| 1825 | commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
---|
| 1826 |
|
---|
| 1827 | VkSubmitInfo submitInfo = VkSubmitInfo();
|
---|
| 1828 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
---|
| 1829 | submitInfo.commandBufferCount = 1;
|
---|
| 1830 | submitInfo.pCommandBuffers = &commandBuffer;
|
---|
| 1831 |
|
---|
| 1832 | if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 1833 | {
|
---|
| 1834 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1835 |
|
---|
| 1836 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1837 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1838 |
|
---|
| 1839 | vulkanAvailable = false;
|
---|
| 1840 | return;
|
---|
| 1841 | }
|
---|
| 1842 |
|
---|
| 1843 | // Submit a barrier to transition the image layout to transfer destionation optimal
|
---|
| 1844 | VkImageMemoryBarrier barrier = VkImageMemoryBarrier();
|
---|
| 1845 | barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
---|
| 1846 | barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
| 1847 | barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
---|
| 1848 | barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
| 1849 | barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
| 1850 | barrier.image = textureImage;
|
---|
| 1851 | barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
| 1852 | barrier.subresourceRange.baseMipLevel = 0;
|
---|
| 1853 | barrier.subresourceRange.levelCount = 1;
|
---|
| 1854 | barrier.subresourceRange.baseArrayLayer = 0;
|
---|
| 1855 | barrier.subresourceRange.layerCount = 1;
|
---|
| 1856 | barrier.srcAccessMask = 0;
|
---|
| 1857 | barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
---|
| 1858 |
|
---|
| 1859 | vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, 0, 0, 0, 1, &barrier);
|
---|
| 1860 |
|
---|
| 1861 | if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
|
---|
| 1862 | {
|
---|
| 1863 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1864 |
|
---|
| 1865 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1866 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1867 |
|
---|
| 1868 | vulkanAvailable = false;
|
---|
| 1869 | return;
|
---|
| 1870 | }
|
---|
| 1871 |
|
---|
| 1872 | if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS)
|
---|
| 1873 | {
|
---|
| 1874 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1875 |
|
---|
| 1876 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1877 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1878 |
|
---|
| 1879 | vulkanAvailable = false;
|
---|
| 1880 | return;
|
---|
| 1881 | }
|
---|
| 1882 |
|
---|
| 1883 | // Ensure the command buffer has been processed
|
---|
| 1884 | if (vkQueueWaitIdle(queue) != VK_SUCCESS)
|
---|
| 1885 | {
|
---|
| 1886 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1887 |
|
---|
| 1888 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1889 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1890 |
|
---|
| 1891 | vulkanAvailable = false;
|
---|
| 1892 | return;
|
---|
| 1893 | }
|
---|
| 1894 |
|
---|
| 1895 | // Begin the command buffer
|
---|
| 1896 | if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 1897 | {
|
---|
| 1898 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1899 |
|
---|
| 1900 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1901 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1902 |
|
---|
| 1903 | vulkanAvailable = false;
|
---|
| 1904 | return;
|
---|
| 1905 | }
|
---|
| 1906 |
|
---|
| 1907 | // Copy the staging buffer contents into the image
|
---|
| 1908 | VkBufferImageCopy bufferImageCopy = VkBufferImageCopy();
|
---|
| 1909 | bufferImageCopy.bufferOffset = 0;
|
---|
| 1910 | bufferImageCopy.bufferRowLength = 0;
|
---|
| 1911 | bufferImageCopy.bufferImageHeight = 0;
|
---|
| 1912 | bufferImageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
| 1913 | bufferImageCopy.imageSubresource.mipLevel = 0;
|
---|
| 1914 | bufferImageCopy.imageSubresource.baseArrayLayer = 0;
|
---|
| 1915 | bufferImageCopy.imageSubresource.layerCount = 1;
|
---|
| 1916 | bufferImageCopy.imageOffset.x = 0;
|
---|
| 1917 | bufferImageCopy.imageOffset.y = 0;
|
---|
| 1918 | bufferImageCopy.imageOffset.z = 0;
|
---|
