1 | import java.awt.*;
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2 | import java.awt.image.*;
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3 | import java.awt.event.*;
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4 | import java.io.*;
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5 | import java.util.*;
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6 | import javax.imageio.*;
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7 | import java.text.*;
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8 |
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9 | import gamegui.*;
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10 |
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11 | /*
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12 | * This is the main class in the project. It initializes wide-screen mode and is responsible for drawing to the screen and handling
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13 | * input.
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14 | *
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15 | * The classes in the gamegui folder are similar to the Swing classes in that they help in building a gui. They are all extended from
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16 | * the Member class and instances of each of them can be added to a Window class. They also have input-handling functionality.
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17 | */
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18 |
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19 | public class LostHavenRPG implements KeyListener, MouseListener {
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20 | private static DisplayMode[] BEST_DISPLAY_MODES = new DisplayMode[] {
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21 | new DisplayMode(800, 600, 32, 0),
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22 | new DisplayMode(800, 600, 16, 0),
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23 | new DisplayMode(800, 600, 8, 0)
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24 | };
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25 |
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26 | boolean done;
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27 | boolean changePending;
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28 |
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29 | Player player;
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30 | Map map;
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31 |
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32 | //all "types" should be enums so it's easier to see all possible values while programming
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33 | HashMap<LandType, Land> landMap;
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34 | HashMap<StructureType, Structure> structMap;
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35 | HashMap<CreatureType, Creature> creatureMap;
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36 |
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37 | BufferedImage girl;
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38 | BufferedImage guy;
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39 |
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40 | public GameState gameState;
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41 | public AuxState auxState;
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42 |
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43 | //GUI elements
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44 | Frame frmMain;
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45 |
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46 | gamegui.Window wndMain;
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47 | gamegui.Window wndCreateAccount;
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48 | gamegui.Window wndChooseClass;
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49 | gamegui.Window wndGameInfo;
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50 | gamegui.Window wndCredits;
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51 |
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52 | RadioGroup rdgGenderSelection;
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53 | RadioGroup rdgClassSelection;
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54 |
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55 | gamegui.Window wndMessage;
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56 | gamegui.Window wndProgress;
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57 | gamegui.Window wndConnecting;
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58 |
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59 | Textbox selectedText;
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60 |
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61 | public LostHavenRPG(GraphicsDevice device) {
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62 | try {
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63 | GraphicsConfiguration gc = device.getDefaultConfiguration();
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64 | frmMain = new Frame(gc);
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65 | frmMain.setUndecorated(true);
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66 | frmMain.setIgnoreRepaint(true);
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67 | device.setFullScreenWindow(frmMain);
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68 |
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69 | if (device.isDisplayChangeSupported()) {
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70 | chooseBestDisplayMode(device);
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71 | }
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72 |
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73 | frmMain.addMouseListener(this);
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74 | frmMain.addKeyListener(this);
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75 | frmMain.createBufferStrategy(2);
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76 | BufferStrategy bufferStrategy = frmMain.getBufferStrategy();
