| 1 | #include "../../common/Compiler.h"
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| 2 |
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| 3 | #if defined WINDOWS
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| 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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| 6 | #elif defined LINUX
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| 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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| 13 | #endif
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| 14 |
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| 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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| 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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| 19 | #include <string>
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| 20 | #include <iostream>
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| 21 | #include <sstream>
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| 22 | #include <map>
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| 23 |
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| 24 | #include <allegro5/allegro.h>
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| 25 | #include <allegro5/allegro_font.h>
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| 26 | #include <allegro5/allegro_ttf.h>
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| 27 | #include <allegro5/allegro_primitives.h>
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| 28 |
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| 29 | #include "../../common/Common.h"
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| 30 | #include "../../common/MessageProcessor.h"
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| 31 | #include "../../common/WorldMap.h"
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| 32 | #include "../../common/Player.h"
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| 33 | #include "../../common/Projectile.h"
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| 34 |
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| 35 | #include "Window.h"
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| 36 | #include "Textbox.h"
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| 37 | #include "Button.h"
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| 38 | #include "RadioButtonList.h"
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| 39 | #include "TextLabel.h"
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| 40 | #include "chat.h"
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| 41 |
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| 42 | #ifdef WINDOWS
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| 43 | #pragma comment(lib, "ws2_32.lib")
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| 44 | #endif
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| 45 |
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| 46 | using namespace std;
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| 47 |
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| 48 | void initWinSock();
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| 49 | void shutdownWinSock();
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| 50 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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| 51 | void drawMap(WorldMap* gameMap);
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| 52 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
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| 53 | POSITION screenToMap(POSITION pos);
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| 54 | POSITION mapToScreen(POSITION pos);
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| 55 | int getRefreshRate(int width, int height);
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| 56 |
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| 57 | // callbacks
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| 58 | void goToLoginScreen();
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| 59 | void goToRegisterScreen();
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| 60 | void registerAccount();
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| 61 | void login();
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| 62 | void logout();
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| 63 | void quit();
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| 64 | void sendChatMessage();
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| 65 |
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| 66 | void error(const char *);
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| 67 |
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| 68 | const float FPS = 60;
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| 69 | const int SCREEN_W = 1024;
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| 70 | const int SCREEN_H = 768;
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| 71 |
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| 72 | enum STATE {
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| 73 | STATE_START,
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| 74 | STATE_LOGIN // this means you're already logged in
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| 75 | };
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| 76 |
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| 77 | int state;
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| 78 |
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| 79 | bool doexit;
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| 80 |
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| 81 | Window* wndLogin;
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| 82 | Window* wndRegister;
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| 83 | Window* wndMain;
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| 84 | Window* wndCurrent;
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| 85 |
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| 86 | // wndLogin
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| 87 | Textbox* txtUsername;
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| 88 | Textbox* txtPassword;
