| 1 | #include "../../common/Compiler.h"
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| 2 |
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| 3 | #if defined WINDOWS
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| 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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| 6 | #elif defined LINUX
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| 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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| 13 | #endif
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| 14 |
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| 15 | #include <sys/types.h>
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| 16 | #include <cstdio>
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| 17 | #include <cstdlib>
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| 18 | #include <string>
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| 19 | #include <iostream>
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| 20 | #include <sstream>
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| 21 |
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| 22 | #include <map>
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| 23 |
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| 24 | #include <map>
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| 25 |
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| 26 | #include <allegro5/allegro.h>
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| 27 | #include <allegro5/allegro_font.h>
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| 28 | #include <allegro5/allegro_ttf.h>
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| 29 | #include <allegro5/allegro_primitives.h>
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| 30 |
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| 31 | #include "../../common/Message.h"
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| 32 | #include "../../common/Common.h"
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| 33 | #include "../../common/WorldMap.h"
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| 34 | #include "../../common/Player.h"
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| 35 |
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| 36 | #include "Window.h"
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| 37 | #include "Textbox.h"
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| 38 | #include "Button.h"
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| 39 | #include "chat.h"
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| 40 |
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| 41 | #ifdef WINDOWS
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| 42 | #pragma comment(lib, "ws2_32.lib")
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| 43 | #endif
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| 44 |
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| 45 | using namespace std;
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| 46 |
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| 47 | void initWinSock();
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| 48 | void shutdownWinSock();
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| 49 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player>& mapPlayers, unsigned int& curPlayerId);
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| 50 | void drawMap(WorldMap* gameMap);
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| 51 | void drawPlayers(map<unsigned int, Player>& mapPlayers, unsigned int curPlayerId);
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| 52 | POSITION screenToMap(POSITION pos);
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| 53 | POSITION mapToScreen(POSITION pos);
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| 54 |
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| 55 | // callbacks
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| 56 | void registerAccount();
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| 57 | void login();
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| 58 | void logout();
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| 59 | void quit();
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| 60 | void sendChatMessage();
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| 61 |
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| 62 | void error(const char *);
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| 63 |
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| 64 | const float FPS = 60;
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| 65 | const int SCREEN_W = 640;
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| 66 | const int SCREEN_H = 480;
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| 67 | const int BOUNCER_SIZE = 32;
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| 68 | enum MYKEYS {
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| 69 | KEY_UP,
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| 70 | KEY_DOWN,
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| 71 | KEY_LEFT,
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| 72 | KEY_RIGHT
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| 73 | };
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| 74 |
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| 75 | enum STATE {
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| 76 | STATE_START,
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| 77 | STATE_LOGIN // this means you're already logged in
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| 78 | };
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| 79 |
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| 80 | int state;
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| 81 |
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| 82 | bool doexit;
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| 83 |
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| 84 | map<unsigned int, Player> mapPlayers;
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| 85 |
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| 86 | Window* wndLogin;
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| 87 | Window* wndMain;
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| 88 | Window* wndCurrent;
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| 89 |
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| 90 | Textbox* txtUsername;
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| 91 | Textbox* txtPassword;
