source: network-game/common@ 7553db9

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB ​ b07eeac   13 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes ​ b07eeac   13 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes ​ b53c6b3   14 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes ​ b07eeac   13 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 659 bytes ​ 626e5b0   13 years dmp1488 The client sends a DROP_FLAG message when the user presses D
Player.cpp 2.7 KB ​ df79cfd   13 years dmp1488 The server assigns a random team to each player when they login
Player.h 874 bytes ​ 74b8e79   13 years dmp1488 Deleted some commented code
WorldMap.cpp 8.1 KB ​ e4c60ba   13 years dmp1488 Players can turn in flags they have picked up to their own flag sites
WorldMap.h 1.5 KB ​ e4c60ba   13 years dmp1488 Players can turn in flags they have picked up to their own flag sites
  • Property mode set to 040000
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