| 1 | #include "DataAccess.h"
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| 2 |
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| 3 | #include <iostream>
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| 4 | #include <sstream>
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| 5 | #include <cstdlib>
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| 6 | #include <crypt.h>
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| 7 |
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| 8 | #include "LuaLoader.h"
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| 9 |
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| 10 | using namespace std;
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| 11 |
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| 12 | DataAccess::DataAccess()
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| 13 | {
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| 14 | LuaLoader luaLoader;
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| 15 |
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| 16 | string database, username, password;
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| 17 |
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| 18 | if (luaLoader.runScript("db_settings.lua")) {
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| 19 | cout << "Loading settings" << endl;
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| 20 |
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| 21 | database = luaLoader.getValue("database");
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| 22 | username = luaLoader.getValue("username");
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| 23 | password = luaLoader.getValue("password");
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| 24 |
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| 25 | cout << database << endl;
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| 26 | cout << username << endl;
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| 27 | cout << password << endl;
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| 28 | } else {
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| 29 | cout << "Failed to load settings from lua script" << endl;
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| 30 | }
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| 31 |
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| 32 | mysql_init(&mysql);
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| 33 | connection = mysql_real_connect(&mysql, "localhost", "pythonAdmin", "pyMaster09*", "pythondb", 0, 0, 0);
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| 34 |
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| 35 | if (connection == NULL) {
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| 36 | cout << mysql_error(&mysql) << endl;
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| 37 | }else
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| 38 | cout << "Connection successful" << endl;
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| 39 | }
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| 40 |
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| 41 | DataAccess::~DataAccess()
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| 42 | {
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| 43 | mysql_close(connection);
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| 44 | mysql_close(&mysql);
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| 45 | }
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| 46 |
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| 47 | int DataAccess::insertPlayer(string username, string password, Player::PlayerClass playerClass)
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| 48 | {
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| 49 | ostringstream oss;
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| 50 |
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| 51 | string salt = "$1$";
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| 52 | int random;
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| 53 | char chr;
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| 54 | for(int i=0; i<8; i++)
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| 55 | {
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| 56 | random = rand() % 62;
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| 57 | if (random < 26)
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| 58 | chr = (char)('a'+random);
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| 59 | else if (random < 52)
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| 60 | chr = (char)('A'+random-26);
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| 61 | else
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| 62 | chr = (char)('0'+random-52);
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| 63 | salt += chr;
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| 64 | }
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| 65 | salt += '$';
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| 66 |
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| 67 | string encrypted(crypt(password.c_str(), salt.c_str()));
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| 68 |
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| 69 | oss << "'" << username << "', '" << encrypted << "', " << playerClass;
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| 70 |
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| 71 | return insert("users", "name, password, class", oss.str());
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| 72 | }
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| 73 |
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| 74 | // this is no longer used anywhere
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| 75 | int DataAccess::updatePlayer(string username, string password)
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| 76 | {
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| 77 | ostringstream values, where;
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| 78 |
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| 79 | values << "password='" << password << "'";
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| 80 |
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| 81 | where << "name='" << username << "'";
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| 82 |
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| 83 | return update("users", values.str(), where.str());
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| 84 | }
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| 85 |
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| 86 | Player *DataAccess::getPlayer(string username)
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| 87 | {
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| 88 | MYSQL_RES *result;
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| 89 | MYSQL_ROW row;
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| 90 | Player *p;
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| 91 | ostringstream oss;
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| 92 |
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| 93 | oss << "name='" << username << "'";
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| 94 |
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| 95 | result = select("users", oss.str().c_str());
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| 96 |
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| 97 | cout << "Got result" << endl;
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| 98 |
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| 99 | if (result == NULL) {
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| 100 | cout << "Error occured" << endl;
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| 101 | cout << mysql_error(connection) << endl;
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| 102 | return NULL;
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| 103 | }
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| 104 |
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| 105 | if ( ( row = mysql_fetch_row(result)) != NULL ) {
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| 106 | cout << "Creating a new player" << endl;
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| 107 | p = new Player(string(row[1]), string(row[2]));
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| 108 | p->setId(atoi(row[0]));
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| 109 | if (row[3] == NULL) {
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| 110 | p->setClass(Player::CLASS_NONE);
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| 111 | cout << "Class from db was NULL" << endl;
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| 112 | }else {
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| 113 | p->setClass((Player::PlayerClass)atoi(row[3]));
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| 114 | cout << "Class from db: " << atoi(row[3]) << endl;
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| 115 | }
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| 116 | cout << "Player class: " << p->playerClass << endl;
