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Last change
on this file since 9c83610 was edfd1d0, checked in by dportnoy <dmp1488@…>, 13 years ago |
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Moved the Player class to the common directory, added a position to Player, added a new message type for sending player info, and made the server broadcast player positions everytime it receives and replies to a message
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Property mode
set to
100644
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File size:
484 bytes
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| 1 | #ifndef _DATA_ACCES_H
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| 2 | #define _DATA_ACCESS_H
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| 3 |
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| 4 | #include <string>
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| 5 |
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| 6 | #include <mysql/mysql.h>
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| 7 |
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| 8 | #include "../common/Player.h"
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| 9 |
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| 10 | using namespace std;
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| 11 |
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| 12 | class DataAccess {
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| 13 | public:
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| 14 | DataAccess();
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| 15 | ~DataAccess();
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| 16 |
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| 17 | int insertPlayer(string username, string password);
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| 18 |
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| 19 | Player *getPlayer(string username);
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| 20 | int printPlayers();
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| 21 |
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| 22 | int insert(string table, string rows, string values);
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| 23 | MYSQL_RES *select(string table, string filter);
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| 24 |
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| 25 | private:
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| 26 | MYSQL *connection, mysql;
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| 27 | };
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| 28 |
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| 29 | #endif
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