[7f84c20] | 1 | package com.example.helloandroid;
|
---|
| 2 |
|
---|
[9b87c8d] | 3 | import java.util.ArrayList;
|
---|
[6ebf60f] | 4 | import java.util.Iterator;
|
---|
[9b87c8d] | 5 | import java.util.Random;
|
---|
| 6 |
|
---|
[7f84c20] | 7 | import android.content.Context;
|
---|
| 8 | import android.content.res.Resources;
|
---|
| 9 | import android.graphics.Canvas;
|
---|
[95509e1] | 10 | import android.graphics.Color;
|
---|
[7f84c20] | 11 | import android.graphics.Paint;
|
---|
| 12 | import android.os.Bundle;
|
---|
| 13 | import android.os.Handler;
|
---|
| 14 | import android.os.Message;
|
---|
| 15 | import android.util.AttributeSet;
|
---|
[9b87c8d] | 16 | import android.util.Log;
|
---|
[7f84c20] | 17 | import android.view.KeyEvent;
|
---|
[5053d90] | 18 | import android.view.MotionEvent;
|
---|
[7f84c20] | 19 | import android.view.SurfaceHolder;
|
---|
| 20 | import android.view.SurfaceView;
|
---|
| 21 | import android.widget.TextView;
|
---|
| 22 |
|
---|
| 23 | /**
|
---|
| 24 | * View that draws, takes keystrokes, etc. for a simple LunarLander game.
|
---|
| 25 | *
|
---|
| 26 | * Has a mode which RUNNING, PAUSED, etc. Has a x, y, dx, dy, ... capturing the
|
---|
| 27 | * current ship physics. All x/y etc. are measured with (0,0) at the lower left.
|
---|
| 28 | * updatePhysics() advances the physics based on realtime. draw() renders the
|
---|
| 29 | * ship, and does an invalidate() to prompt another draw() as soon as possible
|
---|
| 30 | * by the system.
|
---|
| 31 | */
|
---|
| 32 | class GameView extends SurfaceView implements SurfaceHolder.Callback {
|
---|
| 33 | class DrawingThread extends Thread {
|
---|
| 34 | /*
|
---|
| 35 | * State-tracking constants
|
---|
| 36 | */
|
---|
| 37 | public static final int STATE_LOSE = 1;
|
---|
| 38 | public static final int STATE_PAUSE = 2;
|
---|
| 39 | public static final int STATE_READY = 3;
|
---|
| 40 | public static final int STATE_RUNNING = 4;
|
---|
| 41 | public static final int STATE_WIN = 5;
|
---|
| 42 |
|
---|
| 43 | /*
|
---|
| 44 | * UI constants (i.e. the speed & fuel bars)
|
---|
| 45 | */
|
---|
| 46 | public static final int UI_BAR = 100; // width of the bar(s)
|
---|
| 47 | public static final int UI_BAR_HEIGHT = 10; // height of the bar(s)
|
---|
| 48 |
|
---|
| 49 | /*
|
---|
| 50 | * Member (state) fields
|
---|
| 51 | */
|
---|
| 52 |
|
---|
| 53 | private int mCanvasHeight = 1;
|
---|
| 54 | private int mCanvasWidth = 1;
|
---|
| 55 |
|
---|
| 56 | /** Message handler used by thread to interact with TextView */
|
---|
| 57 | private Handler mHandler;
|
---|
| 58 |
|
---|
| 59 | /** Used to figure out elapsed time between frames */
|
---|
| 60 | private long mLastTime;
|
---|
| 61 |
|
---|
| 62 | /** Paint to draw the lines on screen. */
|
---|
[8a4e64f] | 63 | private Paint mLinePaint, mTextPaint;
|
---|
[7f84c20] | 64 |
|
---|
| 65 | /** The state of the game. One of READY, RUNNING, PAUSE, LOSE, or WIN */
|
---|
| 66 | private int mMode;
|
---|
| 67 |
|
---|