| 1919 | bufferImageCopy.imageExtent.width = imageData.getSize().x;
|
---|
| 1920 | bufferImageCopy.imageExtent.height = imageData.getSize().y;
|
---|
| 1921 | bufferImageCopy.imageExtent.depth = 1;
|
---|
| 1922 |
|
---|
| 1923 | vkCmdCopyBufferToImage(commandBuffer, stagingBuffer, textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &bufferImageCopy);
|
---|
| 1924 |
|
---|
| 1925 | // End and submit the command buffer
|
---|
| 1926 | if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
|
---|
| 1927 | {
|
---|
| 1928 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1929 |
|
---|
| 1930 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1931 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1932 |
|
---|
| 1933 | vulkanAvailable = false;
|
---|
| 1934 | return;
|
---|
| 1935 | }
|
---|
| 1936 |
|
---|
| 1937 | if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS)
|
---|
| 1938 | {
|
---|
| 1939 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1940 |
|
---|
| 1941 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1942 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1943 |
|
---|
| 1944 | vulkanAvailable = false;
|
---|
| 1945 | return;
|
---|
| 1946 | }
|
---|
| 1947 |
|
---|
| 1948 | // Ensure the command buffer has been processed
|
---|
| 1949 | if (vkQueueWaitIdle(queue) != VK_SUCCESS)
|
---|
| 1950 | {
|
---|
| 1951 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1952 |
|
---|
| 1953 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1954 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1955 |
|
---|
| 1956 | vulkanAvailable = false;
|
---|
| 1957 | return;
|
---|
| 1958 | }
|
---|
| 1959 |
|
---|
| 1960 | // Begin the command buffer
|
---|
| 1961 | if (vkBeginCommandBuffer(commandBuffer, &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 1962 | {
|
---|
| 1963 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1964 |
|
---|
| 1965 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1966 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1967 |
|
---|
| 1968 | vulkanAvailable = false;
|
---|
| 1969 | return;
|
---|
| 1970 | }
|
---|
| 1971 |
|
---|
| 1972 | // Submit a barrier to transition the image layout from transfer destionation optimal to shader read-only optimal
|
---|
| 1973 | barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
---|
| 1974 | barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
| 1975 | barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
---|
| 1976 | barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
---|
| 1977 |
|
---|
| 1978 | vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, 0, 0, 0, 1, &barrier);
|
---|
| 1979 |
|
---|
| 1980 | // End and submit the command buffer
|
---|
| 1981 | if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
|
---|
| 1982 | {
|
---|
| 1983 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1984 |
|
---|
| 1985 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1986 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1987 |
|
---|
| 1988 | vulkanAvailable = false;
|
---|
| 1989 | return;
|
---|
| 1990 | }
|
---|
| 1991 |
|
---|
| 1992 | if (vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE) != VK_SUCCESS)
|
---|
| 1993 | {
|
---|
| 1994 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 1995 |
|
---|
| 1996 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 1997 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 1998 |
|
---|
| 1999 | vulkanAvailable = false;
|
---|
| 2000 | return;
|
---|
| 2001 | }
|
---|
| 2002 |
|
---|
| 2003 | // Ensure the command buffer has been processed
|
---|
| 2004 | if (vkQueueWaitIdle(queue) != VK_SUCCESS)
|
---|
| 2005 | {
|
---|
| 2006 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 2007 |
|
---|
| 2008 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 2009 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 2010 |
|
---|
| 2011 | vulkanAvailable = false;
|
---|
| 2012 | return;
|
---|
| 2013 | }
|
---|
| 2014 |
|
---|
| 2015 | // Free the command buffer
|
---|
| 2016 | vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
---|
| 2017 |
|
---|
| 2018 | vkFreeMemory(device, stagingBufferMemory, 0);
|
---|
| 2019 | vkDestroyBuffer(device, stagingBuffer, 0);
