[e084950] | 1 | #include "../common/compiler.h"
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| 2 |
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[2488852] | 3 | #include <cstdlib>
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[371ce29] | 4 | #include <cstdio>
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[e3535b3] | 5 | #include <unistd.h>
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[2488852] | 6 | #include <string>
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[e3535b3] | 7 | #include <iostream>
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[2488852] | 8 | #include <vector>
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| 9 | #include <algorithm>
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[e3535b3] | 10 |
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[371ce29] | 11 | #include <fcntl.h>
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| 12 | #include <assert.h>
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| 13 |
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[73f75c1] | 14 | #include <sys/socket.h>
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[371ce29] | 15 | #include <netdb.h>
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[73f75c1] | 16 | #include <netinet/in.h>
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| 17 | #include <arpa/inet.h>
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| 18 |
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[e3535b3] | 19 | #include <openssl/bio.h>
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| 20 | #include <openssl/ssl.h>
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| 21 | #include <openssl/err.h>
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| 22 |
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[8e540f4] | 23 | #include "Player.h"
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[36082e8] | 24 | #include "DataAccess.h"
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[2488852] | 25 | #include "../common/message.h"
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[d2b411a] | 26 |
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[e3535b3] | 27 | using namespace std;
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| 28 |
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[8e540f4] | 29 | void processMessage(const NETWORK_MSG &clientMsg, const struct sockaddr_in &from, vector<Player> &vctPlayers, int &num, NETWORK_MSG &serverMsg);
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| 30 |
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[73f75c1] | 31 | // this should probably go somewhere in the common folder
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[e3535b3] | 32 | void error(const char *msg)
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| 33 | {
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| 34 | perror(msg);
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| 35 | exit(0);
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| 36 | }
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| 37 |
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[8e540f4] | 38 | Player *findPlayerByName(vector<Player> &vec, string name)
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[2488852] | 39 | {
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[8e540f4] | 40 | vector<Player>::iterator it;
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[2488852] | 41 |
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[41ad8ed] | 42 | cout << "Entered findPlayerByName" << endl;
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| 43 |
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[2488852] | 44 | for (it = vec.begin(); it != vec.end(); it++)
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| 45 | {
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[41ad8ed] | 46 | cout << "Comparing name" << endl;
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[2488852] | 47 | if ( it->name.compare(name) == 0 )
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| 48 | return &(*it);
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| 49 | }
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| 50 |
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[41ad8ed] | 51 | cout << "About to return" << endl;
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[2488852] | 52 | return NULL;
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| 53 | }
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| 54 |
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[8e540f4] | 55 | Player *findPlayerByAddr(vector<Player> &vec, const sockaddr_in &addr)
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[73f75c1] | 56 | {
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[8e540f4] | 57 | vector<Player>::iterator it;
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[73f75c1] | 58 |
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| 59 | for (it = vec.begin(); it != vec.end(); it++)
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| 60 | {
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| 61 | if ( it->addr.sin_addr.s_addr == addr.sin_addr.s_addr &&
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| 62 | it->addr.sin_port == addr.sin_port )
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| 63 | return &(*it);
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| 64 | }
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| 65 |
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| 66 | return NULL;
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| 67 | }
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| 68 |
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[371ce29] | 69 | void set_nonblock(int sock)
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| 70 | {
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| 71 | int flags;
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| 72 | flags = fcntl(sock, F_GETFL,0);
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| 73 | assert(flags != -1);
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| 74 | fcntl(sock, F_SETFL, flags | O_NONBLOCK);
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| 75 | }
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| 76 |
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[e3535b3] | 77 | int main(int argc, char *argv[])
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| 78 | {
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| 79 | int sock, length, n;
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| 80 | struct sockaddr_in server;
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[73f75c1] | 81 | struct sockaddr_in from; // holds the info on the connected client
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[e084950] | 82 | NETWORK_MSG clientMsg, serverMsg;
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[8e540f4] | 83 | vector<Player> vctPlayers;
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[e084950] | 84 |
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| 85 | srand(time(NULL));
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[371ce29] | 86 | int num = 500;
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| 87 | //int num = (rand() % 0) + 1;
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[e084950] | 88 |
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| 89 | cout << "num: " << num << endl;
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[e3535b3] | 90 |
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| 91 | SSL_load_error_strings();