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| 89 | TextLabel* lblLoginStatus;
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| 90 |
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| 91 | // wndRegister
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| 92 | Textbox* txtUsernameRegister;
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| 93 | Textbox* txtPasswordRegister;
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| 94 | RadioButtonList* rblClasses;
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| 95 | TextLabel* lblRegisterStatus;
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| 96 |
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| 97 | // wndMain
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| 98 | Textbox* txtChat;
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| 99 |
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| 100 | int sock;
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| 101 | struct sockaddr_in server, from;
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| 102 | struct hostent *hp;
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| 103 | NETWORK_MSG msgTo, msgFrom;
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| 104 | string username;
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| 105 | chat chatConsole;
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| 106 |
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| 107 | MessageProcessor msgProcessor;
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| 108 |
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| 109 | int main(int argc, char **argv)
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| 110 | {
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| 111 | ALLEGRO_DISPLAY *display = NULL;
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| 112 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 113 | ALLEGRO_TIMER *timer = NULL;
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| 114 | bool key[4] = { false, false, false, false };
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| 115 | bool redraw = true;
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| 116 | doexit = false;
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| 117 | map<unsigned int, Player> mapPlayers;
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| 118 | map<unsigned int, Projectile> mapProjectiles;
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| 119 | unsigned int curPlayerId = -1;
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| 120 | int scoreBlue, scoreRed;
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| 121 | bool fullscreen = false;
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| 122 |
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| 123 | scoreBlue = 0;
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| 124 | scoreRed = 0;
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| 125 |
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| 126 | state = STATE_START;
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| 127 |
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| 128 | if(!al_init()) {
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| 129 | fprintf(stderr, "failed to initialize allegro!\n");
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| 130 | return -1;
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| 131 | }
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| 132 |
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| 133 | if (al_init_primitives_addon())
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| 134 | cout << "Primitives initialized" << endl;
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| 135 | else
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| 136 | cout << "Primitives not initialized" << endl;
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| 137 |
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| 138 | al_init_font_addon();
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| 139 | al_init_ttf_addon();
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| 140 |
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| 141 | #if defined WINDOWS
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| 142 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 143 | #elif defined LINUX
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| 144 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 145 | #endif
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| 146 |
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| 147 | if (!font) {
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| 148 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 149 | getchar();
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| 150 | return -1;
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| 151 | }
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| 152 |
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| 153 | if(!al_install_keyboard()) {
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| 154 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 155 | return -1;
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| 156 | }
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| 157 |
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| 158 | if(!al_install_mouse()) {
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| 159 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 160 | return -1;
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| 161 | }
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| 162 |
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| 163 | timer = al_create_timer(1.0 / FPS);
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| 164 | if(!timer) {
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| 165 | fprintf(stderr, "failed to create timer!\n");
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| 166 | return -1;
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| 167 | }
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| 168 |
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| 169 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 170 | // if the computer doesn't support this resolution, just use windowed mode