|
---|
| 2020 | }
|
---|
| 2021 |
|
---|
| 2022 | // Create an image view for our texture
|
---|
| 2023 | void setupTextureImageView()
|
---|
| 2024 | {
|
---|
| 2025 | VkImageViewCreateInfo imageViewCreateInfo = VkImageViewCreateInfo();
|
---|
| 2026 | imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
---|
| 2027 | imageViewCreateInfo.image = textureImage;
|
---|
| 2028 | imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
---|
| 2029 | imageViewCreateInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
|
---|
| 2030 | imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
| 2031 | imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
|
---|
| 2032 | imageViewCreateInfo.subresourceRange.levelCount = 1;
|
---|
| 2033 | imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
---|
| 2034 | imageViewCreateInfo.subresourceRange.layerCount = 1;
|
---|
| 2035 |
|
---|
| 2036 | // Create our texture image view
|
---|
| 2037 | if (vkCreateImageView(device, &imageViewCreateInfo, 0, &textureImageView) != VK_SUCCESS)
|
---|
| 2038 | {
|
---|
| 2039 | vulkanAvailable = false;
|
---|
| 2040 | return;
|
---|
| 2041 | }
|
---|
| 2042 | }
|
---|
| 2043 |
|
---|
| 2044 | // Create a sampler for our texture
|
---|
| 2045 | void setupTextureSampler()
|
---|
| 2046 | {
|
---|
| 2047 | // Sampler parameters: linear min/mag filtering, 4x anisotropic
|
---|
| 2048 | VkSamplerCreateInfo samplerCreateInfo = VkSamplerCreateInfo();
|
---|
| 2049 | samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
---|
| 2050 | samplerCreateInfo.magFilter = VK_FILTER_LINEAR;
|
---|
| 2051 | samplerCreateInfo.minFilter = VK_FILTER_LINEAR;
|
---|
| 2052 | samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 2053 | samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 2054 | samplerCreateInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
| 2055 | samplerCreateInfo.anisotropyEnable = VK_TRUE;
|
---|
| 2056 | samplerCreateInfo.maxAnisotropy = 4;
|
---|
| 2057 | samplerCreateInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
---|
| 2058 | samplerCreateInfo.unnormalizedCoordinates = VK_FALSE;
|
---|
| 2059 | samplerCreateInfo.compareEnable = VK_FALSE;
|
---|
| 2060 | samplerCreateInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
---|
| 2061 | samplerCreateInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
---|
| 2062 | samplerCreateInfo.mipLodBias = 0.0f;
|
---|
| 2063 | samplerCreateInfo.minLod = 0.0f;
|
---|
| 2064 | samplerCreateInfo.maxLod = 0.0f;
|
---|
| 2065 |
|
---|
| 2066 | // Create our sampler
|
---|
| 2067 | if (vkCreateSampler(device, &samplerCreateInfo, 0, &textureSampler) != VK_SUCCESS)
|
---|
| 2068 | {
|
---|
| 2069 | vulkanAvailable = false;
|
---|
| 2070 | return;
|
---|
| 2071 | }
|
---|
| 2072 | }
|
---|
| 2073 |
|
---|
| 2074 | // Set up our descriptor pool
|
---|
| 2075 | void setupDescriptorPool()
|
---|
| 2076 | {
|
---|
| 2077 | // We need to allocate as many descriptor sets as we have frames in flight
|
---|
| 2078 | VkDescriptorPoolSize descriptorPoolSizes[2];
|
---|
| 2079 |
|
---|
| 2080 | descriptorPoolSizes[0] = VkDescriptorPoolSize();
|
---|
| 2081 | descriptorPoolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
---|
| 2082 | descriptorPoolSizes[0].descriptorCount = static_cast<uint32_t>(swapchainImages.size());
|
---|
| 2083 |
|
---|
| 2084 | descriptorPoolSizes[1] = VkDescriptorPoolSize();
|
---|
| 2085 | descriptorPoolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
| 2086 | descriptorPoolSizes[1].descriptorCount = static_cast<uint32_t>(swapchainImages.size());
|
---|
| 2087 |
|
---|
| 2088 | VkDescriptorPoolCreateInfo descriptorPoolCreateInfo = VkDescriptorPoolCreateInfo();
|
---|
| 2089 | descriptorPoolCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
---|
| 2090 | descriptorPoolCreateInfo.poolSizeCount = 2;
|
---|
| 2091 | descriptorPoolCreateInfo.pPoolSizes = descriptorPoolSizes;
|
---|
| 2092 | descriptorPoolCreateInfo.maxSets = static_cast<uint32_t>(swapchainImages.size());
|
---|
| 2093 |
|
---|
| 2094 | // Create the descriptor pool
|
---|
| 2095 | if (vkCreateDescriptorPool(device, &descriptorPoolCreateInfo, 0, &descriptorPool) != VK_SUCCESS)
|
---|
| 2096 | {
|
---|
