|
Last change
on this file since a9a1295 was 9ba9b96, checked in by dportnoy <dmp1488@…>, 12 years ago |
|
All ids should now be unsigned ints
|
-
Property mode
set to
100644
|
|
File size:
694 bytes
|
| Line | |
|---|
| 1 | #ifndef _PROJECTILE_H
|
|---|
| 2 | #define _PROJECTILE_H
|
|---|
| 3 |
|
|---|
| 4 | #include <string>
|
|---|
| 5 | #include <map>
|
|---|
| 6 |
|
|---|
| 7 | #include "Common.h"
|
|---|
| 8 | #include "WorldMap.h"
|
|---|
| 9 | #include "Player.h"
|
|---|
| 10 |
|
|---|
| 11 | using namespace std;
|
|---|
| 12 |
|
|---|
| 13 | class Projectile {
|
|---|
| 14 | public:
|
|---|
| 15 | unsigned int id;
|
|---|
| 16 | POSITION pos;
|
|---|
| 17 | unsigned int target;
|
|---|
| 18 | int speed;
|
|---|
| 19 | int damage;
|
|---|
| 20 | unsigned long long timeLastUpdated;
|
|---|
| 21 |
|
|---|
| 22 | Projectile();
|
|---|
| 23 | Projectile(const Projectile& p);
|
|---|
| 24 | Projectile(int x, int y, int targetId, int damage);
|
|---|
| 25 |
|
|---|
| 26 | ~Projectile();
|
|---|
| 27 |
|
|---|
| 28 | void setId(unsigned int id);
|
|---|
| 29 |
|
|---|
| 30 | void serialize(char* buffer);
|
|---|
| 31 | void deserialize(char* buffer);
|
|---|
| 32 |
|
|---|
| 33 | // returns true if the projectile reached the target and should be deleted
|
|---|
| 34 | bool move(map<unsigned int, Player*>& mapPlayers);
|
|---|
| 35 | };
|
|---|
| 36 |
|
|---|
| 37 | #endif
|
|---|
Note:
See
TracBrowser
for help on using the repository browser.