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Last change
on this file was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago |
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Make the decompiled game code compile successfully
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Property mode
set to
100644
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File size:
496 bytes
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| 1 | package main;
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| 2 |
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| 3 | import java.awt.image.BufferedImage;
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| 4 |
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| 5 | public class Land extends MapElement {
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| 6 |
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| 7 | private LandType type;
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| 8 |
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| 9 | public Land(LandType type, BufferedImage img, boolean passable) {
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| 10 | super(img, passable);
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| 11 | this.type = type;
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| 12 | }
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| 13 |
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| 14 | public Land(LandType type, String imgFile, boolean passable) {
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| 15 | super(imgFile, passable);
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| 16 | this.type = type;
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| 17 | }
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| 18 |
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| 19 | public Land(Land copy) {
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| 20 | super(copy);
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| 21 | this.type = copy.type;
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| 22 | }
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| 23 |
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| 24 | public LandType getType() {
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| 25 | return this.type;
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| 26 | }
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| 27 | }
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