| 68 | /** Indicate whether the surface has been created & is ready to draw */
|
---|
| 69 | private boolean mRun = false;
|
---|
| 70 |
|
---|
| 71 | /** Handle to the surface manager object we interact with */
|
---|
| 72 | private SurfaceHolder mSurfaceHolder;
|
---|
[9b87c8d] | 73 |
|
---|
[61c4fbc] | 74 | public Object planetsLock, fleetsLock;
|
---|
[5053d90] | 75 |
|
---|
| 76 | public ArrayList<Planet> planets;
|
---|
[61c4fbc] | 77 | public ArrayList<Fleet> fleets;
|
---|
[5053d90] | 78 | public Planet planetSelected;
|
---|
[7f84c20] | 79 |
|
---|
| 80 | public DrawingThread(SurfaceHolder surfaceHolder, Context context,
|
---|
| 81 | Handler handler) {
|
---|
| 82 | // get handles to some important objects
|
---|
| 83 | mSurfaceHolder = surfaceHolder;
|
---|
| 84 | mHandler = handler;
|
---|
| 85 | mContext = context;
|
---|
| 86 |
|
---|
| 87 | // Initialize paints for speedometer
|
---|
| 88 | mLinePaint = new Paint();
|
---|
| 89 | mLinePaint.setAntiAlias(true);
|
---|
| 90 | mLinePaint.setARGB(255, 0, 255, 0);
|
---|
| 91 |
|
---|
[8a4e64f] | 92 | mTextPaint = new Paint();
|
---|
| 93 | mTextPaint.setAntiAlias(true);
|
---|
[b6a9b5f] | 94 | mTextPaint.setARGB(255, 255, 255, 255);
|
---|
[5053d90] | 95 |
|
---|
| 96 | planetsLock = new Object();
|
---|
[61c4fbc] | 97 | fleetsLock = new Object();
|
---|
[9b87c8d] | 98 |
|
---|
| 99 | planets = new ArrayList<Planet>();
|
---|
[5053d90] | 100 | planetSelected = null;
|
---|
[61c4fbc] | 101 |
|
---|
| 102 | fleets = new ArrayList<Fleet>();
|
---|
[7f84c20] | 103 | }
|
---|
| 104 |
|
---|
| 105 | /**
|
---|
| 106 | * Starts the game, setting parameters for the current difficulty.
|
---|
| 107 | */
|
---|
| 108 | public void doStart() {
|
---|
| 109 | synchronized (mSurfaceHolder) {
|
---|
| 110 | mLastTime = System.currentTimeMillis() + 100;
|
---|
| 111 | setState(STATE_RUNNING);
|
---|
| 112 | }
|
---|
| 113 | }
|
---|
| 114 |
|
---|
| 115 | /**
|
---|
| 116 | * Pauses the physics update & animation.
|
---|
| 117 | */
|
---|
| 118 | public void pause() {
|
---|
| 119 | synchronized (mSurfaceHolder) {
|
---|
| 120 | if (mMode == STATE_RUNNING) setState(STATE_PAUSE);
|
---|
| 121 | }
|
---|
| 122 | }
|
---|
| 123 |
|
---|
| 124 | @Override
|
---|
| 125 | public void run() {
|
---|
| 126 | while (mRun) {
|
---|
| 127 | Canvas c = null;
|
---|
| 128 | try {
|
---|
| 129 | c = mSurfaceHolder.lockCanvas(null);
|
---|
[04a9a00] | 130 | synchronized(mSurfaceHolder) {
|
---|
| 131 | if(mMode == STATE_RUNNING)
|
---|
| 132 | updatePhysics();
|
---|
[7f84c20] | 133 | doDraw(c);
|
---|
| 134 | }
|
---|
| 135 | } finally {
|
---|
| 136 | // do this in a finally so that if an exception is thrown
|
---|
| 137 | // during the above, we don't leave the Surface in an
|
---|
| 138 | // inconsistent state
|
---|
| 139 | if (c != null) {
|
---|
| 140 | mSurfaceHolder.unlockCanvasAndPost(c);
|
---|
| 141 | }
|
---|
| 142 | }
|
---|
| 143 | }
|
---|
| 144 | }
|
---|
| 145 |
|
---|
| 146 | /**
|
---|
| 147 | * Used to signal the thread whether it should be running or not.