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77 |
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78 | player = new Player();
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79 | done = false;
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80 | changePending = false;
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81 |
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82 | gameState = GameState.Main;
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83 | auxState = AuxState.None;
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84 |
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85 | loadMap();
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86 | map = new Map("mapInfo.txt", "structInfo.txt", landMap, structMap);
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87 | map.getLoc(10, 10).addCreature(new Creature());
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88 | initGUIElements();
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89 |
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90 | while (!done) {
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91 | Graphics g = bufferStrategy.getDrawGraphics();
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92 | move();
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93 | render(g);
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94 | g.dispose();
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95 | bufferStrategy.show();
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96 | }
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97 | }
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98 | catch (Exception e) {
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99 | e.printStackTrace();
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100 | }
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101 | finally {
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102 | device.setFullScreenWindow(null);
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103 | }
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104 | }
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105 |
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106 | private void initGUIElements() {
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107 | Font font10 = new Font("Arial", Font.PLAIN, 10);
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108 | Font font11 = new Font("Arial", Font.PLAIN, 11);
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109 | Font font12 = new Font("Arial", Font.PLAIN, 12);
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110 | Font font14 = new Font("Arial", Font.PLAIN, 14);
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111 | Font font24 = new Font("Arial", Font.PLAIN, 24);
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112 |
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113 | wndMain = new gamegui.Window("main", 0, 0, 800, 600, true);
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114 |
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115 | Animation anmTitle = new Animation("title", 144, 0, 512, 95, 1000/12);
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116 |
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117 | try {
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118 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame1.png")));
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119 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame2.png")));
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120 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame3.png")));
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121 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame4.png")));
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122 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame5.png")));
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123 | }catch(IOException ioe) {
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124 | ioe.printStackTrace();
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125 | }
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126 | wndMain.add(anmTitle);
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127 |
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128 | wndMain.add(new gamegui.Button("new game", 500, 140, 200, 40, "New Game", font12));
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129 | wndMain.add(new gamegui.Button("load game", 500, 230, 200, 40, "Load Game", font12));
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130 | wndMain.add(new gamegui.Button("game info", 500, 320, 200, 40, "Game Information", font12));
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131 | wndMain.add(new gamegui.Button("credits", 500, 410, 200, 40, "Credits", font12));
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132 | wndMain.add(new gamegui.Button("quit", 500, 500, 200, 40, "Quit", font12));
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133 |
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134 | wndCreateAccount = new gamegui.Window("create account", 0, 0, 800, 600, true);
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135 |
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136 | rdgGenderSelection = new RadioGroup("gender selection", 400, 315, 190, 30, "Gender:", font12);
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137 |
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138 | rdgGenderSelection.add(new RadioButton("male", 438, 318, 24, 24, "Male", font11, false));
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139 | rdgGenderSelection.add(new RadioButton("female", 528, 318, 24, 24, "Female", font11, false));
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140 |
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141 | wndCreateAccount.add(new gamegui.Label("title", 250, 15, 300, 20, "Create an Account", font24, true));
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142 | wndCreateAccount.add(new Textbox("user", 400, 150, 190, 30, "Username:", font12, false));
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143 | wndCreateAccount.add(rdgGenderSelection);