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| 117 | if (row[7] == NULL)
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| 118 | cout << "wins: NULL" << endl;
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| 119 | else
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| 120 | cout << "wins: " << atoi(row[7]) << endl;
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| 121 | if (row[8] == NULL)
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| 122 | cout << "losses: NULL" << endl;
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| 123 | else
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| 124 | cout << "losses: " << atoi(row[8]) << endl;
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| 125 | cout << "Loaded player from db" << endl;
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| 126 | }else {
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| 127 | cout << "Returned no results for some reason" << endl;
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| 128 | p = NULL;
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| 129 | }
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| 130 |
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| 131 | mysql_free_result(result);
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| 132 |
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| 133 | return p;
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| 134 | }
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| 135 |
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| 136 | // need to make sure this list is freed
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| 137 | // since we need to create a DataAccess class
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| 138 | // when calling these functions,
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| 139 | // we could free this list in the destructor
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| 140 | list<Player*>* DataAccess::getPlayers()
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| 141 | {
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| 142 | MYSQL_RES *result;
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| 143 | MYSQL_ROW row;
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| 144 |
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| 145 | result = select("users", "");
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| 146 |
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| 147 | if (result == NULL) {
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| 148 | cout << mysql_error(connection) << endl;
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| 149 | return NULL;
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| 150 | }
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| 151 |
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| 152 | list<Player*>* lstPlayers = new list<Player*>();
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| 153 | while ( ( row = mysql_fetch_row(result)) != NULL ) {
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| 154 | cout << row[0] << ", " << row[1] << ", " << row[2] << endl;
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| 155 | lstPlayers->push_back(new Player(row[1], row[2]));
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| 156 | }
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| 157 |
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| 158 | mysql_free_result(result);
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| 159 |
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| 160 | return lstPlayers;
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| 161 | }
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| 162 |
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| 163 | bool DataAccess::verifyPassword(string password, string encrypted)
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| 164 | {
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| 165 | string test(crypt(password.c_str(), encrypted.c_str()));
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| 166 |
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| 167 | return encrypted.compare(test) == 0;
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| 168 | }
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| 169 |
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| 170 | int* DataAccess::getPlayerRecord(int playerId) {
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| 171 | MYSQL_RES *result;
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| 172 | MYSQL_ROW row;
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| 173 | ostringstream oss;
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| 174 | int* record = new int[5];
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| 175 |
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| 176 | oss << "id=" << playerId;
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| 177 | result = select("users", oss.str());
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| 178 |
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| 179 | if ( ( row = mysql_fetch_row(result)) != NULL ) {
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| 180 | cout << "Retrieved player record successfully" << endl;
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| 181 | record[0] = atoi(row[4]); // level
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| 182 | record[1] = atoi(row[5]); // experience
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| 183 | record[2] = atoi(row[6]); // honor
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| 184 | record[3] = atoi(row[7]); // wins
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| 185 | record[4] = atoi(row[8]); // losses
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| 186 | cout << "record[0]:" << record[0] << endl;
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| 187 | cout << "record[1]:" << record[1] << endl;
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| 188 | cout << "record[2]:" << record[2] << endl;
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| 189 | cout << "record[3]:" << record[3] << endl;
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| 190 | cout << "record[4]:" << record[4] << endl;
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| 191 | }
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| 192 |
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| 193 | if (result == NULL) {
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| 194 | cout << mysql_error(connection) << endl;
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| 195 | return NULL;
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| 196 | }
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| 197 |
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| 198 | mysql_free_result(result);
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| 199 |
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| 200 | return record;
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| 201 | }
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| 202 |
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| 203 | int** DataAccess::getPlayerGameHistory(int playerId, unsigned int& numGames)
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| 204 | {
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| 205 | // each array is the score for one game
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| 206 | // the columns are result, team, blue score, and red score
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| 207 | // for result 0 is defeat and 1 is victory
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| 208 | // for team, 0 is blue and 1 is red
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| 209 |
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| 210 | MYSQL_RES *result;
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| 211 | MYSQL_ROW row;
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| 212 | ostringstream oss;
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| 213 |
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| 214 | int** gameHistory;
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| 215 |
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| 216 | oss << "user_id=" << playerId;
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| 217 | result = select("gameHistory", oss.str());
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| 218 |
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| 219 | numGames = mysql_num_rows(result);
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| 220 | gameHistory = (int**)malloc(sizeof(int*)*numGames);
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| 221 | cout << "Result has " << numGames << " rows" << endl;
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| 222 |
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| 223 | int i=0;
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| 224 | while ( ( row = mysql_fetch_row(result)) != NULL ) {
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| 225 | gameHistory[i] = new int[4];
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| 226 |
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| 227 | int userTeam = atoi(row[2]);
