|
Last change
on this file since 2d78e03 was 373089e, checked in by dportnoy <dmp1488@…>, 12 years ago |
|
The server compiles
|
-
Property mode
set to
100644
|
|
File size:
773 bytes
|
| Line | |
|---|
| 1 | #ifndef _GAME_H
|
|---|
| 2 | #define _GAME_H
|
|---|
| 3 |
|
|---|
| 4 | #include "Compiler.h"
|
|---|
| 5 |
|
|---|
| 6 | #include <string>
|
|---|
| 7 | #include <map>
|
|---|
| 8 |
|
|---|
| 9 | #ifdef WINDOWS
|
|---|
| 10 | #define WIN32_LEAN_AND_MEAN
|
|---|
| 11 | #endif
|
|---|
| 12 |
|
|---|
| 13 | #include "Player.h"
|
|---|
| 14 | #include "WorldMap.h"
|
|---|
| 15 |
|
|---|
| 16 | using namespace std;
|
|---|
| 17 |
|
|---|
| 18 | class Game {
|
|---|
| 19 | private:
|
|---|
| 20 | unsigned int id;
|
|---|
| 21 | string name;
|
|---|
| 22 | map<unsigned int, Player*> players;
|
|---|
| 23 | WorldMap* worldMap;
|
|---|
| 24 | int blueScore;
|
|---|
| 25 | int redScore;
|
|---|
| 26 |
|
|---|
| 27 | public:
|
|---|
| 28 | Game();
|
|---|
| 29 | Game(string name, string filepath);
|
|---|
| 30 |
|
|---|
| 31 | ~Game();
|
|---|
| 32 |
|
|---|
| 33 | string getName();
|
|---|
| 34 | int getNumPlayers();
|
|---|
| 35 | map<unsigned int, Player*>& getPlayers();
|
|---|
| 36 | int getBlueScore();
|
|---|
| 37 | int getRedScore();
|
|---|
| 38 | WorldMap* getMap();
|
|---|
| 39 |
|
|---|
| 40 | void setId(unsigned int id);
|
|---|
| 41 | bool addPlayer(Player* p);
|
|---|
| 42 | bool removePlayer(unsigned int id);
|
|---|
| 43 | void setBlueScore(int score);
|
|---|
| 44 | void setRedScore(int score);
|
|---|
| 45 | };
|
|---|
| 46 |
|
|---|
| 47 | #endif
|
|---|
Note:
See
TracBrowser
for help on using the repository browser.