| 2097 | vulkanAvailable = false;
|
---|
| 2098 | return;
|
---|
| 2099 | }
|
---|
| 2100 | }
|
---|
| 2101 |
|
---|
| 2102 | // Set up our descriptor sets
|
---|
| 2103 | void setupDescriptorSets()
|
---|
| 2104 | {
|
---|
| 2105 | // Allocate a descriptor set for each frame in flight
|
---|
| 2106 | std::vector<VkDescriptorSetLayout> descriptorSetLayouts(swapchainImages.size(), descriptorSetLayout);
|
---|
| 2107 |
|
---|
| 2108 | VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = VkDescriptorSetAllocateInfo();
|
---|
| 2109 | descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
---|
| 2110 | descriptorSetAllocateInfo.descriptorPool = descriptorPool;
|
---|
| 2111 | descriptorSetAllocateInfo.descriptorSetCount = static_cast<uint32_t>(swapchainImages.size());
|
---|
| 2112 | descriptorSetAllocateInfo.pSetLayouts = &descriptorSetLayouts[0];
|
---|
| 2113 |
|
---|
| 2114 | descriptorSets.resize(swapchainImages.size());
|
---|
| 2115 |
|
---|
| 2116 | if (vkAllocateDescriptorSets(device, &descriptorSetAllocateInfo, &descriptorSets[0]) != VK_SUCCESS)
|
---|
| 2117 | {
|
---|
| 2118 | descriptorSets.clear();
|
---|
| 2119 |
|
---|
| 2120 | vulkanAvailable = false;
|
---|
| 2121 | return;
|
---|
| 2122 | }
|
---|
| 2123 |
|
---|
| 2124 | // For every descriptor set, set up the bindings to our uniform buffer and texture sampler
|
---|
| 2125 | for (std::size_t i = 0; i < descriptorSets.size(); i++)
|
---|
| 2126 | {
|
---|
| 2127 | VkWriteDescriptorSet writeDescriptorSets[2];
|
---|
| 2128 |
|
---|
| 2129 | // Uniform buffer binding information
|
---|
| 2130 | VkDescriptorBufferInfo descriptorBufferInfo = VkDescriptorBufferInfo();
|
---|
| 2131 | descriptorBufferInfo.buffer = uniformBuffers[i];
|
---|
| 2132 | descriptorBufferInfo.offset = 0;
|
---|
| 2133 | descriptorBufferInfo.range = sizeof(Matrix) * 3;
|
---|
| 2134 |
|
---|
| 2135 | writeDescriptorSets[0] = VkWriteDescriptorSet();
|
---|
| 2136 | writeDescriptorSets[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
---|
| 2137 | writeDescriptorSets[0].dstSet = descriptorSets[i];
|
---|
| 2138 | writeDescriptorSets[0].dstBinding = 0;
|
---|
| 2139 | writeDescriptorSets[0].dstArrayElement = 0;
|
---|
| 2140 | writeDescriptorSets[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
---|
| 2141 | writeDescriptorSets[0].descriptorCount = 1;
|
---|
| 2142 | writeDescriptorSets[0].pBufferInfo = &descriptorBufferInfo;
|
---|
| 2143 |
|
---|
| 2144 | // Texture sampler binding information
|
---|
| 2145 | VkDescriptorImageInfo descriptorImageInfo = VkDescriptorImageInfo();
|
---|
| 2146 | descriptorImageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
| 2147 | descriptorImageInfo.imageView = textureImageView;
|
---|
| 2148 | descriptorImageInfo.sampler = textureSampler;
|
---|
| 2149 |
|
---|
| 2150 | writeDescriptorSets[1] = VkWriteDescriptorSet();
|
---|
| 2151 | writeDescriptorSets[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
---|
| 2152 | writeDescriptorSets[1].dstSet = descriptorSets[i];
|
---|
| 2153 | writeDescriptorSets[1].dstBinding = 1;
|
---|
| 2154 | writeDescriptorSets[1].dstArrayElement = 0;
|
---|
| 2155 | writeDescriptorSets[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
| 2156 | writeDescriptorSets[1].descriptorCount = 1;
|
---|
| 2157 | writeDescriptorSets[1].pImageInfo = &descriptorImageInfo;
|
---|
| 2158 |
|
---|
| 2159 | // Update the desciptor set
|
---|
| 2160 | vkUpdateDescriptorSets(device, 2, writeDescriptorSets, 0, 0);
|
---|
| 2161 | }
|
---|
| 2162 | }
|
---|
| 2163 |
|
---|
| 2164 | // Set up the command buffers we use for drawing each frame
|
---|
| 2165 | void setupCommandBuffers()
|
---|
| 2166 | {
|
---|
| 2167 | // We need a command buffer for every frame in flight
|
---|
| 2168 | commandBuffers.resize(swapchainFramebuffers.size());
|
---|
| 2169 |
|
---|
| 2170 | // These are primary command buffers
|
---|
| 2171 | VkCommandBufferAllocateInfo commandBufferAllocateInfo = VkCommandBufferAllocateInfo();
|
---|
| 2172 | commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
| 2173 | commandBufferAllocateInfo.commandPool = commandPool;
|
---|
| 2174 | commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
