source: network-game/server@ 3f5616f

Name Size Rev Age Author Last Change
../
server.cpp 6.7 KB ​ da692b9   14 years dmp1488 Fixed some minor server bugs
Player.h 351 bytes ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
Player.cpp 512 bytes ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
makefile 313 bytes ​ b53c6b3   14 years dmp1488 Capitalized the filenames in common/*
database.h 335 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
database.cpp 897 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
DataAccess.h 474 bytes ​ 59061f6   14 years dmp1488 Added new data access methods to save and retrieve player data
DataAccess.cpp 2.5 KB ​ 41ad8ed   14 years dmp1488 The server properly handles registration messages
crypt.h 138 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
crypt.cpp 196 bytes ​ e3535b3   14 years dmp1488 Initial commit for server
.gitignore 11 bytes ​ 2488852   14 years dmp1488 Added the player class, added a list of logged-in players, and changed …
  • Property mode set to 040000
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