| 1 | #include "MessageProcessor.h"
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| 2 |
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| 3 | #include <iostream>
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| 4 | #include <fstream>
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| 5 |
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| 6 | #include "Compiler.h"
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| 7 |
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| 8 | #if defined WINDOWS
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| 9 | #include <ws2tcpip.h>
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| 10 | #endif
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| 11 |
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| 12 | #include "Common.h"
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| 13 |
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| 14 | MessageProcessor::MessageProcessor() {
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| 15 | lastUsedId = 0;
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| 16 | }
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| 17 |
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| 18 | MessageProcessor::~MessageProcessor() {
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| 19 | }
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| 20 |
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| 21 | int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest, ofstream* outputLog) {
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| 22 | cout << "Sending message of type " << msg->type << endl;
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| 23 |
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| 24 | msg->id = ++lastUsedId;
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| 25 | MessageContainer message(*msg, *dest);
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| 26 |
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| 27 | if (outputLog)
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| 28 | (*outputLog) << "Sending message (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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| 29 |
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| 30 | sentMessages[msg->id][dest->sin_addr.s_addr] = message;
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| 31 |
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| 32 | int ret = sendto(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)dest, sizeof(struct sockaddr_in));
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| 33 |
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| 34 | return ret;
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| 35 | }
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| 36 |
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| 37 | int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *source, ofstream* outputLog) {
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| 38 | socklen_t socklen = sizeof(struct sockaddr_in);
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| 39 |
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| 40 | // assume we don't care about the value of socklen
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| 41 | int ret = recvfrom(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, &socklen);
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| 42 |
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| 43 | if (ret == -1)
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| 44 | return ret;
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| 45 |
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| 46 | // add id to the NETWORK_MSG struct
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| 47 | if (msg->type == MSG_TYPE_ACK) {
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| 48 | if (!sentMessages[msg->id][source->sin_addr.s_addr].getAcked()) {
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| 49 | sentMessages[msg->id][source->sin_addr.s_addr].setAcked(true);
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| 50 | sentMessages[msg->id][source->sin_addr.s_addr].setTimeAcked(getCurrentMillis());
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| 51 | if (outputLog)
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| 52 | (*outputLog) << "Received ack for message id " << msg->id << endl;
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| 53 | }
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| 54 |
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| 55 | return -1; // don't do any further processing
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| 56 | }else {
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| 57 | bool isDuplicate = false;
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| 58 | map<unsigned int, unsigned long long>& ackedPlayerMessages = ackedMessages[source->sin_addr.s_addr];
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| 59 |
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| 60 | if (ackedPlayerMessages.find(msg->id) != ackedPlayerMessages.end()) {
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| 61 | isDuplicate = true;
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| 62 | cout << "Got duplicate of type " << msg->type << endl;
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| 63 | if (outputLog)
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| 64 | (*outputLog) << "Received duplicate (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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| 65 | }else {
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| 66 | cout << "Got message of type " << msg->type << endl;
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| 67 | if (outputLog)
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| 68 | (*outputLog) << "Received message (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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| 69 | }
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| 70 |
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| 71 | ackedPlayerMessages[msg->id] = getCurrentMillis();
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| 72 |
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| 73 | NETWORK_MSG ack;
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| 74 | ack.id = msg->id;
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| 75 | ack.type = MSG_TYPE_ACK;
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| 76 |
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| 77 | sendto(sock, (char*)&ack, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, sizeof(struct sockaddr_in));
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| 78 |
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| 79 | if (isDuplicate)
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| 80 | return -1;
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| 81 | }
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| 82 |
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| 83 | return ret;
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| 84 | }
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| 85 |
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| 86 | void MessageProcessor::resendUnackedMessages(int sock, ofstream* outputLog) {
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| 87 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
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| 88 | map<unsigned long, MessageContainer>::iterator it2;
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| 89 | map<unsigned long, MessageContainer> sentMsg;
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| 90 |
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| 91 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
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| 92 | sentMsg = it->second;
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| 93 | for (it2 = sentMsg.begin(); it2 != sentMsg.end(); it2++) {
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| 94 | if (!(it2->second.getAcked())) {
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| 95 | sendto(sock, (const char*)it2->second.getMessage(), sizeof(NETWORK_MSG), 0, (struct sockaddr *)&it2->first, sizeof(struct sockaddr_in));
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| 96 | }
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| 97 | }
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| 98 | }
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| 99 | }
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| 100 |
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| 101 | void MessageProcessor::cleanAckedMessages(ofstream* outputLog) {
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| 102 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it = sentMessages.begin();
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| 103 | map<unsigned long, MessageContainer>::iterator it2;
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| 104 |
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| 105 | while (it != sentMessages.end()) {
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| 106 | it2 = it->second.begin();
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| 107 | while (it2 != it->second.end()) {
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| 108 | if (it2->second.getAcked()) {
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| 109 | if ((getCurrentMillis() - it2->second.getTimeAcked()) > 1000) {
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| 110 | if (outputLog)
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| 111 | (*outputLog) << "Removing id " << it2->second.getMessage()->id << " from the acked record" << endl;
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| 112 | it->second.erase(it2++);
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| 113 | }else
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| 114 | it2++;
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| 115 | }else
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| 116 | it2++;
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| 117 | }
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| 118 |
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| 119 | if (it->second.size() == 0)
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| 120 | sentMessages.erase(it++);
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| 121 | else
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| 122 | it++;
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| 123 | }
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| 124 |
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| 125 | map<unsigned long, map<unsigned int, unsigned long long> >::iterator it3 = ackedMessages.begin();
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| 126 | map<unsigned int, unsigned long long>::iterator it4;
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| 127 |
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| 128 | // somehow want to delete the inner map once that player logs out
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| 129 | while (it3 != ackedMessages.end()) {
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| 130 | it4 = it3->second.begin();
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| 131 | while (it4 != it3->second.end()) {
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| 132 | if ((getCurrentMillis() - it4->second) > 500)
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| 133 | it3->second.erase(it4++);
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| 134 | else
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| 135 | it4++;
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| 136 | }
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| 137 | it3++;
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| 138 | }
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| 139 | }
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| 140 |
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| 141 | map<unsigned int, map<unsigned long, MessageContainer> >& MessageProcessor::getSentMessages() {
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| 142 | return this->sentMessages;
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| 143 | }
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| 144 |
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| 145 | map<unsigned long, map<unsigned int, unsigned long long> >& MessageProcessor::getAckedMessages() {
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| 146 | return this->ackedMessages;
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| 147 | }
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