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| 171 | if (refreshRate > 0 && fullscreen) {
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| 172 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 173 | al_set_new_display_refresh_rate(refreshRate);
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| 174 | }
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| 175 | display = al_create_display(SCREEN_W, SCREEN_H);
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| 176 | if(!display) {
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| 177 | fprintf(stderr, "failed to create display!\n");
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| 178 | al_destroy_timer(timer);
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| 179 | return -1;
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| 180 | }
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| 181 |
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| 182 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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| 183 |
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| 184 | cout << "Loaded map" << endl;
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| 185 |
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| 186 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 187 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 188 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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| 189 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 190 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 191 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 192 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 193 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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| 194 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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| 195 |
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| 196 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 197 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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| 198 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 199 |
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| 200 | cout << "Created login screen" << endl;
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| 201 |
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| 202 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 203 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 204 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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| 205 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 206 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 207 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 208 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 209 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 210 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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| 211 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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| 212 |
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| 213 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 214 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 215 |
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| 216 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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| 217 | rblClasses->addRadioButton("Warrior");
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| 218 | rblClasses->addRadioButton("Ranger");
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| 219 |
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| 220 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 221 |
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| 222 | cout << "Created register screen" << endl;
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| 223 |
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| 224 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 225 | wndMain->addComponent(new Textbox(95, 40, 300, 20, font));
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| 226 | wndMain->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 227 | wndMain->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 228 |
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| 229 | txtChat = (Textbox*)wndMain->getComponent(0);
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| 230 |
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| 231 | cout << "Created main screen" << endl;
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| 232 |
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| 233 | goToLoginScreen();
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| 234 |
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| 235 | event_queue = al_create_event_queue();
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| 236 | if(!event_queue) {
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| 237 | fprintf(stderr, "failed to create event_queue!\n");
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| 238 | al_destroy_display(display);
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| 239 | al_destroy_timer(timer);
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| 240 | return -1;
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| 241 | }
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| 242 |
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| 243 | al_set_target_bitmap(al_get_backbuffer(display));
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| 244 |
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| 245 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 246 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 247 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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| 248 | al_register_event_source(event_queue, al_get_mouse_event_source());
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| 249 |
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| 250 | al_clear_to_color(al_map_rgb(0,0,0));
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| 251 |
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| 252 | al_flip_display();