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144 | wndCreateAccount.add(new gamegui.Label("show class", 330, 370, 70, 30, "None", font12, false));
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145 | wndCreateAccount.add(new gamegui.Button("choose class", 400, 370, 190, 30, "Choose Your Class", font12));
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146 | wndCreateAccount.add(new gamegui.Button("create", 245, 520, 140, 30, "Create", font12));
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147 | wndCreateAccount.add(new gamegui.Button("cancel", 415, 520, 140, 30, "Cancel", font12));
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148 |
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149 | wndChooseClass = new gamegui.Window("choose class", 0, 0, 800, 600, true);
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150 |
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151 | rdgClassSelection = new RadioGroup("class selection", 0, 0, 0, 0, "", font12);
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152 |
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153 | rdgClassSelection.add(new RadioButton("fighter", 138, 88, 24, 24, "Fighter", font14, true));
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154 | rdgClassSelection.add(new RadioButton("ranger", 138, 158, 24, 24, "Ranger", font14, true));
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155 | rdgClassSelection.add(new RadioButton("barbarian", 138, 228, 24, 24, "Barbarian", font14, true));
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156 | rdgClassSelection.add(new RadioButton("sorceror", 138, 298, 24, 24, "Sorceror", font14, true));
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157 | rdgClassSelection.add(new RadioButton("druid", 138, 368, 24, 24, "Druid", font14, true));
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158 | rdgClassSelection.add(new RadioButton("wizard", 138, 438, 24, 24, "Wizard", font14, true));
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159 |
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160 | wndChooseClass.add(new gamegui.Label("title", 250, 15, 300, 20, "Choose a Character", font24, true));
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161 | wndChooseClass.add(rdgClassSelection);
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162 | wndChooseClass.add(new gamegui.Label("fighter", 170, 114, 170, 0, "A resolute and steadfast champion who has perfected the art of battle and his skill in melee weapons", font10, false));
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163 | wndChooseClass.add(new gamegui.Label("ranger", 170, 184, 170, 0, "A skilled combatant who sneaks up on his opponents or shoots them from afar before they know it", font10, false));
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164 | wndChooseClass.add(new gamegui.Label("barbarian", 170, 254, 170, 0, "A wild warrior who is unstoppable in battle and uses his own fury to strengthen his attacks", font10, false));
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165 | wndChooseClass.add(new gamegui.Label("sorceror", 170, 324, 170, 0, "A chaotic spellcaster who uses his charisma and force of will to power his spells", font10, false));
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166 | wndChooseClass.add(new gamegui.Label("druid", 170, 394, 170, 0, "A mystical enchanter who relies on the power of nature and his wisdom to work his magic", font10, false));
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167 | wndChooseClass.add(new gamegui.Label("wizard", 170, 464, 170, 0, "A methodical and studious character who studies his opponents to know how to best attack them", font10, false));
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168 | wndChooseClass.add(new gamegui.Button("select", 245, 520, 140, 30, "Select", font12));
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169 | wndChooseClass.add(new gamegui.Button("cancel", 415, 520, 140, 30, "Cancel", font12));
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170 |
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171 | wndMessage = new gamegui.Window("message", 290, 135, 220, 160, false);
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172 | wndMessage.add(new gamegui.Label("label", 70, 15, 80, 12, "none", font12, true));
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173 | wndMessage.add(new gamegui.Button("button", 70, 115, 80, 30, "OK", font12));
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174 | }
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175 |
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176 | private void loadMap() {
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177 | landMap = new HashMap<LandType, Land>();
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178 | structMap = new HashMap<StructureType, Structure>();
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179 | BufferedImage nullImg = null;
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180 |
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181 | try {
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182 | girl = ImageIO.read(getClass().getResource("images/ArmoredGirl.png"));
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183 | guy = ImageIO.read(getClass().getResource("images/ArmoredGuy.png"));
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184 | }catch(IOException ioe) {
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185 | ioe.printStackTrace();
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186 | }
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187 |
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188 | landMap.put(LandType.Ocean, new Land(LandType.Ocean, "Ocean.png", false));
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189 | landMap.put(LandType.Grass, new Land(LandType.Grass, "Grass.png", true));
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190 |
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191 | structMap.put(StructureType.None, new Structure(StructureType.None, nullImg, true));
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192 | structMap.put(StructureType.BlueOrb, new Structure(StructureType.BlueOrb, "Blue Orb.png", false));