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| 92 | Textbox* txtChat;
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| 93 |
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| 94 | int sock;
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| 95 | struct sockaddr_in server, from;
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| 96 | struct hostent *hp;
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| 97 | NETWORK_MSG msgTo, msgFrom;
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| 98 | string username;
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| 99 | chat chatConsole;
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| 100 |
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| 101 | int main(int argc, char **argv)
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| 102 | {
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| 103 | ALLEGRO_DISPLAY *display = NULL;
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| 104 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 105 | ALLEGRO_TIMER *timer = NULL;
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| 106 | ALLEGRO_BITMAP *bouncer = NULL;
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| 107 | bool key[4] = { false, false, false, false };
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| 108 | bool redraw = true;
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| 109 | doexit = false;
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| 110 | map<unsigned int, Player> mapPlayers;
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| 111 | unsigned int curPlayerId = -1;
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| 112 |
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| 113 | float bouncer_x = SCREEN_W / 2.0 - BOUNCER_SIZE / 2.0;
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| 114 | float bouncer_y = SCREEN_H / 2.0 - BOUNCER_SIZE / 2.0;
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| 115 |
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| 116 | state = STATE_START;
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| 117 |
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| 118 | if(!al_init()) {
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| 119 | fprintf(stderr, "failed to initialize allegro!\n");
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| 120 | return -1;
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| 121 | }
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| 122 |
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| 123 | if (al_init_primitives_addon())
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| 124 | cout << "Primitives initialized" << endl;
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| 125 | else
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| 126 | cout << "Primitives not initialized" << endl;
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| 127 |
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| 128 | al_init_font_addon();
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| 129 | al_init_ttf_addon();
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| 130 |
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| 131 | #if defined WINDOWS
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| 132 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 133 | #elif defined LINUX
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| 134 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 135 | #endif
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| 136 |
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| 137 | if (!font) {
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| 138 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 139 | getchar();
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| 140 | return -1;
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| 141 | }
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| 142 |
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| 143 | if(!al_install_keyboard()) {
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| 144 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 145 | return -1;
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| 146 | }
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| 147 |
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| 148 | if(!al_install_mouse()) {
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| 149 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 150 | return -1;
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| 151 | }
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| 152 |
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| 153 | timer = al_create_timer(1.0 / FPS);
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| 154 | if(!timer) {
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| 155 | fprintf(stderr, "failed to create timer!\n");
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| 156 | return -1;
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| 157 | }
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| 158 |
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| 159 | display = al_create_display(SCREEN_W, SCREEN_H);
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| 160 | if(!display) {
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| 161 | fprintf(stderr, "failed to create display!\n");
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| 162 | al_destroy_timer(timer);
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| 163 | return -1;
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| 164 | }
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| 165 |
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| 166 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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| 167 |
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| 168 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 169 | wndLogin->addComponent(new Textbox(104, 40, 100, 20, font));
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| 170 | wndLogin->addComponent(new Textbox(104, 70, 100, 20, font));
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| 171 | wndLogin->addComponent(new Button(22, 100, 90, 20, font, "Register", registerAccount));
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| 172 | wndLogin->addComponent(new Button(122, 100, 60, 20, font, "Login", login));
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| 173 | wndLogin->addComponent(new Button(540, 10, 80, 20, font, "Quit", quit));
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| 174 |