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| 253 |
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| 254 | if (argc != 3) {
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| 255 | cout << "Usage: server port" << endl;
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| 256 | exit(1);
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| 257 | }
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| 258 |
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| 259 | initWinSock();
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| 260 |
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| 261 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 262 | if (sock < 0)
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| 263 | error("socket");
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| 264 |
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| 265 | set_nonblock(sock);
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| 266 |
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| 267 | server.sin_family = AF_INET;
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| 268 | hp = gethostbyname(argv[1]);
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| 269 | if (hp==0)
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| 270 | error("Unknown host");
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| 271 |
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| 272 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 273 | server.sin_port = htons(atoi(argv[2]));
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| 274 |
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| 275 | al_start_timer(timer);
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| 276 |
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| 277 | while(!doexit)
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| 278 | {
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| 279 | ALLEGRO_EVENT ev;
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| 280 |
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| 281 | al_wait_for_event(event_queue, &ev);
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| 282 |
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| 283 | if(wndCurrent->handleEvent(ev)) {
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| 284 | // do nothing
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| 285 | }
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| 286 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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| 287 | redraw = true; // seems like we should just call a draw function here instead
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| 288 | }
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| 289 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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| 290 | doexit = true;
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| 291 | }
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| 292 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 293 | }
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| 294 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 295 | switch(ev.keyboard.keycode) {
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| 296 | case ALLEGRO_KEY_ESCAPE:
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| 297 | doexit = true;
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| 298 | break;
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| 299 | case ALLEGRO_KEY_S: // pickup an item next to you
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| 300 | if (state == STATE_LOGIN) {
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| 301 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
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| 302 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 303 | msgProcessor.sendMessage(&msgTo, sock, &server);
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| 304 | }
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| 305 | break;
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| 306 | case ALLEGRO_KEY_D: // drop the current item
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| 307 | if (state == STATE_LOGIN) {
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| 308 | // find the current player in the player list
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| 309 | map<unsigned int, Player>::iterator it;
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| 310 | Player* p = NULL;
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| 311 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 312 | {
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| 313 | if (it->second.id == curPlayerId)
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| 314 | p = &it->second;
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| 315 | }
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| 316 |
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| 317 | if (p != NULL) {
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| 318 | int flagType = WorldMap::OBJECT_NONE;
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| 319 |
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| 320 | if (p->hasBlueFlag)
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| 321 | flagType = WorldMap::OBJECT_BLUE_FLAG;
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| 322 | else if (p->hasRedFlag)
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| 323 | flagType = WorldMap::OBJECT_RED_FLAG;
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| 324 |
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| 325 | if (flagType != WorldMap::OBJECT_NONE) {
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| 326 | msgTo.type = MSG_TYPE_DROP_FLAG;
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| 327 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 328 | msgProcessor.sendMessage(&msgTo, sock, &server);
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| 329 | }
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| 330 | }
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| 331 | }
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| 332 | break;
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| 333 | }