| 2175 | commandBufferAllocateInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
|
---|
| 2176 |
|
---|
| 2177 | // Allocate the command buffers from our command pool
|
---|
| 2178 | if (vkAllocateCommandBuffers(device, &commandBufferAllocateInfo, &commandBuffers[0]) != VK_SUCCESS)
|
---|
| 2179 | {
|
---|
| 2180 | commandBuffers.clear();
|
---|
| 2181 | vulkanAvailable = false;
|
---|
| 2182 | return;
|
---|
| 2183 | }
|
---|
| 2184 | }
|
---|
| 2185 |
|
---|
| 2186 | // Set up the commands we need to issue to draw a frame
|
---|
| 2187 | void setupDraw()
|
---|
| 2188 | {
|
---|
| 2189 | // Set up our clear colors
|
---|
| 2190 | VkClearValue clearColors[2];
|
---|
| 2191 |
|
---|
| 2192 | // Clear color buffer to opaque black
|
---|
| 2193 | clearColors[0] = VkClearValue();
|
---|
| 2194 | clearColors[0].color.float32[0] = 0.0f;
|
---|
| 2195 | clearColors[0].color.float32[1] = 0.0f;
|
---|
| 2196 | clearColors[0].color.float32[2] = 0.0f;
|
---|
| 2197 | clearColors[0].color.float32[3] = 0.0f;
|
---|
| 2198 |
|
---|
| 2199 | // Clear depth to 1.0f
|
---|
| 2200 | clearColors[1] = VkClearValue();
|
---|
| 2201 | clearColors[1].depthStencil.depth = 1.0f;
|
---|
| 2202 | clearColors[1].depthStencil.stencil = 0;
|
---|
| 2203 |
|
---|
| 2204 | VkRenderPassBeginInfo renderPassBeginInfo = VkRenderPassBeginInfo();
|
---|
| 2205 | renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
---|
| 2206 | renderPassBeginInfo.renderPass = renderPass;
|
---|
| 2207 | renderPassBeginInfo.renderArea.offset.x = 0;
|
---|
| 2208 | renderPassBeginInfo.renderArea.offset.y = 0;
|
---|
| 2209 | renderPassBeginInfo.renderArea.extent = swapchainExtent;
|
---|
| 2210 | renderPassBeginInfo.clearValueCount = 2;
|
---|
| 2211 | renderPassBeginInfo.pClearValues = clearColors;
|
---|
| 2212 |
|
---|
| 2213 | // Simultaneous use: this command buffer can be resubmitted to a queue before a previous submission is completed
|
---|
| 2214 | VkCommandBufferBeginInfo commandBufferBeginInfo = VkCommandBufferBeginInfo();
|
---|
| 2215 | commandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
---|
| 2216 | commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
|
---|
| 2217 |
|
---|
| 2218 | // Set up the command buffers for each frame in flight
|
---|
| 2219 | for (std::size_t i = 0; i < commandBuffers.size(); i++)
|
---|
| 2220 | {
|
---|
| 2221 | // Begin the command buffer
|
---|
| 2222 | if (vkBeginCommandBuffer(commandBuffers[i], &commandBufferBeginInfo) != VK_SUCCESS)
|
---|
| 2223 | {
|
---|
| 2224 | vulkanAvailable = false;
|
---|
| 2225 | return;
|
---|
| 2226 | }
|
---|
| 2227 |
|
---|
| 2228 | // Begin the renderpass
|
---|
| 2229 | renderPassBeginInfo.framebuffer = swapchainFramebuffers[i];
|
---|
| 2230 |
|
---|
| 2231 | vkCmdBeginRenderPass(commandBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
---|
| 2232 |
|
---|
| 2233 | // Bind our graphics pipeline
|
---|
| 2234 | vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
---|
| 2235 |
|
---|
| 2236 | // Bind our vertex buffer
|
---|
| 2237 | VkDeviceSize offset = 0;
|
---|
| 2238 |
|
---|
| 2239 | vkCmdBindVertexBuffers(commandBuffers[i], 0, 1, &vertexBuffer, &offset);
|
---|
| 2240 |
|
---|
| 2241 | // Bind our index buffer
|
---|
| 2242 | vkCmdBindIndexBuffer(commandBuffers[i], indexBuffer, 0, VK_INDEX_TYPE_UINT16);
|
---|
| 2243 |
|
---|
| 2244 | // Bind our descriptor sets
|
---|
| 2245 | vkCmdBindDescriptorSets(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[i], 0, 0);
|
---|
| 2246 |
|
---|
| 2247 | // Draw our primitives
|
---|
| 2248 | vkCmdDrawIndexed(commandBuffers[i], 36, 1, 0, 0, 0);
|
---|
| 2249 |
|
---|
| 2250 | // End the renderpass
|
---|
| 2251 | vkCmdEndRenderPass(commandBuffers[i]);
|
---|
| 2252 |
|
---|
| 2253 | // End the command buffer
|
---|
| 2254 | if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS)
|
---|
| 2255 | {
|
---|
| 2256 | vulkanAvailable = false;
|
---|
| 2257 | return;
|
---|
| 2258 | }
|
---|
| 2259 | }
|
---|
| 2260 | }
|
---|
| 2261 |
|
---|
| 2262 | // Set up the semaphores we use to synchronize frames among each other
|
---|
| 2263 | void setupSemaphores()
|
---|
| 2264 | {
|
---|
| 2265 | VkSemaphoreCreateInfo semaphoreCreateInfo = VkSemaphoreCreateInfo();
|
---|
