source:
network-game/common@
384b7e0
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| Common.cpp | 310 bytes | 4c202e0 | 13 years | Added Player to the visual studio project, changed Common to use the … | |
| Common.h | 290 bytes | 62ee2ce | 13 years | The client shows the map and converts between screen and map coordinates | |
| Compiler.h | 201 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Message.cpp | 888 bytes | 8f438a5 | 13 years | Fixed debug messages in Message.cpp | |
| Message.h | 554 bytes | 60b77d2 | 13 years | Added a Map class | |
| Player.cpp | 1.5 KB | 5806dc2 | 13 years | Simplified Player serialization code | |
| Player.h | 658 bytes | 62ee2ce | 13 years | The client shows the map and converts between screen and map coordinates | |
| WorldMap.cpp | 2.9 KB | 384b7e0 | 13 years | The client displays a small map upon login and lets the user move around | |
| WorldMap.h | 533 bytes | 384b7e0 | 13 years | The client displays a small map upon login and lets the user move around | |
|
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