|
---|
| 148 | * Passing true allows the thread to run; passing false will shut it
|
---|
| 149 | * down if it's already running. Calling start() after this was most
|
---|
| 150 | * recently called with false will result in an immediate shutdown.
|
---|
| 151 | *
|
---|
| 152 | * @param b true to run, false to shut down
|
---|
| 153 | */
|
---|
| 154 | public void setRunning(boolean b) {
|
---|
| 155 | mRun = b;
|
---|
| 156 | }
|
---|
| 157 |
|
---|
| 158 | /**
|
---|
| 159 | * Sets the game mode. That is, whether we are running, paused, in the
|
---|
| 160 | * failure state, in the victory state, etc.
|
---|
| 161 | *
|
---|
| 162 | * @see #setState(int, CharSequence)
|
---|
| 163 | * @param mode one of the STATE_* constants
|
---|
| 164 | */
|
---|
| 165 | public void setState(int mode) {
|
---|
| 166 | synchronized (mSurfaceHolder) {
|
---|
| 167 | setState(mode, null);
|
---|
| 168 | }
|
---|
| 169 | }
|
---|
| 170 |
|
---|
| 171 | /**
|
---|
| 172 | * Sets the game mode. That is, whether we are running, paused, in the
|
---|
| 173 | * failure state, in the victory state, etc.
|
---|
| 174 | *
|
---|
| 175 | * @param mode one of the STATE_* constants
|
---|
| 176 | * @param message string to add to screen or null
|
---|
| 177 | */
|
---|
| 178 | public void setState(int mode, CharSequence message) {
|
---|
| 179 | /*
|
---|
| 180 | * This method optionally can cause a text message to be displayed
|
---|
| 181 | * to the user when the mode changes. Since the View that actually
|
---|
| 182 | * renders that text is part of the main View hierarchy and not
|
---|
| 183 | * owned by this thread, we can't touch the state of that View.
|
---|
| 184 | * Instead we use a Message + Handler to relay commands to the main
|
---|
| 185 | * thread, which updates the user-text View.
|
---|
| 186 | */
|
---|
| 187 | synchronized (mSurfaceHolder) {
|
---|
| 188 | mMode = mode;
|
---|
| 189 |
|
---|
| 190 | if (mMode == STATE_RUNNING) {
|
---|
| 191 | Message msg = mHandler.obtainMessage();
|
---|
| 192 | Bundle b = new Bundle();
|
---|
| 193 | b.putString("text", "");
|
---|
| 194 | b.putInt("viz", GameView.INVISIBLE);
|
---|
| 195 | msg.setData(b);
|
---|
| 196 | mHandler.sendMessage(msg);
|
---|
| 197 | } else {
|
---|
| 198 | Resources res = mContext.getResources();
|
---|
| 199 | CharSequence str = "";
|
---|
| 200 | if (mMode == STATE_READY)
|
---|
| 201 | str = res.getText(R.string.mode_ready);
|
---|
| 202 | else if (mMode == STATE_PAUSE)
|
---|
| 203 | str = res.getText(R.string.mode_pause);
|
---|
| 204 | else if (mMode == STATE_LOSE)
|
---|
| 205 | str = res.getText(R.string.mode_lose);
|
---|
| 206 |
|
---|
| 207 | if (message != null) {
|
---|
| 208 | str = message + "\n" + str;
|
---|
| 209 | }
|
---|
| 210 |
|
---|
| 211 | Message msg = mHandler.obtainMessage();
|
---|
| 212 | Bundle b = new Bundle();
|
---|
| 213 | b.putString("text", str.toString());
|
---|
| 214 | b.putInt("viz", GameView.VISIBLE);
|
---|
| 215 | msg.setData(b);
|
---|
| 216 | mHandler.sendMessage(msg);
