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Last change
on this file since 373089e was 6319311, checked in by Dmitry Portnoy <dportnoy@…>, 12 years ago |
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Some redfinition issues related to winsock2 are fixed and a few allegro rendering functions are now in GameRender
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-
Property mode
set to
100644
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File size:
657 bytes
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| 1 | #ifndef _COMMON_H
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| 2 | #define _COMMON_H
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| 3 |
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| 4 | #include "Compiler.h"
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| 5 |
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| 6 | #if defined WINDOWS
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| 7 | #include <winsock2.h>
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| 8 | #include <ws2tcpip.h>
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| 9 | #elif defined LINUX
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| 10 | #include <fcntl.h>
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| 11 | #include <assert.h>
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| 12 | #endif
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| 13 |
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| 14 | #include <string>
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| 15 |
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| 16 | using namespace std;
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| 17 |
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| 18 | struct FLOAT_POSITION;
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| 19 |
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| 20 | struct POSITION {
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| 21 | int x;
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| 22 | int y;
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| 23 | FLOAT_POSITION toFloat();
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| 24 | };
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| 25 |
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| 26 | struct FLOAT_POSITION {
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| 27 | float x;
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| 28 | float y;
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| 29 | POSITION toInt();
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| 30 | };
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| 31 |
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| 32 | void set_nonblock(int sock);
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| 33 | unsigned long long getCurrentMillis();
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| 34 | string getCurrentDateTimeString();
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| 35 |
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| 36 | POSITION screenToMap(POSITION pos);
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| 37 | POSITION mapToScreen(POSITION pos);
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| 38 | float posDistance(FLOAT_POSITION pos1, FLOAT_POSITION pos2);
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| 39 |
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| 40 | #endif
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