| 2266 | semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
---|
| 2267 |
|
---|
| 2268 | // Create a semaphore to track when an swapchain image is available for each frame in flight
|
---|
| 2269 | for (int i = 0; i < maxFramesInFlight; i++)
|
---|
| 2270 | {
|
---|
| 2271 | imageAvailableSemaphores.push_back(0);
|
---|
| 2272 |
|
---|
| 2273 | if (vkCreateSemaphore(device, &semaphoreCreateInfo, 0, &imageAvailableSemaphores[i]) != VK_SUCCESS)
|
---|
| 2274 | {
|
---|
| 2275 | imageAvailableSemaphores.pop_back();
|
---|
| 2276 | vulkanAvailable = false;
|
---|
| 2277 | return;
|
---|
| 2278 | }
|
---|
| 2279 | }
|
---|
| 2280 |
|
---|
| 2281 | // Create a semaphore to track when rendering is complete for each frame in flight
|
---|
| 2282 | for (int i = 0; i < maxFramesInFlight; i++)
|
---|
| 2283 | {
|
---|
| 2284 | renderFinishedSemaphores.push_back(0);
|
---|
| 2285 |
|
---|
| 2286 | if (vkCreateSemaphore(device, &semaphoreCreateInfo, 0, &renderFinishedSemaphores[i]) != VK_SUCCESS)
|
---|
| 2287 | {
|
---|
| 2288 | renderFinishedSemaphores.pop_back();
|
---|
| 2289 | vulkanAvailable = false;
|
---|
| 2290 | return;
|
---|
| 2291 | }
|
---|
| 2292 | }
|
---|
| 2293 | }
|
---|
| 2294 |
|
---|
| 2295 | // Set up the fences we use to synchronize frames among each other
|
---|
| 2296 | void setupFences()
|
---|
| 2297 | {
|
---|
| 2298 | // Create the fences in the signaled state
|
---|
| 2299 | VkFenceCreateInfo fenceCreateInfo = VkFenceCreateInfo();
|
---|
| 2300 | fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
---|
| 2301 | fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
---|
| 2302 |
|
---|
| 2303 | // Create a fence to track when queue submission is complete for each frame in flight
|
---|
| 2304 | for (int i = 0; i < maxFramesInFlight; i++)
|
---|
| 2305 | {
|
---|
| 2306 | fences.push_back(0);
|
---|
| 2307 |
|
---|
| 2308 | if (vkCreateFence(device, &fenceCreateInfo, 0, &fences[i]) != VK_SUCCESS)
|
---|
| 2309 | {
|
---|
| 2310 | fences.pop_back();
|
---|
| 2311 | vulkanAvailable = false;
|
---|
| 2312 | return;
|
---|
| 2313 | }
|
---|
| 2314 | }
|
---|
| 2315 | }
|
---|
| 2316 |
|
---|
| 2317 | // Update the matrices in our uniform buffer every frame
|
---|
| 2318 | void updateUniformBuffer(float elapsed)
|
---|
| 2319 | {
|
---|
| 2320 | const float pi = 3.14159265359f;
|
---|
| 2321 |
|
---|
| 2322 | // Construct the model matrix
|
---|
| 2323 | Matrix model = {
|
---|
| 2324 | 1.0f, 0.0f, 0.0f, 0.0f,
|
---|
| 2325 | 0.0f, 1.0f, 0.0f, 0.0f,
|
---|
| 2326 | 0.0f, 0.0f, 1.0f, 0.0f,
|
---|
| 2327 | 0.0f, 0.0f, 0.0f, 1.0f
|
---|
| 2328 | };
|
---|
| 2329 |
|
---|
| 2330 | matrixRotateX(model, elapsed * 59.0f * pi / 180.f);
|
---|
| 2331 | matrixRotateY(model, elapsed * 83.0f * pi / 180.f);
|
---|
| 2332 | matrixRotateZ(model, elapsed * 109.0f * pi / 180.f);
|
---|
| 2333 |
|
---|
| 2334 | // Translate the model based on the mouse position
|
---|
| 2335 | float x = clamp(sf::Mouse::getPosition(window).x * 2.f / window.getSize().x - 1.f, -1.0f, 1.0f) * 2.0f;
|
---|
| 2336 | float y = clamp(-sf::Mouse::getPosition(window).y * 2.f / window.getSize().y + 1.f, -1.0f, 1.0f) * 1.5f;
|
---|
| 2337 |
|
---|
| 2338 | model[3][0] -= x;
|
---|
| 2339 | model[3][2] += y;
|
---|
| 2340 |
|
---|
| 2341 | // Construct the view matrix
|
---|
| 2342 | const Vec3 eye = { 0.0f, 4.0f, 0.0f };
|
---|
| 2343 | const Vec3 center = { 0.0f, 0.0f, 0.0f };
|
---|
| 2344 | const Vec3 up = { 0.0f, 0.0f, 1.0f };
|
---|
| 2345 |
|
---|
| 2346 | Matrix view;
|
---|
| 2347 |
|
---|
| 2348 | matrixLookAt(view, eye, center, up);
|
---|
| 2349 |
|
---|
| 2350 | // Construct the projection matrix
|
---|
| 2351 | const float fov = 45.0f;
|
---|
| 2352 | const float aspect = static_cast<float>(swapchainExtent.width) / static_cast<float>(swapchainExtent.height);
|
---|
| 2353 | const float nearPlane = 0.1f;
|
---|
| 2354 | const float farPlane = 10.0f;
|
---|
| 2355 |
|
---|
| 2356 | Matrix projection;
|
---|
| 2357 |
|
---|
| 2358 | matrixPerspective(projection, fov * pi / 180.f, aspect, nearPlane, farPlane);
|
---|
| 2359 |
|
---|
| 2360 | char* ptr;
|
---|
| 2361 |
|
---|
| 2362 | // Map the current frame's uniform buffer into our address space
|
---|