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| 334 | }
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| 335 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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| 336 | if(wndCurrent == wndMain) {
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| 337 | if (ev.mouse.button == 1) { // left click
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| 338 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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| 339 |
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| 340 | POSITION pos;
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| 341 | pos.x = ev.mouse.x;
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| 342 | pos.y = ev.mouse.y;
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| 343 | pos = screenToMap(pos);
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| 344 |
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| 345 | if (pos.x != -1)
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| 346 | {
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| 347 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 348 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 349 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 350 |
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| 351 | msgProcessor.sendMessage(&msgTo, sock, &server);
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| 352 | }
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| 353 | else
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| 354 | cout << "Invalid point: User did not click on the map" << endl;
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| 355 | }else if (ev.mouse.button == 2) { // right click
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| 356 | map<unsigned int, Player>::iterator it;
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| 357 |
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| 358 | cout << "Detected a right-click" << endl;
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| 359 |
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| 360 | Player* curPlayer;
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| 361 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 362 | {
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| 363 | if (it->second.id == curPlayerId)
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| 364 | curPlayer = &it->second;
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| 365 | }
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| 366 |
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| 367 | Player* target;
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| 368 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 369 | {
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| 370 | // need to check if the right-click was actually on this player
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| 371 | // right now, this code will target all players other than the current one
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| 372 | target = &it->second;
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| 373 | if (target->id != curPlayerId && target->team != curPlayer->team) {
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| 374 | msgTo.type = MSG_TYPE_START_ATTACK;
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| 375 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 376 | memcpy(msgTo.buffer+4, &target->id, 4);
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| 377 |
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| 378 | msgProcessor.sendMessage(&msgTo, sock, &server);
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| 379 | }
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| 380 | }
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| 381 | }
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| 382 | }
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| 383 | }
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| 384 |
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| 385 | if (msgProcessor.receiveMessage(&msgFrom, sock, &from) >= 0)
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| 386 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
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| 387 |
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| 388 | if (redraw)
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| 389 | {
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| 390 | redraw = false;
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| 391 |
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| 392 | msgProcessor.resendUnackedMessages(sock);
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| 393 | msgProcessor.cleanAckedMessages();
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| 394 |
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| 395 | wndCurrent->draw(display);
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| 396 |
|
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| 397 | if(wndCurrent == wndMain) {
|
|---|
| 398 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
|---|
| 399 |
|
|---|
| 400 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
|---|
| 401 |
|
|---|
| 402 | ostringstream ossScoreBlue, ossScoreRed;
|
|---|
| 403 |
|
|---|
| 404 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
|---|
| 405 | ossScoreRed << "Red: " << scoreRed << endl;
|
|---|
| 406 |
|
|---|
| 407 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
|---|
| 408 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
|---|
| 409 |
|
|---|
| 410 | // update players
|
|---|
| 411 | map<unsigned int, Player>::iterator it;
|
|---|
| 412 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
|---|
| 413 | {
|
|---|
| 414 | it->second.updateTarget(mapPlayers);
|
|---|
| 415 | }
|
|---|
| 416 |
|
|---|
| 417 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
|---|
| 418 | {
|
|---|
| 419 | it->second.move(gameMap); // ignore return value
|
|---|
| 420 | }
|
|---|
| 421 |
|
|---|
| 422 | // update projectile positions
|
|---|
| 423 | map<unsigned int, Projectile>::iterator it2;
|
|---|
| 424 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
|---|
| 425 | {
|
|---|
| 426 | it2->second.move(mapPlayers);
|
|---|