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| 92 | ERR_load_BIO_strings();
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| 93 | OpenSSL_add_all_algorithms();
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| 94 |
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| 95 | if (argc < 2) {
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[73f75c1] | 96 | cerr << "ERROR, no port provided" << endl;
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| 97 | exit(1);
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[e3535b3] | 98 | }
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[41ad8ed] | 99 |
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[371ce29] | 100 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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[e3535b3] | 101 | if (sock < 0) error("Opening socket");
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| 102 | length = sizeof(server);
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| 103 | bzero(&server,length);
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| 104 | server.sin_family=AF_INET;
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| 105 | server.sin_port=htons(atoi(argv[1]));
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[2488852] | 106 | server.sin_addr.s_addr=INADDR_ANY;
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| 107 | if ( bind(sock, (struct sockaddr *)&server, length) < 0 )
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[e084950] | 108 | error("binding");
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[73f75c1] | 109 |
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[371ce29] | 110 | set_nonblock(sock);
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| 111 |
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[cb1f288] | 112 | while (true) {
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[371ce29] | 113 |
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| 114 | usleep(5000);
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| 115 |
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[e084950] | 116 | n = receiveMessage(&clientMsg, sock, &from);
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[8e540f4] | 117 |
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[371ce29] | 118 | if (n >= 0) {
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| 119 | cout << "Got a message" << endl;
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[8e540f4] | 120 |
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[371ce29] | 121 | processMessage(clientMsg, from, vctPlayers, num, serverMsg);
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| 122 |
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| 123 | cout << "msg: " << serverMsg.buffer << endl;
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| 124 |
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| 125 | n = sendMessage(&serverMsg, sock, &from);
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| 126 | if (n < 0)
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| 127 | error("sendMessage");
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| 128 | }
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[8e540f4] | 129 |
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| 130 | }
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[371ce29] | 131 |
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[8e540f4] | 132 | return 0;
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| 133 | }
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| 134 |
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| 135 | void processMessage(const NETWORK_MSG &clientMsg, const struct sockaddr_in &from, vector<Player> &vctPlayers, int &num, NETWORK_MSG &serverMsg)
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| 136 | {
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[41ad8ed] | 137 | DataAccess da;
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| 138 |
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[8e540f4] | 139 | cout << "ip address: " << inet_ntoa(from.sin_addr) << endl;
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| 140 | cout << "port: " << from.sin_port << endl;
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| 141 | cout << "MSG: type: " << clientMsg.type << endl;
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| 142 | cout << "MSG contents: " << clientMsg.buffer << endl;
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| 143 |
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| 144 | // Check that if an invalid message is sent, the client will correctly
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| 145 | // receive and display the response. Maybe make a special error msg type
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| 146 | switch(clientMsg.type)
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| 147 | {
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| 148 | case MSG_TYPE_REGISTER:
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[d2b411a] | 149 | {
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[8e540f4] | 150 | string username(clientMsg.buffer);
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| 151 | string password(strchr(clientMsg.buffer, '\0')+1);
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[d2b411a] | 152 |
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[8e540f4] | 153 | cout << "username: " << username << endl;
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| 154 | cout << "password: " << password << endl;
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[d2b411a] | 155 |
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[41ad8ed] | 156 | da.insertPlayer(username, password);
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| 157 |
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| 158 | strcpy(serverMsg.buffer, "Registration successful");
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[8e540f4] | 159 |
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| 160 | serverMsg.type = MSG_TYPE_REGISTER;
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[d2b411a] | 161 |
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[8e540f4] | 162 | break;
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| 163 | }
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| 164 | case MSG_TYPE_LOGIN:
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| 165 | {
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| 166 | string username(clientMsg.buffer);
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[41ad8ed] | 167 | string password(strchr(clientMsg.buffer, '\0')+1);
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[8e540f4] | 168 | cout << "Player logging in: " << username << endl;
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| 169 |
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[41ad8ed] | 170 | Player* p = da.getPlayer(username);
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[d2b411a] | 171 |
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[41ad8ed] | 172 | if (p == NULL || p->password != password)
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| 173 | {
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| 174 | if (p != NULL)
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| 175 | {
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| 176 | cout << "p->password: " << p->password << endl;
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| 177 | cout << "password: " << password << endl;