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| 175 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 176 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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| 177 |
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| 178 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 179 | wndMain->addComponent(new Textbox(95, 40, 525, 20, font));
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| 180 | wndMain->addComponent(new Button(95, 70, 160, 20, font, "Send Message", sendChatMessage));
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| 181 | wndMain->addComponent(new Button(540, 10, 80, 20, font, "Logout", logout));
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| 182 |
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| 183 | txtChat = (Textbox*)wndMain->getComponent(0);
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| 184 |
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| 185 | wndCurrent = wndLogin;
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| 186 |
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| 187 | bouncer = al_create_bitmap(BOUNCER_SIZE, BOUNCER_SIZE);
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| 188 | if(!bouncer) {
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| 189 | fprintf(stderr, "failed to create bouncer bitmap!\n");
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| 190 | al_destroy_display(display);
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| 191 | al_destroy_timer(timer);
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| 192 | return -1;
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| 193 | }
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| 194 |
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| 195 | event_queue = al_create_event_queue();
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| 196 | if(!event_queue) {
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| 197 | fprintf(stderr, "failed to create event_queue!\n");
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| 198 | al_destroy_bitmap(bouncer);
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| 199 | al_destroy_display(display);
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| 200 | al_destroy_timer(timer);
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| 201 | return -1;
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| 202 | }
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| 203 |
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| 204 | al_set_target_bitmap(bouncer);
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| 205 |
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| 206 | al_clear_to_color(al_map_rgb(255, 0, 255));
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| 207 |
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| 208 | al_set_target_bitmap(al_get_backbuffer(display));
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| 209 |
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| 210 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 211 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 212 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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| 213 | al_register_event_source(event_queue, al_get_mouse_event_source());
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| 214 |
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| 215 | al_clear_to_color(al_map_rgb(0,0,0));
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| 216 |
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| 217 | al_flip_display();
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| 218 |
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| 219 | if (argc != 3) {
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| 220 | cout << "Usage: server port" << endl;
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| 221 | exit(1);
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| 222 | }
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| 223 |
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| 224 | initWinSock();
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| 225 |
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| 226 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 227 | if (sock < 0)
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| 228 | error("socket");
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| 229 |
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| 230 | set_nonblock(sock);
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| 231 |
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| 232 | server.sin_family = AF_INET;
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| 233 | hp = gethostbyname(argv[1]);
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| 234 | if (hp==0)
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| 235 | error("Unknown host");
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| 236 |
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| 237 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 238 | server.sin_port = htons(atoi(argv[2]));
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| 239 |
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| 240 | al_start_timer(timer);
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| 241 |
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| 242 | while(!doexit)
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| 243 | {
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| 244 | ALLEGRO_EVENT ev;
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| 245 |
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| 246 | al_wait_for_event(event_queue, &ev);
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| 247 |
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| 248 | if(wndCurrent->handleEvent(ev)) {
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| 249 | // do nothing
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| 250 | }
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| 251 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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| 252 | if(key[KEY_UP] && bouncer_y >= 4.0) {
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| 253 | bouncer_y -= 4.0;
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| 254 | }
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| 255 |
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| 256 | if(key[KEY_DOWN] && bouncer_y <= SCREEN_H - BOUNCER_SIZE - 4.0) {
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| 257 | bouncer_y += 4.0;