| 427 | }
|
|---|
| 428 |
|
|---|
| 429 | drawMap(gameMap);
|
|---|
| 430 | drawPlayers(mapPlayers, font, curPlayerId);
|
|---|
| 431 |
|
|---|
| 432 | // draw projectiles
|
|---|
| 433 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
|---|
| 434 | {
|
|---|
| 435 | Projectile proj = it2->second;
|
|---|
| 436 |
|
|---|
| 437 | FLOAT_POSITION target = mapPlayers[proj.target].pos;
|
|---|
| 438 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
|---|
| 439 |
|
|---|
| 440 | POSITION start, end;
|
|---|
| 441 | start.x = cos(angle)*15+proj.pos.x;
|
|---|
| 442 | start.y = sin(angle)*15+proj.pos.y;
|
|---|
| 443 | end.x = proj.pos.x;
|
|---|
| 444 | end.y = proj.pos.y;
|
|---|
| 445 |
|
|---|
| 446 | start = mapToScreen(start);
|
|---|
| 447 | end = mapToScreen(end);
|
|---|
| 448 |
|
|---|
| 449 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
|---|
| 450 | }
|
|---|
| 451 | }
|
|---|
| 452 |
|
|---|
| 453 | al_flip_display();
|
|---|
| 454 | }
|
|---|
| 455 | }
|
|---|
| 456 |
|
|---|
| 457 | #if defined WINDOWS
|
|---|
| 458 | closesocket(sock);
|
|---|
| 459 | #elif defined LINUX
|
|---|
| 460 | close(sock);
|
|---|
| 461 | #endif
|
|---|
| 462 |
|
|---|
| 463 | shutdownWinSock();
|
|---|
| 464 |
|
|---|
| 465 | delete wndLogin;
|
|---|
| 466 | delete wndMain;
|
|---|
| 467 |
|
|---|
| 468 | delete gameMap;
|
|---|
| 469 |
|
|---|
| 470 | al_destroy_event_queue(event_queue);
|
|---|
| 471 | al_destroy_display(display);
|
|---|
| 472 | al_destroy_timer(timer);
|
|---|
| 473 |
|
|---|
| 474 | return 0;
|
|---|
| 475 | }
|
|---|
| 476 |
|
|---|
| 477 |
|
|---|
| 478 |
|
|---|
| 479 | // need to make a function like this that works on windows
|
|---|
| 480 | void error(const char *msg)
|
|---|
| 481 | {
|
|---|
| 482 | perror(msg);
|
|---|
| 483 | shutdownWinSock();
|
|---|
| 484 | exit(1);
|
|---|
| 485 | }
|
|---|
| 486 |
|
|---|
| 487 | void initWinSock()
|
|---|
| 488 | {
|
|---|
| 489 | #if defined WINDOWS
|
|---|
| 490 | WORD wVersionRequested;
|
|---|
| 491 | WSADATA wsaData;
|
|---|
| 492 | int wsaerr;
|
|---|
| 493 |
|
|---|
| 494 | wVersionRequested = MAKEWORD(2, 2);
|
|---|
| 495 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
|---|
| 496 |
|
|---|
| 497 | if (wsaerr != 0) {
|
|---|
| 498 | cout << "The Winsock dll not found." << endl;
|
|---|
| 499 | exit(1);
|
|---|
| 500 | }else
|
|---|
| 501 | cout << "The Winsock dll was found." << endl;
|
|---|
| 502 | #endif
|
|---|
| 503 | }
|
|---|
| 504 |
|
|---|
| 505 | void shutdownWinSock()
|
|---|
| 506 | {
|
|---|
| 507 | #if defined WINDOWS
|
|---|
| 508 | WSACleanup();
|
|---|
| 509 | #endif
|
|---|
| 510 | }
|
|---|
| 511 |
|
|---|
| 512 | POSITION screenToMap(POSITION pos)
|
|---|
| 513 | {
|
|---|
| 514 | pos.x = pos.x-300;
|
|---|
| 515 | pos.y = pos.y-100;
|
|---|
| 516 |
|
|---|
| 517 | if (pos.x < 0 || pos.y < 0)
|
|---|
| 518 | {
|
|---|
| 519 | pos.x = -1;
|
|---|
| 520 | pos.y = -1;
|
|---|
| 521 | }
|
|---|
| 522 |
|
|---|
| 523 | return pos;
|
|---|
| 524 | }
|
|---|
| 525 |
|
|---|
| 526 | POSITION mapToScreen(POSITION pos)
|
|---|
| 527 | {
|
|---|
| 528 | pos.x = pos.x+300;
|
|---|
| 529 | pos.y = pos.y+100;
|
|---|
| 530 |
|
|---|
| 531 | return pos;
|
|---|
| 532 | }
|
|---|
| 533 |
|
|---|
| 534 | POSITION mapToScreen(FLOAT_POSITION pos)
|
|---|
| 535 | {
|
|---|
| 536 | POSITION p;
|
|---|
| 537 | p.x = pos.x+300;
|
|---|
| 538 | p.y = pos.y+100;
|
|---|
| 539 |
|
|---|
| 540 | return p;
|
|---|
| 541 | }
|
|---|
| 542 |
|
|---|
| 543 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
|---|
| 544 | {
|
|---|
| 545 | string response = string(msg.buffer);
|
|---|
| 546 |
|
|---|
| 547 | switch(state)
|
|---|
| 548 | {
|
|---|
| 549 | case STATE_START:
|
|---|
| 550 | {
|
|---|
| 551 | cout << "In STATE_START" << endl;
|
|---|
| 552 |
|
|---|
| 553 | switch(msg.type)
|
|---|
| 554 | {
|
|---|
| 555 | case MSG_TYPE_REGISTER:
|
|---|
| 556 | {
|
|---|
| 557 | lblRegisterStatus->setText(response);
|
|---|
| 558 | break;
|
|---|
| 559 | }
|
|---|
| 560 | default:
|
|---|
| 561 | {
|
|---|
| 562 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
|---|
| 563 | break;
|
|---|
| 564 | }
|
|---|
| 565 | }
|
|---|
| 566 |
|
|---|
| 567 | break;
|
|---|
| 568 | }
|
|---|
| 569 | case STATE_LOGIN:
|
|---|
| 570 | {
|
|---|
| 571 | switch(msg.type)
|
|---|
| 572 | {
|
|---|
| 573 | case MSG_TYPE_LOGIN:
|
|---|
| 574 | {
|
|---|
| 575 | if (response.compare("Player has already logged in.") == 0)
|
|---|
| 576 | {
|
|---|
| 577 | goToLoginScreen();
|
|---|
| 578 | state = STATE_START;
|
|---|
| 579 |
|
|---|
| 580 | lblLoginStatus->setText(response);
|
|---|
| 581 | }
|
|---|
| 582 | else if (response.compare("Incorrect username or password") == 0)
|
|---|
| 583 | {
|
|---|
| 584 | goToLoginScreen();
|
|---|
| 585 | state = STATE_START;
|
|---|
| 586 |
|
|---|
| 587 | lblLoginStatus->setText(response);
|
|---|
| 588 | }
|
|---|
| 589 | else
|
|---|
| 590 | {
|
|---|
| 591 | wndCurrent = wndMain;
|
|---|
| 592 |
|
|---|
| 593 | Player p("", "");
|
|---|
| 594 | p.deserialize(msg.buffer);
|
|---|
| 595 | mapPlayers[p.id] = p;
|
|---|
| 596 | curPlayerId = p.id;
|
|---|
| 597 |
|
|---|
| 598 | cout << "Got a valid login response with the player" << endl;
|
|---|
| 599 | cout << "Player id: " << curPlayerId << endl;
|
|---|
| 600 | cout << "Player health: " << p.health << endl;
|
|---|
| 601 | cout << "player map size: " << mapPlayers.size() << endl;
|
|---|
| 602 | }
|
|---|
| 603 |
|
|---|
| 604 | break;
|
|---|
| 605 | }
|
|---|
| 606 | case MSG_TYPE_LOGOUT:
|
|---|
| 607 | {
|
|---|
| 608 | cout << "Got a logout message" << endl;
|
|---|
| 609 |
|
|---|
| 610 | if (response.compare("You have successfully logged out.") == 0)
|
|---|
| 611 | {
|
|---|
| 612 | cout << "Logged out" << endl;
|
|---|
| 613 | state = STATE_START;
|
|---|
| 614 | goToLoginScreen();
|
|---|
| 615 | }
|
|---|
| 616 |
|
|---|
| 617 | break;
|
|---|
| 618 | }
|
|---|
| 619 | case MSG_TYPE_PLAYER:
|
|---|
| 620 | {
|
|---|
| 621 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
|---|
| 622 |
|
|---|
| 623 | Player p("", "");
|
|---|
| 624 | p.deserialize(msg.buffer);
|
|---|
| 625 | p.timeLastUpdated = getCurrentMillis();
|
|---|
| 626 | p.isChasing = false;
|
|---|
| 627 | if (p.health <= 0)
|
|---|
| 628 | p.isDead = true;
|
|---|
| 629 | else
|
|---|
| 630 | p.isDead = false;
|
|---|
