source:
network-game/common@
4b4b153
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| Common.cpp | 1.2 KB | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
| Common.h | 635 bytes | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
| Compiler.h | 201 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Message.cpp | 808 bytes | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
| Message.h | 795 bytes | e1f78f5 | 12 years | START_ATTACK and ATTACK message types have been added and the client … | |
| Player.cpp | 4.2 KB | 46fa35a | 12 years | The server randomly chooses a player's class when they log on | |
| Player.h | 1.1 KB | 46fa35a | 12 years | The server randomly chooses a player's class when they log on | |
| WorldMap.cpp | 8.1 KB | e4c60ba | 12 years | Players can turn in flags they have picked up to their own flag sites | |
| WorldMap.h | 1.5 KB | e4c60ba | 12 years | Players can turn in flags they have picked up to their own flag sites | |
|
Note:
See TracBrowser
for help on using the repository browser.
![(please configure the [header_logo] section in trac.ini)](/medieval/chrome/site/your_project_logo.png)