|
---|
| 217 | }
|
---|
| 218 | }
|
---|
| 219 | }
|
---|
[5053d90] | 220 |
|
---|
[7f84c20] | 221 | /* Callback invoked when the surface dimensions change. */
|
---|
| 222 | public void setSurfaceSize(int width, int height) {
|
---|
| 223 | // synchronized to make sure these all change atomically
|
---|
| 224 | synchronized (mSurfaceHolder) {
|
---|
| 225 | mCanvasWidth = width;
|
---|
| 226 | mCanvasHeight = height;
|
---|
[9b87c8d] | 227 |
|
---|
[b6a9b5f] | 228 | Log.i("Gencon", "width: "+mCanvasWidth+", height: "+mCanvasHeight);
|
---|
[9b87c8d] | 229 |
|
---|
| 230 | Random rand = new Random();
|
---|
[7f84c20] | 231 |
|
---|
[5053d90] | 232 | synchronized(planetsLock) {
|
---|
| 233 | for(int x=0; x<15; x++) {
|
---|
| 234 | Planet p = new Planet(rand.nextInt(45)+5, rand.nextInt(mCanvasWidth), rand.nextInt(mCanvasHeight));
|
---|
| 235 |
|
---|
| 236 | if(Planet.collisionDetected(p, planets)) {
|
---|
| 237 | x--;
|
---|
| 238 | }else if(p.getX()-p.getRadius() < 0 || mCanvasWidth<=p.getX()+p.getRadius() ||
|
---|
| 239 | p.getY()-p.getRadius() < 0 || mCanvasHeight<=p.getY()+p.getRadius()) {
|
---|
| 240 | x--;
|
---|
| 241 | }else {
|
---|
| 242 | p.setNumShips(rand.nextInt(150));
|
---|
| 243 | p.setFaction(rand.nextInt(5));
|
---|
| 244 | planets.add(p);
|
---|
| 245 | }
|
---|
| 246 | }
|
---|
[9b87c8d] | 247 | }
|
---|
[7f84c20] | 248 | }
|
---|
| 249 | }
|
---|
| 250 |
|
---|
| 251 | /**
|
---|
| 252 | * Resumes from a pause.
|
---|
| 253 | */
|
---|
| 254 | public void unpause() {
|
---|
| 255 | // Move the real time clock up to now
|
---|
| 256 | synchronized (mSurfaceHolder) {
|
---|
| 257 | mLastTime = System.currentTimeMillis() + 100;
|
---|
| 258 | }
|
---|
| 259 | setState(STATE_RUNNING);
|
---|
| 260 | }
|
---|
| 261 |
|
---|
| 262 | /**
|
---|
| 263 | * Handles a key-down event.
|
---|
| 264 | *
|
---|
| 265 | * @param keyCode the key that was pressed
|
---|
| 266 | * @param msg the original event object
|
---|
| 267 | * @return true
|
---|
| 268 | */
|
---|
| 269 | boolean doKeyDown(int keyCode, KeyEvent msg) {
|
---|
| 270 | synchronized (mSurfaceHolder) {
|
---|
| 271 | boolean okStart = false;
|
---|
| 272 | if (keyCode == KeyEvent.KEYCODE_DPAD_UP) okStart = true;
|
---|
| 273 | if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) okStart = true;
|
---|
| 274 | if (keyCode == KeyEvent.KEYCODE_S) okStart = true;
|
---|
| 275 |
|
---|
| 276 | if (okStart
|
---|
| 277 | && (mMode == STATE_READY || mMode == STATE_LOSE || mMode == STATE_WIN)) {
|
---|
| 278 | // ready-to-start -> start
|
---|
| 279 | doStart();
|
---|
| 280 | return true;
|
---|
| 281 | } else if (mMode == STATE_PAUSE && okStart) {
|
---|
| 282 | // paused -> running
|
---|
| 283 | unpause();
|
---|
| 284 | return true;
|
---|
| 285 | } else if (mMode == STATE_RUNNING) {
|
---|
[8a4e64f] | 286 | return true;
|
---|
[7f84c20] | 287 | }
|
---|
| 288 |
|
---|
| 289 | return false;
|
---|
| 290 | }
|
---|
| 291 | }
|
---|
| 292 |
|
---|
| 293 | /**
|
---|
| 294 | * Handles a key-up event.
