source:
network-game/graphics_library/SingleColor.fragmentshader
Last change on this file was 2ce5154, checked in by , 11 years ago | |
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File size: 275 bytes |
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[2ce5154] | 1 | #version 330 core |
2 | ||
3 | // Interpolated values from the vertex shaders | |
4 | in vec3 fragmentColor; | |
5 | ||
6 | // Ouput data | |
7 | out vec3 color; | |
8 | ||
9 | void main() | |
10 | { | |
11 | // Output color = color specified in the vertex shader, | |
12 | // interpolated between all 3 surrounding vertices | |
13 | color = fragmentColor; | |
14 | } |
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