feature/imgui-sdl
points-test
Last change
on this file since 8a6d19d was 8a6d19d, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 8 years ago |
Implement movement in a basic 3D scene and add some examples from the new OpenGL tutorials site
|
-
Property mode
set to
100644
|
File size:
1.1 KB
|
Line | |
---|
1 | TODO: Make sure the instructions in this README still work and, if not, update them
|
---|
2 |
|
---|
3 | Installation Instructions for Linux
|
---|
4 | ---------------------------------------
|
---|
5 |
|
---|
6 | -Compile GLEW from source
|
---|
7 | (download and follow the instructions in README.md)
|
---|
8 |
|
---|
9 | sudo apt-get install cmake xorg-dev libglew-dev libglu1-mesa-dev freeglut3-dev mesa-common-dev
|
---|
10 |
|
---|
11 | -Compile GLFW3 from source
|
---|
12 | (cmake . && make && sudo make install)
|
---|
13 |
|
---|
14 | Installation Instructions for OSX
|
---|
15 | ---------------------------------------
|
---|
16 |
|
---|
17 | Install and link glfw and glew using homebrew. This should place all necessary
|
---|
18 | files (or possibly symlinks to them) in /usr/loca/include and /usr/local/lib.
|
---|
19 |
|
---|
20 | Run 'xcode-select --install'
|
---|
21 | This should make g++ check for libraries in /usr/local/
|
---|
22 |
|
---|
23 | Installation Instructions for Windows
|
---|
24 | ---------------------------------------
|
---|
25 |
|
---|
26 | Download the precompiled 32bit binaries of GLFW and GLEW.
|
---|
27 | Create /lib and /include folders and add the paths to those folders to the
|
---|
28 | VC++ project. Copy the include/GL and include/GLFW folders into your /include
|
---|
29 | folder and all the files in the include folders of both libraries into your /lib
|
---|
30 | folder. This should be enough to compile and run the project.
|
---|
Note:
See
TracBrowser
for help on using the repository browser.