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193 | structMap.put(StructureType.Cave, new Structure(StructureType.Cave, "Cave.png", false));
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194 | structMap.put(StructureType.Gravestone, new Structure(StructureType.Gravestone, "Gravestone.png", false));
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195 | structMap.put(StructureType.GraveyardFence1, new Structure(StructureType.GraveyardFence1, "HorGrave.png", false));
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196 | structMap.put(StructureType.GraveyardFence2, new Structure(StructureType.GraveyardFence2, "VerGrave.png", false));
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197 | structMap.put(StructureType.PicketFence1, new Structure(StructureType.PicketFence1, "HorPalisade.png", false));
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198 | structMap.put(StructureType.PicketFence2, new Structure(StructureType.PicketFence2, "VerPalisade.png", false));
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199 | structMap.put(StructureType.Hut, new Structure(StructureType.Hut, "Hut.png", false));
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200 | structMap.put(StructureType.WitchHut, new Structure(StructureType.WitchHut, "Witch Hut.png", false));
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201 | structMap.put(StructureType.Tent, new Structure(StructureType.Tent, "Tent.png", false));
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202 | structMap.put(StructureType.LargeTent, new Structure(StructureType.LargeTent, "LargeTent.png", false));
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203 | structMap.put(StructureType.House, new Structure(StructureType.House, "House.png", false));
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204 | structMap.put(StructureType.Tree, new Structure(StructureType.Tree, "Trees.png", false));
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205 | structMap.put(StructureType.BlueOrb, new Structure(StructureType.BlueOrb, "Blue Orb.png", false));
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206 | structMap.put(StructureType.RedOrb, new Structure(StructureType.RedOrb, "Red Orb.png", false));
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207 | structMap.put(StructureType.LoginPedestal, new Structure(StructureType.LoginPedestal, "YellowPedestal.png", true));
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208 | structMap.put(StructureType.RejuvenationPedestal, new Structure(StructureType.RejuvenationPedestal, "PurplePedestal.png", true));
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209 | structMap.put(StructureType.LifePedestal, new Structure(StructureType.LifePedestal, "RedPedestal.png", true));
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210 | structMap.put(StructureType.ManaPedestal, new Structure(StructureType.ManaPedestal, "BluePedestal.png", true));
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211 | }
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212 |
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213 | private void move() {
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214 | double dist = player.getSpeed()*(System.currentTimeMillis()-player.getLastMoved())/1000;
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215 | Point lastLoc = player.getLoc();
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216 | Point target = player.getTarget();
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217 | Point newLoc;
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218 |
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219 | player.setLastMoved(System.currentTimeMillis());
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220 | if(Point.dist(lastLoc, player.getTarget()) <= dist)
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221 | player.setLoc(player.getTarget());
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222 | else {
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223 | int xDif = (int)(Point.xDif(lastLoc, target)*dist/Point.dist(lastLoc, target));
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224 | int yDif = (int)(Point.yDif(lastLoc, target)*dist/Point.dist(lastLoc, target));
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225 | newLoc = new Point(lastLoc.getX(), lastLoc.getXMin()+xDif, lastLoc.getY(), lastLoc.getYMin()+yDif);
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226 | newLoc.setX(newLoc.getX()+newLoc.getXMin()/100);
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227 | newLoc.setXMin(newLoc.getXMin()%100);
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228 | newLoc.setY(newLoc.getY()+newLoc.getYMin()/100);
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229 | newLoc.setYMin(newLoc.getYMin()%100);
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230 | if(newLoc.getXMin()<0) {
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231 | newLoc.setX(newLoc.getX()-1);
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232 | newLoc.setXMin(newLoc.getXMin()+100);
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233 | }else if(newLoc.getYMin()<0) {
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234 | newLoc.setY(newLoc.getY()-1);
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235 | newLoc.setYMin(newLoc.getYMin()+100);
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236 | }
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237 | if(map.getLoc(newLoc.getX()/100, newLoc.getY()/100).isPassable())
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238 | player.setLoc(newLoc);
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239 | else
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240 | player.setTarget(player.getLoc());
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241 | }
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242 | }
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243 |
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244 | private void render(Graphics g) {
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245 | g.setColor(Color.black);
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246 | g.fillRect(0, 0, 800, 600);
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247 |