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| 258 | }
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| 259 |
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| 260 | if(key[KEY_LEFT] && bouncer_x >= 4.0) {
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| 261 | bouncer_x -= 4.0;
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| 262 | }
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| 263 |
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| 264 | if(key[KEY_RIGHT] && bouncer_x <= SCREEN_W - BOUNCER_SIZE - 4.0) {
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| 265 | bouncer_x += 4.0;
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| 266 | }
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| 267 |
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| 268 | redraw = true;
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| 269 | }
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| 270 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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| 271 | doexit = true;
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| 272 | }
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| 273 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 274 | switch(ev.keyboard.keycode) {
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| 275 | case ALLEGRO_KEY_UP:
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| 276 | key[KEY_UP] = true;
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| 277 | break;
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| 278 |
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| 279 | case ALLEGRO_KEY_DOWN:
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| 280 | key[KEY_DOWN] = true;
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| 281 | break;
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| 282 |
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| 283 | case ALLEGRO_KEY_LEFT:
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| 284 | key[KEY_LEFT] = true;
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| 285 | break;
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| 286 |
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| 287 | case ALLEGRO_KEY_RIGHT:
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| 288 | key[KEY_RIGHT] = true;
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| 289 | break;
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| 290 | }
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| 291 | }
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| 292 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 293 | switch(ev.keyboard.keycode) {
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| 294 | case ALLEGRO_KEY_UP:
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| 295 | key[KEY_UP] = false;
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| 296 | break;
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| 297 |
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| 298 | case ALLEGRO_KEY_DOWN:
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| 299 | key[KEY_DOWN] = false;
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| 300 | break;
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| 301 |
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| 302 | case ALLEGRO_KEY_LEFT:
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| 303 | key[KEY_LEFT] = false;
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| 304 | break;
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| 305 |
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| 306 | case ALLEGRO_KEY_RIGHT:
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| 307 | key[KEY_RIGHT] = false;
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| 308 | break;
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| 309 |
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| 310 | case ALLEGRO_KEY_ESCAPE:
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| 311 | doexit = true;
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| 312 | break;
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| 313 | }
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| 314 | }
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| 315 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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| 316 | if(wndCurrent == wndMain) {
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| 317 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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| 318 |
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| 319 | POSITION pos;
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| 320 | pos.x = ev.mouse.x;
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| 321 | pos.y = ev.mouse.y;
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| 322 | pos = screenToMap(pos);
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| 323 |
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| 324 | if (pos.x != -1)
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| 325 | {
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| 326 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 327 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 328 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 329 |
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| 330 | sendMessage(&msgTo, sock, &server);
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| 331 | }
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| 332 | else
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| 333 | cout << "Invalid point: User did not click on the map" << endl;
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| 334 | }
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| 335 | }
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| 336 |
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| 337 | if (receiveMessage(&msgFrom, sock, &from) >= 0)
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| 338 | processMessage(msgFrom, state, chatConsole, mapPlayers, curPlayerId);
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| 339 |
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| 340 | if (redraw && al_is_event_queue_empty(event_queue))
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| 341 | {
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| 342 | redraw = false;
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| 343 |
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| 344 | wndCurrent->draw(display);
