source:
network-game/common@
5299436
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| WorldMap.h | 1.5 KB | e4c60ba | 12 years | Players can turn in flags they have picked up to their own flag sites | |
| WorldMap.cpp | 8.1 KB | e4c60ba | 12 years | Players can turn in flags they have picked up to their own flag sites | |
| Player.h | 874 bytes | 74b8e79 | 12 years | Deleted some commented code | |
| Player.cpp | 2.7 KB | df79cfd | 12 years | The server assigns a random team to each player when they login | |
| Message.h | 693 bytes | 5299436 | 12 years | Added a PICKUP_FLAG message type | |
| Message.cpp | 808 bytes | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
| Compiler.h | 201 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Common.h | 635 bytes | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
| Common.cpp | 1.2 KB | b07eeac | 12 years | Players pick up flags when they get close to the flag objects, not the … | |
|
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