|
---|
| 295 | *
|
---|
| 296 | * @param keyCode the key that was pressed
|
---|
| 297 | * @param msg the original event object
|
---|
| 298 | * @return true if the key was handled and consumed, or else false
|
---|
| 299 | */
|
---|
| 300 | boolean doKeyUp(int keyCode, KeyEvent msg) {
|
---|
| 301 | boolean handled = false;
|
---|
| 302 |
|
---|
| 303 | synchronized (mSurfaceHolder) {
|
---|
| 304 | if (mMode == STATE_RUNNING) {
|
---|
| 305 | if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER
|
---|
| 306 | || keyCode == KeyEvent.KEYCODE_SPACE) {
|
---|
| 307 | handled = true;
|
---|
| 308 | } else if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT
|
---|
| 309 | || keyCode == KeyEvent.KEYCODE_Q
|
---|
| 310 | || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT
|
---|
| 311 | || keyCode == KeyEvent.KEYCODE_W) {
|
---|
| 312 | handled = true;
|
---|
| 313 | }
|
---|
| 314 | }
|
---|
| 315 | }
|
---|
| 316 |
|
---|
| 317 | return handled;
|
---|
| 318 | }
|
---|
| 319 |
|
---|
| 320 | /**
|
---|
| 321 | * Draws the ship, fuel/speed bars, and background to the provided
|
---|
| 322 | * Canvas.
|
---|
| 323 | */
|
---|
| 324 | private void doDraw(Canvas canvas) {
|
---|
[95509e1] | 325 | canvas.drawColor(Color.BLACK);
|
---|
| 326 |
|
---|
[5053d90] | 327 | synchronized(planetsLock) {
|
---|
| 328 | for(Planet p : planets) {
|
---|
| 329 | p.draw(canvas, mLinePaint, mTextPaint);
|
---|
| 330 | }
|
---|
| 331 | }
|
---|
[9b87c8d] | 332 |
|
---|
[5053d90] | 333 | if(planetSelected != null) {
|
---|
| 334 | planetSelected.drawSelectionCircle(canvas);
|
---|
| 335 | }
|
---|
| 336 |
|
---|
[61c4fbc] | 337 | synchronized(fleetsLock) {
|
---|
| 338 | for(Fleet f : fleets) {
|
---|
| 339 | f.draw(canvas, mLinePaint);
|
---|
| 340 | }
|
---|
| 341 | }
|
---|
[7f84c20] | 342 | }
|
---|
| 343 |
|
---|
| 344 | /**
|
---|
| 345 | * Figures the lander state (x, y, fuel, ...) based on the passage of
|
---|
| 346 | * realtime. Does not invalidate(). Called at the start of draw().
|
---|
| 347 | * Detects the end-of-game and sets the UI to the next state.
|
---|
| 348 | */
|
---|
| 349 | private void updatePhysics() {
|
---|
| 350 | long now = System.currentTimeMillis();
|
---|
| 351 |
|
---|
| 352 | // Do nothing if mLastTime is in the future.
|
---|
| 353 | // This allows the game-start to delay the start of the physics
|
---|
| 354 | // by 100ms or whatever.