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248 | switch(gameState) {
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249 | case Main:
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250 | drawMain(g);
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251 | break;
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252 | case CreateAccount:
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253 | drawCreateAccount(g);
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254 | break;
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255 | case CreateClass:
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256 | drawCreateClass(g);
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257 | break;
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258 | case LoadGame:
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259 | drawLoadGame(g);
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260 | break;
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261 | case Info:
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262 | drawInfo(g);
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263 | break;
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264 | case Credits:
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265 | drawCredits(g);
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266 | break;
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267 | case Game:
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268 | calculateMapVertices();
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269 | drawMap(g);
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270 | drawItems(g);
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271 | drawCreatures(g);
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272 | drawChar(g);
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273 | drawStatDisplay(g);
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274 | drawChat(g);
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275 | break;
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276 | case GameMenu:
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277 | calculateMapVertices();
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278 | drawMap(g);
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279 | drawItems(g);
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280 | drawCreatures(g);
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281 | drawChar(g);
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282 | drawStatDisplay(g);
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283 | drawChat(g);
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284 | drawGameMenu(g);
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285 | break;
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286 | case GameInventory:
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287 | calculateMapVertices();
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288 | drawMap(g);
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289 | drawItems(g);
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290 | drawCreatures(g);
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291 | drawChar(g);
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292 | drawStatDisplay(g);
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293 | drawChat(g);
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294 | drawGameInventory(g);
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295 | break;
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296 | case GameStats:
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297 | calculateMapVertices();
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298 | drawMap(g);
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299 | drawItems(g);
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300 | drawCreatures(g);
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301 | drawChar(g);
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302 | drawStatDisplay(g);
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303 | drawChat(g);
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304 | drawGameStats(g);
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305 | break;
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306 | }
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307 |
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308 | switch(auxState) {
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309 | case None:
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310 | break;
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311 | case MsgBox:
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312 | wndMessage.draw(g);
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313 | break;
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314 | }
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315 | }
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316 |
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317 | public static String dateString() {
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318 | return new SimpleDateFormat("MM/dd/yyyy HH:mm:ss").format(new Date());
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319 | }
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320 |
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321 | public void showMessage(String text) {
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322 | auxState = AuxState.MsgBox;
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323 | ((gamegui.Label)wndMessage.getMember("label")).setText(text);
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324 | }
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325 |
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326 | private void calculateMapVertices() {
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327 |
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328 | }
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329 |
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330 | private void drawMain(Graphics g) {
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331 | wndMain.draw(g);
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332 |