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| 178 | }
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| 179 | strcpy(serverMsg.buffer, "Incorrect username or password");
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| 180 | }
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| 181 | else if(findPlayerByName(vctPlayers, username) != NULL)
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| 182 | {
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| 183 | strcpy(serverMsg.buffer, "Player has already logged in.");
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| 184 | }
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| 185 | else
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[8e540f4] | 186 | {
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[59061f6] | 187 | Player newP(username, "");
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| 188 | newP.setAddr(from);
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| 189 |
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| 190 | vctPlayers.push_back(newP);
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[8e540f4] | 191 | strcpy(serverMsg.buffer, "I'm thinking of a number between 1 and 1000. Guess what it is.");
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[07028b9] | 192 | }
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| 193 |
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[8e540f4] | 194 | serverMsg.type = MSG_TYPE_LOGIN;
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[41ad8ed] | 195 |
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| 196 | delete(p);
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[07028b9] | 197 |
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[8e540f4] | 198 | break;
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| 199 | }
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| 200 | case MSG_TYPE_LOGOUT:
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| 201 | {
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| 202 | string name(clientMsg.buffer);
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| 203 | cout << "Player logging out: " << name << endl;
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| 204 |
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| 205 | Player *p = findPlayerByName(vctPlayers, name);
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[633f42a] | 206 |
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[8e540f4] | 207 | if (p == NULL)
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| 208 | {
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| 209 | strcpy(serverMsg.buffer, "That player is not logged in. This is either a bug, or you're trying to hack the server.");
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[07028b9] | 210 | }
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[8e540f4] | 211 | else if( p->addr.sin_addr.s_addr != from.sin_addr.s_addr ||
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| 212 | p->addr.sin_port != from.sin_port )
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[07028b9] | 213 | {
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[8e540f4] | 214 | strcpy(serverMsg.buffer, "That player is logged in using a differemt connection. This is either a bug, or you're trying to hack the server.");
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[2488852] | 215 | }
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[8e540f4] | 216 | else
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[2488852] | 217 | {
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[8e540f4] | 218 | vctPlayers.erase((vector<Player>::iterator)p);
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[41ad8ed] | 219 | strcpy(serverMsg.buffer, "You have successfully logged out.");
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[8e540f4] | 220 | }
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[07028b9] | 221 |
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[8e540f4] | 222 | break;
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| 223 | }
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| 224 | case MSG_TYPE_CHAT:
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| 225 | {
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| 226 | Player *p = findPlayerByAddr(vctPlayers, from);
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[07028b9] | 227 |
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[8e540f4] | 228 | if (p == NULL)
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| 229 | {
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| 230 | strcpy(serverMsg.buffer, "No player is logged in using this connection. This is either a bug, or you're trying to hack the server.");
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[2488852] | 231 | }
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[8e540f4] | 232 | else
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| 233 | {
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| 234 | int guess = atoi(clientMsg.buffer);
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| 235 |
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| 236 | cout << "guess: " << guess << endl;
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| 237 |
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| 238 | if (guess < 1 || guess > 1000) {
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| 239 | strcpy(serverMsg.buffer, "You must guess a number between 1 and 1000");
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| 240 | }else if(guess > num)
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| 241 | strcpy(serverMsg.buffer, "The number I'm thinking of is less than that.");
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| 242 | else if(guess < num)
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| 243 | strcpy(serverMsg.buffer, "The number I'm thinking of is greater than that.");
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| 244 | else if(guess == num) {
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| 245 | strcpy(serverMsg.buffer, "Congratulations! I will now think of a new number.");
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| 246 | num = (rand() % 1000) + 1;
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| 247 | }
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| 248 | }
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| 249 |
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| 250 | serverMsg.type = MSG_TYPE_CHAT;
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| 251 |
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| 252 | break;
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[e084950] | 253 | }
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[8e540f4] | 254 | default:
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| 255 | {
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| 256 | strcpy(serverMsg.buffer, "Server error occured. Report this please.");
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[e084950] | 257 |
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[8e540f4] | 258 | serverMsg.type = MSG_TYPE_CHAT;
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[e084950] | 259 |
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[8e540f4] | 260 | break;
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| 261 | }
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[e3535b3] | 262 | }
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| 263 | }
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