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Last change
on this file since 5066e27 was edfd1d0, checked in by dportnoy <dmp1488@…>, 13 years ago |
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Moved the Player class to the common directory, added a position to Player, added a new message type for sending player info, and made the server broadcast player positions everytime it receives and replies to a message
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-
Property mode
set to
100644
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File size:
436 bytes
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| 1 | CC = g++
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| 2 | LIB_FLAGS = -lssl -lmysqlclient
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| 3 | FLAGS = $(LIB_FLAGS)
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| 4 | COMMON_PATH = ../common
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| 5 | DEPENDENCIES = Common.o Message.o Player.o DataAccess.o
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| 6 |
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| 7 | server : server.cpp $(DEPENDENCIES)
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| 8 | $(CC) -o $@ $+ $(FLAGS)
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| 9 |
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| 10 | Common.o : $(COMMON_PATH)/Common.cpp
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| 11 | $(CC) -c -o $@ $?
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| 12 |
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| 13 | Message.o : $(COMMON_PATH)/Message.cpp
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| 14 | $(CC) -c -o $@ $?
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| 15 |
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| 16 | Player.o : $(COMMON_PATH)/Player.cpp
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| 17 | $(CC) -c -o $@ $?
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| 18 |
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| 19 | %.o : %.cpp
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| 20 | $(CC) -c -o $@ $?
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| 21 |
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| 22 | clean:
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| 23 | rm *.o
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| 24 | rm server
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