source: network-game/server@ e1af80c

Name Size Rev Age Author Last Change
../
.gitignore 17 bytes ​ d05086b   13 years dmp1488 Support for logging to a textfile
DataAccess.cpp 4.4 KB ​ b72ed16   13 years dmp1488 Included crypt header and reduced debug messages during map load
DataAccess.h 714 bytes ​ 521c88b   13 years dmp1488 Upon player registration, the server stores the selected player class …
makefile 903 bytes ​ c9f6a1c   13 years dmp1488 New GameSummary class for storing game results
server.cpp 46.9 KB ​ e1af80c   13 years dmp1488 When a game ends, the server sets currentGame to NULL for all participants
  • Property mode set to 040000
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