| 631 |
|
|---|
| 632 | mapPlayers[p.id] = p;
|
|---|
| 633 |
|
|---|
| 634 | break;
|
|---|
| 635 | }
|
|---|
| 636 | case MSG_TYPE_PLAYER_MOVE:
|
|---|
| 637 | {
|
|---|
| 638 | unsigned int id;
|
|---|
| 639 | int x, y;
|
|---|
| 640 |
|
|---|
| 641 | memcpy(&id, msg.buffer, 4);
|
|---|
| 642 | memcpy(&x, msg.buffer+4, 4);
|
|---|
| 643 | memcpy(&y, msg.buffer+8, 4);
|
|---|
| 644 |
|
|---|
| 645 | mapPlayers[id].target.x = x;
|
|---|
| 646 | mapPlayers[id].target.y = y;
|
|---|
| 647 |
|
|---|
| 648 | break;
|
|---|
| 649 | }
|
|---|
| 650 | case MSG_TYPE_CHAT:
|
|---|
| 651 | {
|
|---|
| 652 | chatConsole.addLine(response);
|
|---|
| 653 |
|
|---|
| 654 | break;
|
|---|
| 655 | }
|
|---|
| 656 | case MSG_TYPE_OBJECT:
|
|---|
| 657 | {
|
|---|
| 658 | cout << "Received object message in STATE_LOGIN." << endl;
|
|---|
| 659 |
|
|---|
| 660 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
|---|
| 661 | o.deserialize(msg.buffer);
|
|---|
| 662 | cout << "object id: " << o.id << endl;
|
|---|
| 663 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
|---|
| 664 |
|
|---|
| 665 | break;
|
|---|
| 666 | }
|
|---|
| 667 | case MSG_TYPE_REMOVE_OBJECT:
|
|---|
| 668 | {
|
|---|
| 669 | cout << "Received REMOVE_OBJECT message!" << endl;
|
|---|
| 670 |
|
|---|
| 671 | int id;
|
|---|
| 672 | memcpy(&id, msg.buffer, 4);
|
|---|
| 673 |
|
|---|
| 674 | cout << "Removing object with id " << id << endl;
|
|---|
| 675 |
|
|---|
| 676 | if (!gameMap->removeObject(id))
|
|---|
| 677 | cout << "Did not remove the object" << endl;
|
|---|
| 678 |
|
|---|
| 679 | break;
|
|---|
| 680 | }
|
|---|
| 681 | case MSG_TYPE_SCORE:
|
|---|
| 682 | {
|
|---|
| 683 | memcpy(&scoreBlue, msg.buffer, 4);
|
|---|
| 684 | memcpy(&scoreRed, msg.buffer+4, 4);
|
|---|
| 685 |
|
|---|
| 686 | break;
|
|---|
| 687 | }
|
|---|
| 688 | case MSG_TYPE_ATTACK:
|
|---|
| 689 | {
|
|---|
| 690 | cout << "Received ATTACK message" << endl;
|
|---|
| 691 |
|
|---|
| 692 | break;
|
|---|
| 693 | }
|
|---|
| 694 | case MSG_TYPE_START_ATTACK:
|
|---|
| 695 | {
|
|---|
| 696 | cout << "Received START_ATTACK message" << endl;
|
|---|
| 697 |
|
|---|
| 698 | unsigned int id, targetID;
|
|---|
| 699 | memcpy(&id, msg.buffer, 4);
|
|---|
| 700 | memcpy(&targetID, msg.buffer+4, 4);
|
|---|
| 701 |
|
|---|
| 702 | cout << "source id: " << id << endl;
|
|---|
| 703 | cout << "target id: " << targetID << endl;
|
|---|
| 704 |
|
|---|
| 705 | Player* source = &mapPlayers[id];
|
|---|
| 706 | source->targetPlayer = targetID;
|
|---|
| 707 | source->isChasing = true;
|
|---|
| 708 |
|
|---|
| 709 | break;
|
|---|
| 710 | }
|
|---|
| 711 | case MSG_TYPE_PROJECTILE:
|
|---|
| 712 | {
|
|---|
| 713 | cout << "Received a PROJECTILE message" << endl;
|
|---|
| 714 |
|
|---|
| 715 | int id, x, y, targetId;
|
|---|
| 716 |
|
|---|
| 717 | memcpy(&id, msg.buffer, 4);
|
|---|
| 718 | memcpy(&x, msg.buffer+4, 4);
|
|---|
| 719 | memcpy(&y, msg.buffer+8, 4);
|
|---|
| 720 | memcpy(&targetId, msg.buffer+12, 4);
|
|---|
| 721 |
|
|---|
| 722 | cout << "id: " << id << endl;
|
|---|
| 723 | cout << "x: " << x << endl;
|
|---|
| 724 | cout << "y: " << y << endl;
|
|---|
| 725 | cout << "Target: " << targetId << endl;
|
|---|
| 726 |
|
|---|
| 727 | Projectile proj(x, y, targetId, 0);
|
|---|
| 728 | proj.setId(id);
|
|---|
| 729 |
|
|---|
| 730 | mapProjectiles[id] = proj;
|
|---|
| 731 |
|
|---|
| 732 | break;
|
|---|
| 733 | }
|
|---|
| 734 | case MSG_TYPE_REMOVE_PROJECTILE:
|
|---|
| 735 | {
|
|---|
| 736 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
|---|
| 737 |
|
|---|
| 738 | int id;
|
|---|
| 739 |
|
|---|
| 740 | memcpy(&id, msg.buffer, 4);
|
|---|
| 741 |
|
|---|
| 742 | mapProjectiles.erase(id);
|
|---|
| 743 |
|
|---|
| 744 | break;
|
|---|
| 745 | }
|
|---|
| 746 | default:
|
|---|
| 747 | {
|
|---|
| 748 | cout << "(STATE_LOGIN) Received invlaid message of type " << msg.type << endl;
|
|---|
| 749 | break;
|
|---|
| 750 | }
|
|---|
| 751 | }
|
|---|
| 752 |
|
|---|
| 753 | break;
|
|---|
| 754 | }
|
|---|
| 755 | default:
|
|---|
| 756 | {
|
|---|
| 757 | cout << "The state has an invalid value: " << state << endl;
|
|---|
| 758 |
|
|---|
| 759 | break;
|
|---|
| 760 | }
|
|---|
| 761 | }
|
|---|
| 762 | }
|
|---|
| 763 |
|
|---|
| 764 | // this should probably be in the WorldMap class
|
|---|
| 765 | void drawMap(WorldMap* gameMap)
|
|---|
| 766 | {
|
|---|
| 767 | POSITION mapPos;
|
|---|
| 768 | mapPos.x = 0;
|
|---|
| 769 | mapPos.y = 0;
|
|---|
| 770 | mapPos = mapToScreen(mapPos);
|
|---|
| 771 |
|
|---|
| 772 | for (int x=0; x<gameMap->width; x++)
|
|---|
| 773 | {
|
|---|
| 774 | for (int y=0; y<gameMap->height; y++)
|
|---|
| 775 | {
|
|---|
| 776 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
|---|
| 777 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
|---|
| 778 |
|
|---|
| 779 | if (el == WorldMap::TERRAIN_GRASS)
|
|---|
| 780 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
|---|
| 781 | else if (el == WorldMap::TERRAIN_OCEAN)
|
|---|
| 782 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
|---|
| 783 | else if (el == WorldMap::TERRAIN_ROCK)
|
|---|
| 784 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
|---|
| 785 |
|
|---|
| 786 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
|---|
| 787 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
|---|
| 788 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
|---|
| 789 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
|---|
| 790 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
|---|
| 791 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
|---|
| 792 | }
|
|---|
| 793 | }
|
|---|
| 794 | }
|
|---|
| 795 |
|
|---|
| 796 | for (int x=0; x<gameMap->width; x++)
|
|---|
| 797 | {
|
|---|
| 798 | for (int y=0; y<gameMap->height; y++)
|
|---|
| 799 | {
|
|---|
| 800 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
|---|
| 801 |
|
|---|
| 802 | vector<WorldMap::Object>::iterator it;
|
|---|
| 803 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
|---|
| 804 | switch(it->type) {
|
|---|
| 805 | case WorldMap::OBJECT_BLUE_FLAG:
|
|---|
| 806 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
|---|
| 807 | break;
|
|---|
| 808 | case WorldMap::OBJECT_RED_FLAG:
|
|---|
| 809 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
|---|
| 810 | break;
|
|---|
| 811 | }
|
|---|
| 812 | }
|