| 2363 | if (vkMapMemory(device, uniformBuffersMemory[currentFrame], 0, sizeof(Matrix) * 3, 0, reinterpret_cast<void**>(&ptr)) != VK_SUCCESS)
|
---|
| 2364 | {
|
---|
| 2365 | vulkanAvailable = false;
|
---|
| 2366 | return;
|
---|
| 2367 | }
|
---|
| 2368 |
|
---|
| 2369 | // Copy the matrix data into the current frame's uniform buffer
|
---|
| 2370 | std::memcpy(ptr + sizeof(Matrix) * 0, model, sizeof(Matrix));
|
---|
| 2371 | std::memcpy(ptr + sizeof(Matrix) * 1, view, sizeof(Matrix));
|
---|
| 2372 | std::memcpy(ptr + sizeof(Matrix) * 2, projection, sizeof(Matrix));
|
---|
| 2373 |
|
---|
| 2374 | // Unmap the buffer
|
---|
| 2375 | vkUnmapMemory(device, uniformBuffersMemory[currentFrame]);
|
---|
| 2376 | }
|
---|
| 2377 |
|
---|
| 2378 | void draw()
|
---|
| 2379 | {
|
---|
| 2380 | uint32_t imageIndex = 0;
|
---|
| 2381 |
|
---|
| 2382 | // If the objects we need to submit this frame are still pending, wait here
|
---|
| 2383 | vkWaitForFences(device, 1, &fences[currentFrame], VK_TRUE, std::numeric_limits<uint64_t>::max());
|
---|
| 2384 |
|
---|
| 2385 | {
|
---|
| 2386 | // Get the next image in the swapchain
|
---|
| 2387 | VkResult result = vkAcquireNextImageKHR(device, swapchain, std::numeric_limits<uint64_t>::max(), imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
---|
| 2388 |
|
---|
| 2389 | // Check if we need to re-create the swapchain (e.g. if the window was resized)
|
---|
| 2390 | if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
---|
| 2391 | {
|
---|
| 2392 | recreateSwapchain();
|
---|
| 2393 | swapchainOutOfDate = false;
|
---|
| 2394 | return;
|
---|
| 2395 | }
|
---|
| 2396 |
|
---|
| 2397 | if ((result != VK_SUCCESS) && (result != VK_TIMEOUT) && (result != VK_NOT_READY) && (result != VK_SUBOPTIMAL_KHR))
|
---|
| 2398 | {
|
---|
| 2399 | vulkanAvailable = false;
|
---|
| 2400 | return;
|
---|
| 2401 | }
|
---|
| 2402 | }
|
---|
| 2403 |
|
---|
| 2404 | // Wait for the swapchain image to be available in the color attachment stage before submitting the queue
|
---|
| 2405 | VkPipelineStageFlags waitStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
| 2406 |
|
---|
| 2407 | // Signal the render finished semaphore once the queue has been processed
|
---|
| 2408 | VkSubmitInfo submitInfo = VkSubmitInfo();
|
---|
| 2409 | submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
---|
| 2410 | submitInfo.waitSemaphoreCount = 1;
|
---|
| 2411 | submitInfo.pWaitSemaphores = &imageAvailableSemaphores[currentFrame];
|
---|
| 2412 | submitInfo.pWaitDstStageMask = &waitStages;
|
---|
| 2413 | submitInfo.commandBufferCount = 1;
|
---|
| 2414 | submitInfo.pCommandBuffers = &commandBuffers[imageIndex];
|
---|
| 2415 | submitInfo.signalSemaphoreCount = 1;
|
---|
| 2416 | submitInfo.pSignalSemaphores = &renderFinishedSemaphores[currentFrame];
|
---|
| 2417 |
|
---|
| 2418 | vkResetFences(device, 1, &fences[currentFrame]);
|
---|
| 2419 |
|
---|
| 2420 | if (vkQueueSubmit(queue, 1, &submitInfo, fences[currentFrame]) != VK_SUCCESS)
|
---|
| 2421 | {
|
---|
| 2422 | vulkanAvailable = false;
|
---|
| 2423 | return;
|
---|
| 2424 | }
|
---|
| 2425 |
|
---|
| 2426 | // Wait for rendering to complete before presenting
|
---|
| 2427 | VkPresentInfoKHR presentInfo = VkPresentInfoKHR();
|
---|
| 2428 | presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
---|
| 2429 | presentInfo.waitSemaphoreCount = 1;
|
---|
| 2430 | presentInfo.pWaitSemaphores = &renderFinishedSemaphores[currentFrame];
|
---|
| 2431 | presentInfo.swapchainCount = 1;
|
---|
| 2432 | presentInfo.pSwapchains = &swapchain;
|
---|
| 2433 | presentInfo.pImageIndices = &imageIndex;
|
---|
| 2434 |
|
---|
| 2435 | {
|
---|
| 2436 | // Queue presentation
|
---|
| 2437 | VkResult result = vkQueuePresentKHR(queue, &presentInfo);
|
---|
| 2438 |
|
---|
| 2439 | // Check if we need to re-create the swapchain (e.g. if the window was resized)
|
---|
| 2440 | if ((result == VK_ERROR_OUT_OF_DATE_KHR) || (result == VK_SUBOPTIMAL_KHR) || swapchainOutOfDate)
|
---|
| 2441 | {
|
---|
| 2442 | recreateSwapchain();
|
---|
| 2443 | swapchainOutOfDate = false;
|
---|
| 2444 | }
|
---|
| 2445 | else if (result != VK_SUCCESS)
|
---|
| 2446 | {
|
---|
| 2447 | vulkanAvailable = false;