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333 | g.setColor(Color.red);
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334 | g.drawRect(10, 100, 380, 490);
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335 | g.drawRect(410, 100, 380, 490);
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336 | }
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337 |
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338 | private void drawCreateAccount(Graphics g) {
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339 | wndCreateAccount.draw(g);
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340 | }
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341 |
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342 | private void drawCreateClass(Graphics g) {
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343 | wndChooseClass.draw(g);
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344 | }
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345 |
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346 | private void drawLoadGame(Graphics g) {
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347 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
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348 | FontMetrics metrics = g.getFontMetrics(tempFont);
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349 |
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350 | g.setFont(tempFont);
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351 | g.setColor(Color.green);
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352 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
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353 | }
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354 |
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355 | private void drawInfo(Graphics g) {
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356 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
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357 | FontMetrics metrics = g.getFontMetrics(tempFont);
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358 |
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359 | g.setFont(tempFont);
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360 | g.setColor(Color.green);
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361 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
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362 | }
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363 |
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364 | private void drawCredits(Graphics g) {
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365 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
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366 | FontMetrics metrics = g.getFontMetrics(tempFont);
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367 |
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368 | g.setFont(tempFont);
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369 | g.setColor(Color.green);
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370 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
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371 | }
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372 |
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373 | private void drawMap(Graphics g) {
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374 | int locX = player.getLoc().getX();
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375 | int locY = player.getLoc().getY();
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376 | int xLow = locX/100-4;
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377 | int xHigh = xLow+9;
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378 | int yLow = locY/100-3;
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379 | int yHigh = yLow+7;
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380 |
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381 | if(xLow<0)
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382 | xLow = 0;
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383 | if(xHigh>=map.getLength())
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384 | xHigh = map.getLength()-1;
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385 | if(yLow<0)
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386 | yLow = 0;
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387 | if(yHigh>=map.getHeight())
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388 | yHigh = map.getHeight()-1;
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389 |
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390 | for(int x=xLow; x<xHigh; x++) {
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391 | for(int y=yLow; y<yHigh; y++) {
|
---|
392 | g.drawImage(map.getLoc(x, y).getLand().getImg(), 400+x*100-locX, 300+y*100-locY, null);
|
---|
393 | g.drawImage(map.getLoc(x, y).getStruct().getImg(), 400+x*100-locX, 300+y*100-locY, null);
|
---|
394 | }
|
---|
395 | }
|
---|
396 | }
|
---|
397 |
|
---|
398 | private void drawItems(Graphics g) {
|
---|
399 |
|
---|
400 | }
|
---|
401 |
|
---|
402 | private void drawCreatures(Graphics g) {
|
---|
403 |
|
---|
404 | }
|
---|
405 |
|
---|
406 | private void drawChar(Graphics g) {
|
---|
407 | switch(player.getGender()) {
|
---|
408 | case Female:
|
---|
409 | g.drawImage(girl, 375, 200, null);
|
---|
410 | break;
|
---|
411 | case Male:
|
---|
412 | g.drawImage(guy, 375, 200, null);
|
---|
413 | break;
|
---|
414 | }
|
---|
415 | }
|
---|
416 |
|
---|
417 | private void drawStatDisplay(Graphics g) {
|
---|
418 |
|
---|
419 | }
|
---|
420 |
|
---|
421 | private void drawChat(Graphics g) {
|
---|
422 |
|
---|
423 | }
|
---|
424 |
|
---|
425 | private void drawGameMenu(Graphics g) {
|
---|
426 |
|
---|
427 | }
|
---|
428 |
|
---|
429 | private void drawGameInventory(Graphics g) {
|
---|
430 |
|
---|
431 | }
|
---|
432 |
|
---|
433 | private void drawGameStats(Graphics g) {
|
---|
434 |
|
---|
435 | }
|
---|
436 |
|
---|
437 | private void selectText(Textbox text) {
|
---|
438 | if(selectedText != null)
|
---|
439 | selectedText.setSelected(false);
|
---|
440 | selectedText = text;
|
---|
441 |
|
---|
