source:
network-game/common@
6e66ffd
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| Common.cpp | 833 bytes | 8f85180 | 13 years | Added a method for measuring milliseconds and implemented smooth … | |
| Common.h | 389 bytes | 8f85180 | 13 years | Added a method for measuring milliseconds and implemented smooth … | |
| Compiler.h | 201 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Message.cpp | 748 bytes | 7b43385 | 13 years | Smooth player movement now works, albeit poorly. | |
| Message.h | 554 bytes | 60b77d2 | 13 years | Added a Map class | |
| Player.cpp | 3.5 KB | 05051c7 | 12 years | Added support for objects that can be at any pixel on the map, not … | |
| Player.h | 874 bytes | 74b8e79 | 12 years | Deleted some commented code | |
| WorldMap.cpp | 6.1 KB | 6e66ffd | 12 years | Add functions to the WorldMap class to allow the server to notify … | |
| WorldMap.h | 1.3 KB | 6e66ffd | 12 years | Add functions to the WorldMap class to allow the server to notify … | |
|
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