feature/imgui-sdl
points-test
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Last change
on this file since 6abfd07 was 6abfd07, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago |
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Create a log with a stack-trace when the game crashes
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Property mode
set to
100644
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File size:
429 bytes
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| 1 | #include "FileStackWalker.h"
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| 2 |
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| 3 | // Put this stuff in some common header shared by this and CrashLogger
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| 4 | // Put this stuff in some common header shared by this and CrashLogger
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| 5 |
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| 6 | #include <io.h>
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| 7 |
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| 8 | #define write _write
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| 9 |
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| 10 | FileStackWalker::FileStackWalker(int fd_out) : StackWalker() {
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| 11 | this->fd_out = fd_out;
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| 12 | }
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| 13 |
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| 14 | void FileStackWalker::OnOutput(LPCSTR szText) {
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| 15 | write(fd_out, szText, strlen(szText));
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| 16 | StackWalker::OnOutput(szText);
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| 17 | }
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