Last change
on this file since a0f5455 was a0f5455, checked in by aluthra <devnull@…>, 14 years ago |
Created the game package and started creating actual game objects.
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Property mode
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100644
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File size:
636 bytes
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1 | package com.example.game;
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2 |
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3 | import java.util.List;
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4 |
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5 | import android.graphics.Point;
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6 |
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7 | public abstract class Unit
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8 | {
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9 | public Unit()
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10 | {
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11 |
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12 | }
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13 | public int maxHealth;
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14 | public int currentHealth;
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15 |
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16 | public int maxFuel;
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17 | public int currentFuel;
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18 |
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19 | public int sightRange;
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20 | public int move;
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21 |
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22 | public int minAttackRange;
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23 | public int maxAttackRange;
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24 | public Point location;
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25 |
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26 | public abstract boolean move(Point point);
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27 | public abstract boolean attack(Point point);
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28 |
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29 | public abstract List<Point> getRange();
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30 | public abstract List<Point> getAttackRange();
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31 |
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32 | public void die()
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33 | {
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34 |
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35 | }
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36 |
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37 |
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38 |
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39 |
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40 |
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41 |
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42 |
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43 |
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44 | }
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