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| 345 |
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| 346 | chatConsole.draw(font, al_map_rgb(255,255,255));
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| 347 |
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| 348 | if(wndCurrent == wndLogin) {
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| 349 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Username:");
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| 350 | al_draw_text(font, al_map_rgb(0, 255, 0), 1, 73, ALLEGRO_ALIGN_LEFT, "Password:");
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| 351 | }
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| 352 | else if(wndCurrent == wndMain) {
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| 353 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
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| 354 |
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| 355 | drawMap(gameMap);
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| 356 | drawPlayers(mapPlayers, curPlayerId);
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| 357 | }
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| 358 |
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| 359 | al_flip_display();
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| 360 | }
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| 361 | }
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| 362 |
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| 363 | #if defined WINDOWS
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| 364 | closesocket(sock);
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| 365 | #elif defined LINUX
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| 366 | close(sock);
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| 367 | #endif
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| 368 |
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| 369 | shutdownWinSock();
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| 370 |
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| 371 | delete wndLogin;
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| 372 | delete wndMain;
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| 373 |
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| 374 | delete gameMap;
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| 375 |
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| 376 | al_destroy_event_queue(event_queue);
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| 377 | al_destroy_bitmap(bouncer);
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| 378 | al_destroy_display(display);
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| 379 | al_destroy_timer(timer);
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| 380 |
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| 381 | return 0;
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| 382 | }
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| 383 |
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| 384 | // need to make a function like this that works on windows
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| 385 | void error(const char *msg)
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| 386 | {
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| 387 | perror(msg);
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| 388 | shutdownWinSock();
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| 389 | exit(1);
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| 390 | }
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| 391 |
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| 392 | void initWinSock()
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| 393 | {
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| 394 | #if defined WINDOWS
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| 395 | WORD wVersionRequested;
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| 396 | WSADATA wsaData;
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| 397 | int wsaerr;
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| 398 |
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| 399 | wVersionRequested = MAKEWORD(2, 2);
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| 400 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
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| 401 |
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| 402 | if (wsaerr != 0) {
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| 403 | cout << "The Winsock dll not found." << endl;
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| 404 | exit(1);
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| 405 | }else
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| 406 | cout << "The Winsock dll was found." << endl;
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| 407 | #endif
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| 408 | }
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| 409 |
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| 410 | void shutdownWinSock()
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| 411 | {
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| 412 | #if defined WINDOWS
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| 413 | WSACleanup();
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| 414 | #endif
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| 415 | }
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| 416 |
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| 417 | POSITION screenToMap(POSITION pos)
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| 418 | {
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| 419 | pos.x = pos.x-300;
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| 420 | pos.y = pos.y-100;
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| 421 |
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| 422 | if (pos.x < 0 || pos.y < 0)
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| 423 | {
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| 424 | pos.x = -1;
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| 425 | pos.y = -1;
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| 426 | }
|
|---|
| 427 |
|
|---|
| 428 | return pos;
|
|---|
| 429 | }
|
|---|
| 430 |
|
|---|
| 431 | POSITION mapToScreen(POSITION pos)
|
|---|
| 432 | {
|
|---|
| 433 | pos.x = pos.x+300;
|
|---|
| 434 | pos.y = pos.y+100;
|
|---|
| 435 |
|
|---|
| 436 | return pos;
|
|---|
| 437 | }
|
|---|
| 438 |
|
|---|
| 439 | POSITION mapToScreen(FLOAT_POSITION pos)
|
|---|
| 440 | {
|