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| 228 | int blueScore = atoi(row[4]);
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| 229 | int redScore = atoi(row[3]);
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| 230 | int gameResult = -1;
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| 231 |
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| 232 | if (blueScore == 3) {
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| 233 | if (userTeam == 0)
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| 234 | gameResult = 1;
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| 235 | else
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| 236 | gameResult = 0;
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| 237 | }else if (redScore == 3) {
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| 238 | if (userTeam == 1)
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| 239 | gameResult = 1;
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| 240 | else
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| 241 | gameResult = 0;
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| 242 | }else {
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| 243 | cout << "Recorded game has no team with 3 points" << endl;
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| 244 | }
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| 245 |
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| 246 | gameHistory[i][0] = gameResult;
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| 247 | gameHistory[i][1] = userTeam;
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| 248 | gameHistory[i][2] = blueScore;
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| 249 | gameHistory[i][3] = redScore;
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| 250 |
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| 251 | i++;
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| 252 | }
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| 253 |
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| 254 | if (result == NULL) {
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| 255 | cout << mysql_error(connection) << endl;
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| 256 | return NULL;
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| 257 | }
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| 258 |
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| 259 | mysql_free_result(result);
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| 260 |
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| 261 | return gameHistory;
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| 262 | }
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| 263 |
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| 264 | int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore)
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| 265 | {
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| 266 | ostringstream oss;
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| 267 |
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| 268 | cout << "Saving game to db" << endl;
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| 269 | oss << playerId << ", " << team << ", " << blueScore << ", " << redScore;
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| 270 |
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| 271 | return insert("gameHistory", "user_id, user_team, blue_score, red_score", oss.str());
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| 272 | }
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| 273 |
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| 274 | int DataAccess::insert(string table, string columns, string values)
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| 275 | {
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| 276 | int query_state;
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| 277 | ostringstream oss;
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| 278 |
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| 279 | if (connection == NULL) {
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| 280 | cout << "Error: non database connection exists" << endl;
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| 281 | return -1;
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| 282 | }
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| 283 |
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| 284 | oss << "INSERT into " << table << " (" << columns << ") VALUES (" << values << ")";
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| 285 | cout << "query: " << oss.str() << endl;
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| 286 |
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| 287 | query_state = mysql_query(connection, oss.str().c_str());
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| 288 |
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| 289 | if (query_state != 0) {
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| 290 | cout << mysql_error(connection) << endl;
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| 291 | return -1;
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| 292 | }
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| 293 |
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| 294 | return 0;
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| 295 | }
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| 296 |
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| 297 | int DataAccess::update(string table, string values, string where)
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| 298 | {
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| 299 | int query_state;
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| 300 | ostringstream oss;
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| 301 |
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| 302 | if (connection == NULL) {
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| 303 | cout << "Error: no database connection exists" << endl;
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| 304 | return -1;
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| 305 | }
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| 306 |
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| 307 | oss << "UPDATE " << table << " SET " << values << " WHERE " << where;
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| 308 | cout << "query: " << oss.str() << endl;
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| 309 |
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| 310 | query_state = mysql_query(connection, oss.str().c_str());
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| 311 |
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| 312 | if (query_state != 0) {
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| 313 | cout << mysql_error(connection) << endl;
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| 314 | return -1;
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| 315 | }
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| 316 |
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| 317 | return 0;
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| 318 | }
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| 319 |
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| 320 | MYSQL_RES *DataAccess::select(string table, string filter)
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| 321 | {
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| 322 | int query_state;
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| 323 | ostringstream oss;
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| 324 |
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| 325 | if (connection == NULL) {
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| 326 | cout << "Error: non database connection exists" << endl;
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| 327 | return NULL;
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| 328 | }
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| 329 |
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| 330 | oss << "SELECT * FROM " << table;
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| 331 | if (!filter.empty())
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| 332 | oss << " WHERE " << filter;
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| 333 | cout << "executing select query: " << oss.str() << endl;
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| 334 |
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| 335 | query_state = mysql_query(connection, oss.str().c_str());
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| 336 |
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| 337 | if (query_state != 0) {
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| 338 | cout << mysql_error(connection) << endl;
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| 339 | return NULL;
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| 340 | }
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| 341 |
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| 342 | return mysql_store_result(connection);
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| 343 | }
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