source: network-game/common@ fccd588

Name Size Rev Age Author Last Change
../
Common.cpp 2.8 KB ​ 34bd549   12 years dmp1488 Make client compile on a Mac
Common.h 520 bytes ​ 8554263   13 years dmp1488 Restructuring and code cleanup
Compiler.h 240 bytes ​ 34bd549   12 years dmp1488 Make client compile on a Mac
Game.cpp 5.4 KB ​ 85da778   12 years dmp1488 Convert the client to use the PlayerTeam enum
Game.h 1.5 KB ​ 306758e   12 years dmp1488 Remove the serverSide argument from Game::addPlayer() since it's no …
GameSummary.cpp 722 bytes ​ 635ad9b   13 years dmp1488 Correction to GameSummary constructor
GameSummary.h 508 bytes ​ c9f6a1c   13 years dmp1488 New GameSummary class for storing game results
MessageContainer.cpp 2.7 KB ​ 13a8212   11 years dmp1488 In the MessageContainer, add a field for when the message was …
MessageContainer.h 1.7 KB ​ 13a8212   11 years dmp1488 In the MessageContainer, add a field for when the message was …
MessageProcessor.cpp 6.2 KB ​ 8ed6c8a   9 years dmp1488 Debug message acks
MessageProcessor.h 1.1 KB ​ d05c484   13 years dmp1488 Some game-specific functions moved from server.cpp to the Game class …
Player.cpp 6.5 KB ​ 48801af   12 years dmp1488 Use an enum for the player's team
Player.h 1.9 KB ​ 48801af   12 years dmp1488 Use an enum for the player's team
Projectile.cpp 2.3 KB ​ 9ba9b96   13 years dmp1488 All ids should now be unsigned ints
Projectile.h 694 bytes ​ 9ba9b96   13 years dmp1488 All ids should now be unsigned ints
WorldMap.cpp 8.7 KB ​ 3ea1839   12 years dportnoy Fix Mac compiler warnings
WorldMap.h 1.5 KB ​ 7f884ea   13 years dmp1488 Map-related structs are now outside of the WorldMap class
  • Property mode set to 040000
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