|
---|
| 355 | if (mLastTime > now) return;
|
---|
[04a9a00] | 356 |
|
---|
[5053d90] | 357 | synchronized(planetsLock) {
|
---|
| 358 | for(Planet p : planets) {
|
---|
| 359 | p.update();
|
---|
| 360 | }
|
---|
[8a4e64f] | 361 | }
|
---|
| 362 |
|
---|
[61c4fbc] | 363 | synchronized(fleetsLock) {
|
---|
[6ebf60f] | 364 | Iterator<Fleet> i = fleets.iterator();
|
---|
| 365 | Fleet f = null;
|
---|
| 366 | while(i.hasNext()){
|
---|
| 367 | f = i.next();
|
---|
| 368 | if(f.getNumShips() == 0)
|
---|
| 369 | i.remove();
|
---|
| 370 | else
|
---|
| 371 | f.update(planets);
|
---|
[61c4fbc] | 372 | }
|
---|
| 373 | }
|
---|
[7f84c20] | 374 |
|
---|
[04a9a00] | 375 | mLastTime = now+50;
|
---|
[7f84c20] | 376 | }
|
---|
| 377 | }
|
---|
| 378 |
|
---|
| 379 | /** Handle to the application context, used to e.g. fetch Drawables. */
|
---|
| 380 | private Context mContext;
|
---|
| 381 |
|
---|
| 382 | /** Pointer to the text view to display "Paused.." etc. */
|
---|
| 383 | private TextView mStatusText;
|
---|
| 384 |
|
---|
| 385 | /** The thread that actually draws the animation */
|
---|
| 386 | private DrawingThread thread;
|
---|
| 387 |
|
---|
| 388 | public GameView(Context context, AttributeSet attrs) {
|
---|
| 389 | super(context, attrs);
|
---|
| 390 |
|
---|
| 391 | // register our interest in hearing about changes to our surface
|
---|
| 392 | SurfaceHolder holder = getHolder();
|
---|
| 393 | holder.addCallback(this);
|
---|
| 394 |
|
---|
| 395 | // create thread only; it's started in surfaceCreated()
|
---|
| 396 | thread = new DrawingThread(holder, context, new Handler() {
|
---|
| 397 | @Override
|
---|
| 398 | public void handleMessage(Message m) {
|
---|
| 399 | mStatusText.setVisibility(m.getData().getInt("viz"));
|
---|
| 400 | mStatusText.setText(m.getData().getString("text"));
|
---|
| 401 | }
|
---|
| 402 | });
|
---|
| 403 |
|
---|
| 404 | setFocusable(true); // make sure we get key events
|
---|
| 405 | }
|
---|
| 406 |
|
---|
[5053d90] | 407 | @Override public boolean onTouchEvent(MotionEvent event) {
|
---|
| 408 | Log.i("Gencon", "Detected touch event");
|
---|
| 409 |
|
---|
[61c4fbc] | 410 | if(event.getAction() != MotionEvent.ACTION_DOWN)
|
---|
| 411 | return true;
|
---|
| 412 |
|
---|
[5053d90] | 413 | synchronized(thread.planetsLock) {
|
---|
| 414 | if(thread.planetSelected != null) {
|
---|
[61c4fbc] | 415 | Planet target = null;
|
---|
| 416 |
|
---|
| 417 | for(Planet p : thread.planets) {
|
---|
| 418 | if(p.contains((int)event.getX(), (int)event.getY())) {
|
---|
| 419 | target = p;
|
---|
| 420 | break;
|
---|
| 421 | }
|
---|
| 422 | }
|
---|
| 423 |
|
---|
[95509e1] | 424 | if(target != null && thread.planetSelected.getFaction() != 0) {
|
---|
[61c4fbc] | 425 | synchronized(thread.fleetsLock) {
|
---|
| 426 | Fleet f = new Fleet(thread.planetSelected, target, 1, 1);
|
---|
[95509e1] | 427 | f.setFaction(thread.planetSelected.getFaction());
|
---|
[61c4fbc] | 428 | thread.fleets.add(f);
|
---|
| 429 | }
|
---|
| 430 | }
|
---|
| 431 |
|
---|
[5053d90] | 432 | thread.planetSelected.unselect();
|
---|
| 433 | thread.planetSelected = null;
|
---|
[61c4fbc] | 434 | }else {
|
---|
| 435 | for(Planet p : thread.planets) {
|
---|
| 436 | if(p.contains((int)event.getX(), (int)event.getY())) {
|
---|
| 437 | p.select();
|
---|
| 438 | thread.planetSelected = p;
|
---|
| 439 | break;
|
---|
| 440 | }
|
---|
| 441 | }
|
---|
[5053d90] | 442 | }
|
---|
| 443 | }
|
---|
| 444 |
|
---|
| 445 | return true;
|
---|
| 446 | }
|
---|
| 447 |
|
---|
[7f84c20] | 448 | /**
|
---|
| 449 | * Fetches the animation thread corresponding to this LunarView.
