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Last change
on this file since a0f5455 was a0f5455, checked in by aluthra <devnull@…>, 15 years ago |
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Created the game package and started creating actual game objects.
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Property mode
set to
100644
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File size:
636 bytes
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| [a0f5455] | 1 | package com.example.game;
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| 2 |
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| 3 | import java.util.List;
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| 4 |
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| 5 | import android.graphics.Point;
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| 6 |
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| 7 | public abstract class Unit
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| 8 | {
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| 9 | public Unit()
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| 10 | {
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| 11 |
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| 12 | }
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| 13 | public int maxHealth;
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| 14 | public int currentHealth;
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| 15 |
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| 16 | public int maxFuel;
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| 17 | public int currentFuel;
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| 18 |
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| 19 | public int sightRange;
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| 20 | public int move;
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| 21 |
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| 22 | public int minAttackRange;
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| 23 | public int maxAttackRange;
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| 24 | public Point location;
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| 25 |
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| 26 | public abstract boolean move(Point point);
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| 27 | public abstract boolean attack(Point point);
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| 28 |
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| 29 | public abstract List<Point> getRange();
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| 30 | public abstract List<Point> getAttackRange();
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| 31 |
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| 32 | public void die()
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| 33 | {
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| 34 |
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| 35 | }
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| 36 |
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| 37 |
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| 38 |
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| 39 |
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| 40 |
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| 41 |
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| 42 |
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| 43 |
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| 44 | }
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