|
---|
| 2448 | return;
|
---|
| 2449 | }
|
---|
| 2450 | }
|
---|
| 2451 |
|
---|
| 2452 | // Make sure to use the next frame's objects next frame
|
---|
| 2453 | currentFrame = (currentFrame + 1) % maxFramesInFlight;
|
---|
| 2454 | }
|
---|
| 2455 |
|
---|
| 2456 | void run()
|
---|
| 2457 | {
|
---|
| 2458 | sf::Clock clock;
|
---|
| 2459 |
|
---|
| 2460 | // Start game loop
|
---|
| 2461 | while (window.isOpen())
|
---|
| 2462 | {
|
---|
| 2463 | // Process events
|
---|
| 2464 | sf::Event event;
|
---|
| 2465 | while (window.pollEvent(event))
|
---|
| 2466 | {
|
---|
| 2467 | // Close window: exit
|
---|
| 2468 | if (event.type == sf::Event::Closed)
|
---|
| 2469 | window.close();
|
---|
| 2470 |
|
---|
| 2471 | // Escape key: exit
|
---|
| 2472 | if ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))
|
---|
| 2473 | window.close();
|
---|
| 2474 |
|
---|
| 2475 | // Re-create the swapchain when the window is resized
|
---|
| 2476 | if (event.type == sf::Event::Resized)
|
---|
| 2477 | swapchainOutOfDate = true;
|
---|
| 2478 | }
|
---|
| 2479 |
|
---|
| 2480 | if (vulkanAvailable)
|
---|
| 2481 | {
|
---|
| 2482 | // Update the uniform buffer (matrices)
|
---|
| 2483 | updateUniformBuffer(clock.getElapsedTime().asSeconds());
|
---|
| 2484 |
|
---|
| 2485 | // Render the frame
|
---|
| 2486 | draw();
|
---|
| 2487 | }
|
---|
| 2488 | }
|
---|
| 2489 | }
|
---|
| 2490 |
|
---|
| 2491 | private:
|
---|
| 2492 | sf::WindowBase window;
|
---|
| 2493 |
|
---|
| 2494 | bool vulkanAvailable;
|
---|
| 2495 |
|
---|
| 2496 | const int maxFramesInFlight;
|
---|
| 2497 | int currentFrame;
|
---|
| 2498 | bool swapchainOutOfDate;
|
---|
| 2499 |
|
---|
| 2500 | VkInstance instance;
|
---|
| 2501 | VkDebugReportCallbackEXT debugReportCallback;
|
---|
| 2502 | VkSurfaceKHR surface;
|
---|
| 2503 | VkPhysicalDevice gpu;
|
---|
| 2504 | int queueFamilyIndex;
|
---|
| 2505 | VkDevice device;
|
---|
| 2506 | VkQueue queue;
|
---|
| 2507 | VkSurfaceFormatKHR swapchainFormat;
|
---|
| 2508 | VkExtent2D swapchainExtent;
|
---|
| 2509 | VkSwapchainKHR swapchain;
|
---|
| 2510 | std::vector<VkImage> swapchainImages;
|
---|
| 2511 | std::vector<VkImageView> swapchainImageViews;
|
---|
| 2512 | VkFormat depthFormat;
|
---|
| 2513 | VkImage depthImage;
|
---|
| 2514 | VkDeviceMemory depthImageMemory;
|
---|
| 2515 | VkImageView depthImageView;
|
---|
| 2516 | VkShaderModule vertexShaderModule;
|
---|
| 2517 | VkShaderModule fragmentShaderModule;
|
---|
| 2518 | VkPipelineShaderStageCreateInfo shaderStages[2];
|
---|
| 2519 | VkDescriptorSetLayout descriptorSetLayout;
|
---|
| 2520 | VkPipelineLayout pipelineLayout;
|
---|
| 2521 | VkRenderPass renderPass;
|
---|
| 2522 | VkPipeline graphicsPipeline;
|
---|
| 2523 | std::vector<VkFramebuffer> swapchainFramebuffers;
|
---|
| 2524 | VkCommandPool commandPool;
|
---|
| 2525 | VkBuffer vertexBuffer;
|
---|
| 2526 | VkDeviceMemory vertexBufferMemory;
|
---|
| 2527 | VkBuffer indexBuffer;
|
---|
| 2528 | VkDeviceMemory indexBufferMemory;
|
---|
| 2529 | std::vector<VkBuffer> uniformBuffers;
|
---|
| 2530 | std::vector<VkDeviceMemory> uniformBuffersMemory;
|
---|
| 2531 | VkImage textureImage;
|
---|
| 2532 | VkDeviceMemory textureImageMemory;
|
---|
| 2533 | VkImageView textureImageView;
|
---|
| 2534 | VkSampler textureSampler;
|
---|
| 2535 | VkDescriptorPool descriptorPool;
|
---|
| 2536 | std::vector<VkDescriptorSet> descriptorSets;
|
---|
| 2537 | std::vector<VkCommandBuffer> commandBuffers;
|
---|
| 2538 | std::vector<VkSemaphore> imageAvailableSemaphores;
|
---|
| 2539 | std::vector<VkSemaphore> renderFinishedSemaphores;
|
---|
| 2540 | std::vector<VkFence> fences;
|
---|
| 2541 | };
|
---|
| 2542 |
|
---|
| 2543 |
|
---|
| 2544 | ////////////////////////////////////////////////////////////
|
---|
| 2545 | /// Entry point of application
|
---|
| 2546 | ///
|
---|
| 2547 | /// \return Application exit code
|
---|
| 2548 | ///
|
---|
| 2549 | ////////////////////////////////////////////////////////////
|
---|
| 2550 | int main()
|
---|
| 2551 | {
|
---|
| 2552 | VulkanExample example;
|
---|
| 2553 |
|
---|
| 2554 | example.run();
|
---|
| 2555 |
|
---|
| 2556 | return EXIT_SUCCESS;
|
---|
| 2557 | }
|
---|