source:
network-game/common/WorldMap.h@
62ee2ce
| Last change on this file since 62ee2ce was 62ee2ce, checked in by , 13 years ago | |
|---|---|
|
|
| File size: 479 bytes | |
| Rev | Line | |
|---|---|---|
| [62ee2ce] | 1 | #ifndef _WORLDMAP_H |
| 2 | #define _WORLDMAP_H | |
| [60b77d2] | 3 | |
| 4 | #include <vector> | |
| 5 | ||
| 6 | using namespace std; | |
| 7 | ||
| [62ee2ce] | 8 | class WorldMap { |
| [60b77d2] | 9 | public: |
| 10 | enum TerrainType { | |
| 11 | TERRAIN_NONE, | |
| 12 | TERRAIN_GRASS, | |
| [62ee2ce] | 13 | TERRAIN_OCEAN, |
| 14 | TERRAIN_ROCK | |
| [60b77d2] | 15 | }; |
| 16 | ||
| 17 | int width, height; | |
| 18 | vector<vector<TerrainType>*>* vctMap; | |
| 19 | ||
| [62ee2ce] | 20 | WorldMap(int width, int height); |
| [60b77d2] | 21 | |
| [62ee2ce] | 22 | ~WorldMap(); |
| [60b77d2] | 23 | |
| [62ee2ce] | 24 | TerrainType getElement(int x, int y); |
| [60b77d2] | 25 | void setElement(int x, int y, TerrainType type); |
| 26 | ||
| [62ee2ce] | 27 | static WorldMap* createDefaultMap(); |
| [60b77d2] | 28 | }; |
| 29 | ||
| [62ee2ce] | 30 | #endif |
Note:
See TracBrowser
for help on using the repository browser.
![(please configure the [header_logo] section in trac.ini)](/medieval/chrome/site/your_project_logo.png)