442 | if(text != null)
|
---|
443 | text.setSelected(true);
|
---|
444 | }
|
---|
445 |
|
---|
446 | private static DisplayMode getBestDisplayMode(GraphicsDevice device) {
|
---|
447 | for (int x = 0; x < BEST_DISPLAY_MODES.length; x++) {
|
---|
448 | DisplayMode[] modes = device.getDisplayModes();
|
---|
449 | for (int i = 0; i < modes.length; i++) {
|
---|
450 | if (modes[i].getWidth() == BEST_DISPLAY_MODES[x].getWidth()
|
---|
451 | && modes[i].getHeight() == BEST_DISPLAY_MODES[x].getHeight()
|
---|
452 | && modes[i].getBitDepth() == BEST_DISPLAY_MODES[x].getBitDepth())
|
---|
453 | {
|
---|
454 | return BEST_DISPLAY_MODES[x];
|
---|
455 | }
|
---|
456 | }
|
---|
457 | }
|
---|
458 | return null;
|
---|
459 | }
|
---|
460 |
|
---|
461 | public static void chooseBestDisplayMode(GraphicsDevice device) {
|
---|
462 | DisplayMode best = getBestDisplayMode(device);
|
---|
463 | if (best != null) {
|
---|
464 | device.setDisplayMode(best);
|
---|
465 | }
|
---|
466 | }
|
---|
467 |
|
---|
468 | public void mousePressed(MouseEvent e) {
|
---|
469 | switch(auxState) {
|
---|
470 | case None:
|
---|
471 | switch(gameState) {
|
---|
472 | case Main:
|
---|
473 | if(wndMain.getMember("new game").isClicked(e.getX(),e.getY()))
|
---|
474 | gameState = GameState.CreateAccount;
|
---|
475 | else if(wndMain.getMember("load game").isClicked(e.getX(),e.getY()))
|
---|
476 | gameState = GameState.LoadGame;
|
---|
477 | else if(wndMain.getMember("game info").isClicked(e.getX(),e.getY()))
|
---|
478 | gameState = GameState.Info;
|
---|
479 | else if(wndMain.getMember("credits").isClicked(e.getX(),e.getY()))
|
---|
480 | gameState = GameState.Credits;
|
---|
481 | else if(wndMain.getMember("quit").isClicked(e.getX(),e.getY()))
|
---|
482 | done = true;
|
---|
483 | break;
|
---|
484 | case CreateAccount:
|
---|
485 | if(wndCreateAccount.getMember("user").isClicked(e.getX(),e.getY()))
|
---|
486 | selectText((Textbox)wndCreateAccount.getMember("user"));
|
---|
487 | else if(wndCreateAccount.getMember("choose class").isClicked(e.getX(),e.getY())) {
|
---|
488 | selectText(null);
|
---|
489 | gameState = GameState.CreateClass;
|
---|
490 | }else if(wndCreateAccount.getMember("create").isClicked(e.getX(),e.getY())) {
|
---|
491 | String user = ((Textbox)wndCreateAccount.getMember("user")).getText();
|
---|
492 | Gender gender = Gender.valueOf(rdgGenderSelection.getButton(rdgGenderSelection.getSelected()).getLabel());
|
---|
493 |
|
---|
494 | if(user.equals("")) {
|
---|
495 | showMessage("The username is empty");
|
---|
496 | }else if(gender == Gender.None) {
|
---|
497 | showMessage("No gender has been selected");
|
---|
498 | }else{
|
---|
499 | player = new Player(user, gender);
|
---|
500 | player.setSpeed(200);
|
---|
501 | player.setLoc(new Point(750, 860));
|
---|
502 | player.setTarget(player.getLoc());
|
---|
503 | gameState = GameState.Game;
|
---|
504 | }
|
---|
505 | }else if(wndCreateAccount.getMember("cancel").isClicked(e.getX(),e.getY())) {
|
---|
506 | selectText(null);
|
---|
507 | wndCreateAccount.clear();
|
---|
508 | wndChooseClass.clear();
|
---|
509 | gameState = GameState.Main;
|
---|
510 | }else if(wndCreateAccount.handleEvent(e)) {
|
---|
511 | }
|
---|
512 | break;
|
---|
513 | case CreateClass:
|
---|
514 | if(wndChooseClass.getMember("select").isClicked(e.getX(),e.getY())) {
|
---|
515 | gameState = GameState.CreateAccount;
|
---|
516 | }
|
---|
517 | else if(wndChooseClass.getMember("cancel").isClicked(e.getX(),e.getY())) {
|
---|
518 | gameState = GameState.CreateAccount;
|
---|
519 | }else if(wndChooseClass.handleEvent(e)) {
|
---|
520 | }
|
---|
521 | break;
|
---|
522 | case LoadGame:
|
---|
523 | gameState = GameState.Main;
|
---|
524 | break;
|
---|
525 | case Info:
|
---|
526 | gameState = GameState.Main;
|
---|
527 | break;
|
---|
528 | case Credits:
|
---|
529 | gameState = GameState.Main;
|
---|
530 | break;
|
---|
531 | case Game:
|
---|
532 | int newX = player.getLoc().getX()+e.getX()-400;
|
---|
533 | int newY = player.getLoc().getY()+e.getY()-300;
|
---|
534 | if(map.getLoc((int)(Math.floor(newX/100)), (int)(Math.floor(newY/100))).isPassable()) {
|
---|
535 | player.setTarget(new Point(newX, newY));
|
---|
536 | player.setLastMoved(System.currentTimeMillis());
|
---|
537 | }
|
---|
538 | break;
|
---|
539 | case GameMenu:
|
---|
540 | break;
|
---|
541 | case GameInventory:
|
---|
542 | break;
|
---|
543 | case GameStats:
|
---|
544 | break;
|
---|
545 | }
|
---|
546 | break;
|
---|
547 | case MsgBox:
|
---|
548 | if(wndMessage.getMember("button").isClicked(e.getX(), e.getY())) {
|
---|
549 | auxState = AuxState.None;
|
---|
550 | }
|
---|
551 | break;
|
---|
552 | }
|
---|
553 | }
|
---|
554 |
|
---|
555 | public void mouseReleased(MouseEvent e) {
|
---|
556 |
|
---|
557 | }
|
---|
558 |
|
---|
559 | public void mouseEntered(MouseEvent e) {
|
---|
560 |
|
---|
561 | }
|
---|
562 |
|
---|
563 | public void mouseExited(MouseEvent e) {
|
---|
564 |
|
---|
565 | }
|
---|
566 |
|
---|
567 | public void mouseClicked(MouseEvent e) {
|
---|
568 |
|
---|
569 | }
|
---|
570 |
|
---|
571 | public void keyTyped(KeyEvent e) {
|
---|
572 |
|
---|
573 | }
|
---|
574 |
|
---|
575 | public void keyPressed(KeyEvent e) {
|
---|
576 | if(selectedText != null)
|
---|
577 | selectedText.handleEvent(e);
|
---|
578 |
|
---|
579 | if(e.getKeyCode() == KeyEvent.VK_ESCAPE)
|
---|
580 | if(gameState == GameState.Game)
|
---|
581 | gameState = GameState.Main;
|
---|
582 | else
|
---|
583 | done = true;
|
---|
584 | }
|
---|
585 |
|
---|
586 | public void keyReleased(KeyEvent e) {
|
---|
587 |
|
---|
588 | }
|
---|
589 |
|
---|
590 | public static void main(String[] args) {
|
---|
591 | try {
|
---|
592 | PrintStream st = new PrintStream(new FileOutputStream("err.txt", true));
|
---|
593 | System.setErr(st);
|
---|
594 | System.setOut(st);
|
---|
595 | System.out.println("-----[ Session started on " + dateString() + " ]-----");
|
---|
596 |
|
---|
597 | GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
|
---|
598 | GraphicsDevice device = env.getDefaultScreenDevice();
|
---|
599 | new LostHavenRPG(device);
|
---|
600 | }
|
---|
601 | catch (Exception e) {
|
---|
602 | e.printStackTrace();
|
---|
603 | }
|
---|
604 | System.exit(0);
|
---|
605 | }
|
---|
606 | }
|
---|