source: network-game/server@ 41ad8ed

Name Size Rev Age Author Last Change
../
.gitignore 11 bytes ​ 2488852   14 years dmp1488 Added the player class, added a list of logged-in players, and changed …
crypt.cpp 196 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
crypt.h 138 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
DataAccess.cpp 2.5 KB ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
DataAccess.h 474 bytes ​ 59061f6   14 years dmp1488 Added new data access methods to save and retrieve player data
database.cpp 897 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
database.h 335 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
makefile 313 bytes ​ 36082e8   14 years dmp1488 Moved the database code to a new class
Player.cpp 512 bytes ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
Player.h 351 bytes ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
server.cpp 6.9 KB ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
  • Property mode set to 040000
Note: See TracBrowser for help on using the repository browser.