|
---|
| 450 | *
|
---|
| 451 | * @return the animation thread
|
---|
| 452 | */
|
---|
| 453 | public DrawingThread getThread() {
|
---|
| 454 | return thread;
|
---|
| 455 | }
|
---|
| 456 |
|
---|
| 457 | /**
|
---|
| 458 | * Standard override to get key-press events.
|
---|
| 459 | */
|
---|
| 460 | @Override
|
---|
| 461 | public boolean onKeyDown(int keyCode, KeyEvent msg) {
|
---|
| 462 | return thread.doKeyDown(keyCode, msg);
|
---|
| 463 | }
|
---|
| 464 |
|
---|
| 465 | /**
|
---|
| 466 | * Standard override for key-up. We actually care about these, so we can
|
---|
| 467 | * turn off the engine or stop rotating.
|
---|
| 468 | */
|
---|
| 469 | @Override
|
---|
| 470 | public boolean onKeyUp(int keyCode, KeyEvent msg) {
|
---|
| 471 | return thread.doKeyUp(keyCode, msg);
|
---|
| 472 | }
|
---|
| 473 |
|
---|
| 474 | /**
|
---|
| 475 | * Standard window-focus override. Notice focus lost so we can pause on
|
---|
| 476 | * focus lost. e.g. user switches to take a call.
|
---|
| 477 | */
|
---|
| 478 | @Override
|
---|
| 479 | public void onWindowFocusChanged(boolean hasWindowFocus) {
|
---|
| 480 | if (!hasWindowFocus) thread.pause();
|
---|
| 481 | }
|
---|
| 482 |
|
---|
| 483 | /**
|
---|
| 484 | * Installs a pointer to the text view used for messages.
|
---|
| 485 | */
|
---|
| 486 | public void setTextView(TextView textView) {
|
---|
| 487 | mStatusText = textView;
|
---|
| 488 | }
|
---|
| 489 |
|
---|
| 490 | /* Callback invoked when the surface dimensions change. */
|
---|
| 491 | public void surfaceChanged(SurfaceHolder holder, int format, int width,
|
---|
| 492 | int height) {
|
---|
| 493 | thread.setSurfaceSize(width, height);
|
---|
| 494 | }
|
---|
| 495 |
|
---|
| 496 | /*
|
---|
| 497 | * Callback invoked when the Surface has been created and is ready to be
|
---|
| 498 | * used.
|
---|
| 499 | */
|
---|
| 500 | public void surfaceCreated(SurfaceHolder holder) {
|
---|
| 501 | // start the thread here so that we don't busy-wait in run()
|
---|
| 502 | // waiting for the surface to be created
|
---|
| 503 | thread.setRunning(true);
|
---|
| 504 | thread.start();
|
---|
| 505 | }
|
---|
| 506 |
|
---|
| 507 | /*
|
---|
| 508 | * Callback invoked when the Surface has been destroyed and must no longer
|
---|
| 509 | * be touched. WARNING: after this method returns, the Surface/Canvas must
|
---|
| 510 | * never be touched again!
|
---|
| 511 | */
|
---|
| 512 | public void surfaceDestroyed(SurfaceHolder holder) {
|
---|
| 513 | // we have to tell thread to shut down & wait for it to finish, or else
|
---|
| 514 | // it might touch the Surface after we return and explode
|
---|
| 515 | boolean retry = true;
|
---|
| 516 | thread.setRunning(false);
|
---|
| 517 | while (retry) {
|
---|
| 518 | try {
|
---|
| 519 | thread.join();
|
---|
| 520 | retry = false;
|
---|
| 521 | } catch (InterruptedException e) {
|
---|
| 522 | }
|
---|
| 523 | }
|
---|
| 524 | }
|
---|
| 525 | }
|
---|