source: network-game/common@ a78c387

Name Size Rev Age Author Last Change
../
WorldMap.h 780 bytes ​ e76055f   13 years dmp1488 The server now checks if a player got close enough to a flag to pick it up
WorldMap.cpp 4.5 KB ​ b26229c   13 years dmp1488 Some more map debugging
Player.h 874 bytes ​ 74b8e79   13 years dmp1488 Deleted some commented code
Player.cpp 4.0 KB ​ b26229c   13 years dmp1488 Some more map debugging
Message.h 554 bytes ​ 60b77d2   14 years dmp1488 Added a Map class
Message.cpp 748 bytes ​ 7b43385   14 years dmp1488 Smooth player movement now works, albeit poorly.
Compiler.h 201 bytes ​ b53c6b3   14 years dmp1488 Capitalized the filenames in common/*
Common.h 389 bytes ​ 8f85180   14 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
Common.cpp 833 bytes ​ 8f85180   14 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
  • Property mode set to 040000
Note: See TracBrowser for help on using the repository browser.