source:
network-game/common/Player.h@
c991530
| Last change on this file since c991530 was c991530, checked in by , 12 years ago | |
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| File size: 1.6 KB | |
| Rev | Line | |
|---|---|---|
| [2488852] | 1 | #ifndef _PLAYER_H |
| 2 | #define _PLAYER_H | |
| 3 | ||
| 4 | #include <string> | |
| [ff2133a] | 5 | #include <map> |
| [2488852] | 6 | |
| [e6c26b8] | 7 | #include "Compiler.h" |
| [373089e] | 8 | |
| [e6c26b8] | 9 | #if defined WINDOWS |
| 10 | #include <winsock2.h> | |
| 11 | #elif defined LINUX | |
| [373089e] | 12 | #include <netinet/in.h> |
| 13 | #endif | |
| 14 | ||
| [a1a3bd5] | 15 | #include "WorldMap.h" |
| [edfd1d0] | 16 | |
| [2488852] | 17 | using namespace std; |
| 18 | ||
| [f41a7f9] | 19 | //forward declaration |
| 20 | class Game; | |
| 21 | ||
| [8e540f4] | 22 | class Player { |
| [5b92307] | 23 | private: |
| 24 | unsigned int id; | |
| 25 | unsigned int targetPlayer; | |
| 26 | ||
| [2488852] | 27 | public: |
| [07c73fa] | 28 | |
| 29 | enum PlayerClass { | |
| 30 | CLASS_NONE, | |
| 31 | CLASS_WARRIOR, | |
| 32 | CLASS_RANGER | |
| 33 | }; | |
| 34 | ||
| 35 | enum AttackType { | |
| 36 | ATTACK_NONE, | |
| 37 | ATTACK_MELEE, | |
| 38 | ATTACK_RANGED | |
| 39 | }; | |
| 40 | ||
| [01d0d00] | 41 | Player(); |
| 42 | Player(const Player& p); | |
| [59061f6] | 43 | Player(string name, string password); |
| [01d0d00] | 44 | |
| [8e540f4] | 45 | ~Player(); |
| [2488852] | 46 | |
| [5b92307] | 47 | unsigned int getId(); |
| 48 | unsigned int getTargetPlayer(); | |
| 49 | ||
| [9ba9b96] | 50 | void setId(unsigned int id); |
| [5b92307] | 51 | void setTargetPlayer(unsigned int id); |
| [59061f6] | 52 | void setAddr(sockaddr_in addr); |
| [46fa35a] | 53 | void setClass(PlayerClass c); |
| 54 | ||
| 55 | void serialize(char* buffer); | |
| 56 | void deserialize(char* buffer); | |
| [59061f6] | 57 | |
| [5b92307] | 58 | bool updateTarget(map<unsigned int, Player*>& players); |
| [227baaa] | 59 | bool move(WorldMap *map); |
| [6054f1e] | 60 | void takeDamage(int damage); |
| [60017fc] | 61 | |
| [9ba9b96] | 62 | void takeFlag(unsigned int flag, WorldMap* map); |
| 63 | void dropFlag(unsigned int flag, WorldMap* map); | |
| [d436ac4] | 64 | |
| [8e540f4] | 65 | string name; |
| [59061f6] | 66 | string password; |
| [8e540f4] | 67 | sockaddr_in addr; |
| [60017fc] | 68 | FLOAT_POSITION pos; |
| 69 | POSITION target; | |
| [8f85180] | 70 | unsigned long long timeLastUpdated; |
| [8dad966] | 71 | unsigned long long timeAttackStarted; |
| [c76134b] | 72 | unsigned long long timeDied; |
| [11d21ee] | 73 | bool isChasing; |
| [8dad966] | 74 | bool isAttacking; |
| [c76134b] | 75 | bool isDead; |
| [d436ac4] | 76 | |
| [c991530] | 77 | PlayerClass playerClass; |
| [07c73fa] | 78 | int maxHealth; |
| 79 | int health; | |
| 80 | int attackType; | |
| 81 | int damage; | |
| [11d21ee] | 82 | int range; |
| [8dad966] | 83 | unsigned long long attackCooldown; |
| [d436ac4] | 84 | int team; // 0 is blue, 1 is red |
| [74b8e79] | 85 | bool hasBlueFlag; |
| [d436ac4] | 86 | bool hasRedFlag; |
| [f41a7f9] | 87 | |
| 88 | Game* currentGame; | |
| [2488852] | 89 | }; |
| 90 | ||
| 91 | #endif |
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