|---|
| 813 | }
|
|---|
| 814 | }
|
|---|
| 815 | }
|
|---|
| 816 |
|
|---|
| 817 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId)
|
|---|
| 818 | {
|
|---|
| 819 | map<unsigned int, Player>::iterator it;
|
|---|
| 820 |
|
|---|
| 821 | Player* p;
|
|---|
| 822 | POSITION pos;
|
|---|
| 823 | ALLEGRO_COLOR color;
|
|---|
| 824 |
|
|---|
| 825 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
|---|
| 826 | {
|
|---|
| 827 | p = &it->second;
|
|---|
| 828 |
|
|---|
| 829 | if (p->isDead)
|
|---|
| 830 | continue;
|
|---|
| 831 |
|
|---|
| 832 | pos = mapToScreen(p->pos);
|
|---|
| 833 |
|
|---|
| 834 | if (p->id == curPlayerId)
|
|---|
| 835 | al_draw_filled_circle(pos.x, pos.y, 14, al_map_rgb(0, 0, 0));
|
|---|
| 836 |
|
|---|
| 837 | if (p->team == 0)
|
|---|
| 838 | color = al_map_rgb(0, 0, 255);
|
|---|
| 839 | else if (p->team == 1)
|
|---|
| 840 | color = al_map_rgb(255, 0, 0);
|
|---|
| 841 |
|
|---|
| 842 | al_draw_filled_circle(pos.x, pos.y, 12, color);
|
|---|
| 843 |
|
|---|
| 844 | // draw player class
|
|---|
| 845 | int fontHeight = al_get_font_line_height(font);
|
|---|
| 846 |
|
|---|
| 847 | string strClass;
|
|---|
| 848 | switch (p->playerClass) {
|
|---|
| 849 | case Player::CLASS_WARRIOR:
|
|---|
| 850 | strClass = "W";
|
|---|
| 851 | break;
|
|---|
| 852 | case Player::CLASS_RANGER:
|
|---|
| 853 | strClass = "R";
|
|---|
| 854 | break;
|
|---|
| 855 | case Player::CLASS_NONE:
|
|---|
| 856 | strClass = "";
|
|---|
| 857 | break;
|
|---|
| 858 | default:
|
|---|
| 859 | strClass = "";
|
|---|
| 860 | break;
|
|---|
| 861 | }
|
|---|
| 862 | al_draw_text(font, al_map_rgb(0, 0, 0), pos.x, pos.y-fontHeight/2, ALLEGRO_ALIGN_CENTRE, strClass.c_str());
|
|---|
| 863 |
|
|---|
| 864 | // draw player health
|
|---|
| 865 | al_draw_filled_rectangle(pos.x-12, pos.y-24, pos.x+12, pos.y-16, al_map_rgb(0, 0, 0));
|
|---|
| 866 | if (it->second.maxHealth != 0)
|
|---|
| 867 | al_draw_filled_rectangle(pos.x-11, pos.y-23, pos.x-11+(22*it->second.health)/it->second.maxHealth, pos.y-17, al_map_rgb(255, 0, 0));
|
|---|
| 868 |
|
|---|
| 869 | if (p->hasBlueFlag)
|
|---|
| 870 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
|---|
| 871 | else if (p->hasRedFlag)
|
|---|
| 872 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
|---|
| 873 | }
|
|---|
| 874 | }
|
|---|
| 875 |
|
|---|
| 876 | void goToRegisterScreen()
|
|---|
| 877 | {
|
|---|
| 878 | txtUsernameRegister->clear();
|
|---|
| 879 | txtPasswordRegister->clear();
|
|---|
| 880 | lblRegisterStatus->setText("");
|
|---|
| 881 | rblClasses->setSelectedButton(-1);
|
|---|
| 882 |
|
|---|
| 883 | wndCurrent = wndRegister;
|
|---|
| 884 | }
|
|---|
| 885 |
|
|---|
| 886 | void goToLoginScreen()
|
|---|
| 887 | {
|
|---|
| 888 | txtUsername->clear();
|
|---|
| 889 | txtPassword->clear();
|
|---|
| 890 | lblLoginStatus->setText("");
|
|---|
| 891 |
|
|---|
| 892 | wndCurrent = wndLogin;
|
|---|
| 893 | }
|
|---|
| 894 |
|
|---|
| 895 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
|---|
| 896 |
|
|---|
| 897 | void registerAccount()
|
|---|
| 898 | {
|
|---|
| 899 | string username = txtUsernameRegister->getStr();
|
|---|
| 900 | string password = txtPasswordRegister->getStr();
|
|---|
| 901 |
|
|---|
| 902 | txtUsernameRegister->clear();
|
|---|
| 903 | txtPasswordRegister->clear();
|
|---|
| 904 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
|---|
| 905 |
|
|---|
| 906 | Player::PlayerClass playerClass;
|
|---|
| 907 |
|
|---|
| 908 | switch (rblClasses->getSelectedButton()) {
|
|---|
| 909 | case 0:
|
|---|
| 910 | playerClass = Player::CLASS_WARRIOR;
|
|---|
| 911 | break;
|
|---|
| 912 | case 1:
|
|---|
| 913 | playerClass = Player::CLASS_RANGER;
|
|---|
| 914 | break;
|
|---|
| 915 | default:
|
|---|
| 916 | cout << "Invalid class selection" << endl;
|
|---|
| 917 | playerClass = Player::CLASS_NONE;
|
|---|
| 918 | break;
|
|---|
| 919 | }
|
|---|
| 920 |
|
|---|
| 921 | msgTo.type = MSG_TYPE_REGISTER;
|
|---|
| 922 |
|
|---|
| 923 | strcpy(msgTo.buffer, username.c_str());
|
|---|
| 924 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
|---|
| 925 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
|---|
| 926 |
|
|---|
| 927 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
|---|
| 928 | }
|
|---|
| 929 |
|
|---|
| 930 | void login()
|
|---|
| 931 | {
|
|---|
| 932 | string strUsername = txtUsername->getStr();
|
|---|
| 933 | string strPassword = txtPassword->getStr();
|
|---|
| 934 | username = strUsername;
|
|---|
| 935 |
|
|---|
| 936 | txtUsername->clear();
|
|---|
| 937 | txtPassword->clear();
|
|---|
| 938 |
|
|---|
| 939 | msgTo.type = MSG_TYPE_LOGIN;
|
|---|
| 940 |
|
|---|
| 941 | strcpy(msgTo.buffer, strUsername.c_str());
|
|---|
| 942 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
|---|
| 943 |
|
|---|
| 944 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
|---|
| 945 |
|
|---|
| 946 | state = STATE_LOGIN;
|
|---|
| 947 | }
|
|---|
| 948 |
|
|---|
| 949 | void logout()
|
|---|
| 950 | {
|
|---|
| 951 | txtChat->clear();
|
|---|
| 952 | chatConsole.clear();
|
|---|
| 953 |
|
|---|
| 954 | msgTo.type = MSG_TYPE_LOGOUT;
|
|---|
| 955 |
|
|---|
| 956 | strcpy(msgTo.buffer, username.c_str());
|
|---|
| 957 |
|
|---|
| 958 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
|---|
| 959 | }
|
|---|
| 960 |
|
|---|
| 961 | void quit()
|
|---|
| 962 | {
|
|---|
| 963 | doexit = true;
|
|---|
| 964 | }
|
|---|
| 965 |
|
|---|
| 966 | void sendChatMessage()
|
|---|
| 967 | {
|
|---|
| 968 | string msg = txtChat->getStr();
|
|---|
| 969 |
|
|---|
| 970 | txtChat->clear();
|
|---|
| 971 |
|
|---|
| 972 | msgTo.type = MSG_TYPE_CHAT;
|
|---|
| 973 |
|
|---|
| 974 | strcpy(msgTo.buffer, msg.c_str());
|
|---|
| 975 |
|
|---|
| 976 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
|---|
| 977 | }
|
|---|
| 978 |
|
|---|
| 979 | int getRefreshRate(int width, int height) {
|
|---|
| 980 | int numRefreshRates = al_get_num_display_modes();
|
|---|
| 981 | ALLEGRO_DISPLAY_MODE displayMode;
|
|---|
| 982 |
|
|---|
| 983 | for(int i=0; i<numRefreshRates; i++) {
|
|---|
| 984 | al_get_display_mode(i, &displayMode);
|
|---|
| 985 |
|
|---|
| 986 | if (displayMode.width == width && displayMode.height == height)
|
|---|
| 987 | return displayMode.refresh_rate;
|
|---|
| 988 | }
|
|---|
| 989 |
|
|---|
| 990 | return 0;
|
|---|
| 991 | }
|
|---|