source:
network-game/common@
3535088
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| Player.h | 660 bytes | 01d0d00 | 13 years | The server now uses a map to store players with player ids as keys | |
| Player.cpp | 1.8 KB | 3535088 | 13 years | Fixed some Plauer serialization compilation errors | |
| Message.h | 423 bytes | edfd1d0 | 13 years | Moved the Player class to the common directory, added a position to … | |
| Message.cpp | 665 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Compiler.h | 201 bytes | b53c6b3 | 13 years | Capitalized the filenames in common/* | |
| Common.h | 292 bytes | 4c202e0 | 13 years | Added Player to the visual studio project, changed Common to use the … | |
| Common.cpp | 310 bytes | 4c202e0 | 13 years | Added Player to the visual studio project, changed Common to use the … | |
|
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