|---|
| 441 | POSITION p;
|
|---|
| 442 | p.x = pos.x+300;
|
|---|
| 443 | p.y = pos.y+100;
|
|---|
| 444 |
|
|---|
| 445 | return p;
|
|---|
| 446 | }
|
|---|
| 447 |
|
|---|
| 448 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player>& mapPlayers, unsigned int& curPlayerId)
|
|---|
| 449 | {
|
|---|
| 450 | string response = string(msg.buffer);
|
|---|
| 451 |
|
|---|
| 452 | switch(state)
|
|---|
| 453 | {
|
|---|
| 454 | case STATE_START:
|
|---|
| 455 | {
|
|---|
| 456 | cout << "In STATE_START" << endl;
|
|---|
| 457 |
|
|---|
| 458 | switch(msg.type)
|
|---|
| 459 | {
|
|---|
| 460 | case MSG_TYPE_REGISTER:
|
|---|
| 461 | {
|
|---|
| 462 | break;
|
|---|
| 463 | }
|
|---|
| 464 | case MSG_TYPE_LOGIN:
|
|---|
| 465 | {
|
|---|
| 466 | if (response.compare("Player has already logged in.") == 0)
|
|---|
| 467 | {
|
|---|
| 468 | username.clear();
|
|---|
| 469 | cout << "User login failed" << endl;
|
|---|
| 470 | }
|
|---|
| 471 | else if (response.compare("Incorrect username or password") == 0)
|
|---|
| 472 | {
|
|---|
| 473 | username.clear();
|
|---|
| 474 | cout << "User login failed" << endl;
|
|---|
| 475 | }
|
|---|
| 476 | else
|
|---|
| 477 | {
|
|---|
| 478 | state = STATE_LOGIN;
|
|---|
| 479 | wndCurrent = wndMain;
|
|---|
| 480 |
|
|---|
| 481 | Player p("", "");
|
|---|
| 482 | p.deserialize(msg.buffer);
|
|---|
| 483 | mapPlayers[p.id] = p;
|
|---|
| 484 | curPlayerId = p.id;
|
|---|
| 485 |
|
|---|
| 486 | cout << "Got a valid login response with the player" << endl;
|
|---|
| 487 | cout << "Player id: " << curPlayerId << endl;
|
|---|
| 488 | }
|
|---|
| 489 |
|
|---|
| 490 | break;
|
|---|
| 491 | }
|
|---|
| 492 | }
|
|---|
| 493 |
|
|---|
| 494 | break;
|
|---|
| 495 | }
|
|---|
| 496 | case STATE_LOGIN:
|
|---|
| 497 | {
|
|---|
| 498 | switch(msg.type)
|
|---|
| 499 | {
|
|---|
| 500 | case MSG_TYPE_REGISTER:
|
|---|
| 501 | {
|
|---|
| 502 | break;
|
|---|
| 503 | }
|
|---|
| 504 | case MSG_TYPE_LOGIN:
|
|---|
| 505 | {
|
|---|
| 506 | chatConsole.addLine(response);
|
|---|
| 507 |
|
|---|
| 508 | if (response.compare("You have successfully logged out.") == 0)
|
|---|
| 509 | {
|
|---|
| 510 | cout << "Logged out" << endl;
|
|---|
| 511 | state = STATE_START;
|
|---|
| 512 | wndCurrent = wndLogin;
|
|---|
| 513 | }
|
|---|
| 514 | else
|
|---|
| 515 | {
|
|---|
| 516 | cout << "Added new line" << endl;
|
|---|
| 517 | }
|
|---|
| 518 |
|
|---|
| 519 | break;
|
|---|
| 520 | }
|
|---|
| 521 | case MSG_TYPE_PLAYER:
|
|---|
| 522 | {
|
|---|
| 523 | Player p("", "");
|
|---|
| 524 | p.deserialize(msg.buffer);
|
|---|
| 525 | mapPlayers[p.id] = p;
|
|---|
| 526 |
|
|---|
| 527 | break;
|
|---|
| 528 | }
|
|---|
| 529 | case MSG_TYPE_CHAT:
|
|---|
| 530 | {
|
|---|
| 531 | chatConsole.addLine(response);
|
|---|
| 532 |
|
|---|
| 533 | break;
|
|---|
| 534 | }
|
|---|
| 535 | }
|
|---|
| 536 |
|
|---|
| 537 | break;
|
|---|
| 538 | }
|
|---|
| 539 | default:
|
|---|
| 540 | {
|
|---|
| 541 | cout << "The state has an invalid value: " << state << endl;
|
|---|
| 542 |
|
|---|
| 543 | break;
|
|---|
| 544 | }
|
|---|
| 545 | }
|
|---|
| 546 | }
|
|---|
| 547 |
|
|---|
| 548 | void drawMap(WorldMap* gameMap)
|
|---|
| 549 | {
|
|---|
| 550 | POSITION mapPos;
|
|---|
| 551 | mapPos.x = 0;
|
|---|
| 552 | mapPos.y = 0;
|
|---|
| 553 | mapPos = mapToScreen(mapPos);
|
|---|
| 554 | for (int x=0; x<12; x++)
|
|---|
| 555 | {
|
|---|
| 556 | for (int y=0; y<12; y++)
|
|---|
| 557 | {
|
|---|
| 558 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
|---|
| 559 |
|
|---|
| 560 | if (el == WorldMap::TERRAIN_GRASS)
|
|---|
| 561 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
|---|
| 562 | else if (el == WorldMap::TERRAIN_OCEAN)
|
|---|
| 563 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
|---|
| 564 | else if (el == WorldMap::TERRAIN_ROCK)
|
|---|
| 565 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
|---|
| 566 | }
|
|---|
| 567 | }
|
|---|
| 568 | }
|
|---|
| 569 |
|
|---|
| 570 | void drawPlayers(map<unsigned int, Player>& mapPlayers, unsigned int curPlayerId)
|
|---|
| 571 | {
|
|---|
| 572 | map<unsigned int, Player>::iterator it;
|
|---|
| 573 |
|
|---|
| 574 | Player* p;
|
|---|
| 575 | POSITION pos;
|
|---|
| 576 |
|
|---|
| 577 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
|---|
| 578 | {
|
|---|
| 579 | p = &it->second;
|
|---|
| 580 | pos = mapToScreen(p->pos);
|
|---|
| 581 |
|
|---|
| 582 | if (p->id == curPlayerId)
|
|---|
| 583 | al_draw_filled_circle(pos.x, pos.y, 12, al_map_rgb(255, 0, 0));
|
|---|
| 584 | else
|
|---|
| 585 | al_draw_filled_circle(pos.x, pos.y, 12, al_map_rgb(191, 0, 0));
|
|---|
| 586 | }
|
|---|
| 587 | }
|
|---|
| 588 |
|
|---|
| 589 | void registerAccount()
|
|---|
| 590 | {
|
|---|
| 591 | string username = txtUsername->getStr();
|
|---|
| 592 | string password = txtPassword->getStr();
|
|---|
| 593 |
|
|---|
| 594 | txtUsername->clear();
|
|---|
| 595 | txtPassword->clear();
|
|---|
| 596 |
|
|---|
| 597 | msgTo.type = MSG_TYPE_REGISTER;
|
|---|
| 598 |
|
|---|
| 599 | strcpy(msgTo.buffer, username.c_str());
|
|---|
| 600 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
|---|
| 601 |
|
|---|
| 602 | sendMessage(&msgTo, sock, &server);
|
|---|
| 603 | }
|
|---|
| 604 |
|
|---|
| 605 | void login()
|
|---|
| 606 | {
|
|---|
| 607 | string strUsername = txtUsername->getStr();
|
|---|
| 608 | string strPassword = txtPassword->getStr();
|
|---|
| 609 | username = strUsername;
|
|---|
| 610 |
|
|---|
| 611 | txtUsername->clear();
|
|---|
| 612 | txtPassword->clear();
|
|---|
| 613 |
|
|---|
| 614 | msgTo.type = MSG_TYPE_LOGIN;
|
|---|
| 615 |
|
|---|
| 616 | strcpy(msgTo.buffer, strUsername.c_str());
|
|---|
| 617 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
|---|
| 618 |
|
|---|
| 619 | sendMessage(&msgTo, sock, &server);
|
|---|
| 620 | }
|
|---|
| 621 |
|
|---|
| 622 | void logout()
|
|---|
| 623 | {
|
|---|
| 624 | txtChat->clear();
|
|---|
| 625 |
|
|---|
| 626 | msgTo.type = MSG_TYPE_LOGOUT;
|
|---|
| 627 |
|
|---|
| 628 | strcpy(msgTo.buffer, username.c_str());
|
|---|
| 629 |
|
|---|
| 630 | sendMessage(&msgTo, sock, &server);
|
|---|
| 631 | }
|
|---|
| 632 |
|
|---|
| 633 | void quit()
|
|---|
| 634 | {
|
|---|
| 635 | doexit = true;
|
|---|
| 636 | }
|
|---|
| 637 |
|
|---|
| 638 | void sendChatMessage()
|
|---|
| 639 | {
|
|---|
| 640 | string msg = txtChat->getStr();
|
|---|
| 641 |
|
|---|
| 642 | txtChat->clear();
|
|---|
| 643 |
|
|---|
| 644 | msgTo.type = MSG_TYPE_CHAT;
|
|---|
| 645 |
|
|---|
| 646 | strcpy(msgTo.buffer, msg.c_str());
|
|---|
| 647 |
|
|---|
| 648 | sendMessage(&msgTo, sock, &server);
|
|---|
| 649 | }
|
|---|