| Last change
 on this file since 092817a was             edfd1d0, checked in by dportnoy <dmp1488@…>, 13 years ago | 
        
          | 
Moved the Player class to the common directory, added a position to Player, added a new message type for sending player info, and made the server broadcast player positions everytime it receives and replies to a message
 | 
        
          | 
              
Property                 mode
 set to                 100644 | 
        
          | File size:
            436 bytes | 
      
      
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| 1 | CC = g++ | 
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| 2 | LIB_FLAGS = -lssl -lmysqlclient | 
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| 3 | FLAGS = $(LIB_FLAGS) | 
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| 4 | COMMON_PATH = ../common | 
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| 5 | DEPENDENCIES = Common.o Message.o Player.o DataAccess.o | 
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| 6 |  | 
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| 7 | server : server.cpp $(DEPENDENCIES) | 
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| 8 | $(CC) -o $@ $+ $(FLAGS) | 
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| 9 |  | 
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| 10 | Common.o : $(COMMON_PATH)/Common.cpp | 
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| 11 | $(CC) -c -o $@ $? | 
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| 12 |  | 
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| 13 | Message.o : $(COMMON_PATH)/Message.cpp | 
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| 14 | $(CC) -c -o $@ $? | 
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| 15 |  | 
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| 16 | Player.o : $(COMMON_PATH)/Player.cpp | 
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| 17 | $(CC) -c -o $@ $? | 
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| 18 |  | 
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| 19 | %.o : %.cpp | 
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| 20 | $(CC) -c -o $@ $? | 
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| 21 |  | 
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| 22 | clean: | 
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| 23 | rm *.o | 
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| 24 | rm server | 
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